# -*- coding: utf-8 -*- # Copyright: (c) 2021, Abhijeet Kasurde # Copyright: (c) 2018, Ansible Project # GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt) from __future__ import absolute_import, division, print_function __metaclass__ = type DOCUMENTATION = r""" name: random_string author: - Abhijeet Kasurde (@Akasurde) short_description: Generates random string version_added: '3.2.0' description: - Generates random string based upon the given constraints. options: length: description: The length of the string. default: 8 type: int upper: description: - Include uppercase letters in the string. default: true type: bool lower: description: - Include lowercase letters in the string. default: true type: bool numbers: description: - Include numbers in the string. default: true type: bool special: description: - Include special characters in the string. - Special characters are taken from Python standard library C(string). See L(the documentation of string.punctuation,https://docs.python.org/3/library/string.html#string.punctuation) for which characters will be used. - The choice of special characters can be changed to setting I(override_special). default: true type: bool min_numeric: description: - Minimum number of numeric characters in the string. - If set, overrides I(numbers=false). default: 0 type: int min_upper: description: - Minimum number of uppercase alphabets in the string. - If set, overrides I(upper=false). default: 0 type: int min_lower: description: - Minimum number of lowercase alphabets in the string. - If set, overrides I(lower=false). default: 0 type: int min_special: description: - Minimum number of special character in the string. default: 0 type: int override_special: description: - Overide a list of special characters to use in the string. - If set I(min_special) should be set to a non-default value. type: str override_all: description: - Override all values of I(numbers), I(upper), I(lower), and I(special) with the given list of characters. type: str base64: description: - Returns base64 encoded string. type: bool default: false """ EXAMPLES = r""" - name: Generate random string ansible.builtin.debug: var: lookup('community.general.random_string') # Example result: ['DeadBeeF'] - name: Generate random string with length 12 ansible.builtin.debug: var: lookup('community.general.random_string', length=12) # Example result: ['Uan0hUiX5kVG'] - name: Generate base64 encoded random string ansible.builtin.debug: var: lookup('community.general.random_string', base64=True) # Example result: ['NHZ6eWN5Qk0='] - name: Generate a random string with 1 lower, 1 upper, 1 number and 1 special char (atleast) ansible.builtin.debug: var: lookup('community.general.random_string', min_lower=1, min_upper=1, min_special=1, min_numeric=1) # Example result: ['&Qw2|E[-'] - name: Generate a random string with all lower case characters debug: var: query('community.general.random_string', upper=false, numbers=false, special=false) # Example result: ['exolxzyz'] - name: Generate random hexadecimal string debug: var: query('community.general.random_string', upper=false, lower=false, override_special=hex_chars, numbers=false) vars: hex_chars: '0123456789ABCDEF' # Example result: ['D2A40737'] - name: Generate random hexadecimal string with override_all debug: var: query('community.general.random_string', override_all=hex_chars) vars: hex_chars: '0123456789ABCDEF' # Example result: ['D2A40737'] """ RETURN = r""" _raw: description: A one-element list containing a random string type: list elements: str """ import base64 import random import string from ansible.errors import AnsibleLookupError from ansible.plugins.lookup import LookupBase from ansible.module_utils.common.text.converters import to_bytes, to_text class LookupModule(LookupBase): @staticmethod def get_random(random_generator, chars, length): if not chars: raise AnsibleLookupError( "Available characters cannot be None, please change constraints" ) return "".join(random_generator.choice(chars) for dummy in range(length)) @staticmethod def b64encode(string_value, encoding="utf-8"): return to_text( base64.b64encode( to_bytes(string_value, encoding=encoding, errors="surrogate_or_strict") ) ) def run(self, terms, variables=None, **kwargs): number_chars = string.digits lower_chars = string.ascii_lowercase upper_chars = string.ascii_uppercase special_chars = string.punctuation random_generator = random.SystemRandom() self.set_options(var_options=variables, direct=kwargs) length = self.get_option("length") base64_flag = self.get_option("base64") override_all = self.get_option("override_all") values = "" available_chars_set = "" if override_all: # Override all the values available_chars_set = override_all else: upper = self.get_option("upper") lower = self.get_option("lower") numbers = self.get_option("numbers") special = self.get_option("special") override_special = self.get_option("override_special") if override_special: special_chars = override_special if upper: available_chars_set += upper_chars if lower: available_chars_set += lower_chars if numbers: available_chars_set += number_chars if special: available_chars_set += special_chars mapping = { "min_numeric": number_chars, "min_lower": lower_chars, "min_upper": upper_chars, "min_special": special_chars, } for m in mapping: if self.get_option(m): values += self.get_random(random_generator, mapping[m], self.get_option(m)) remaining_pass_len = length - len(values) values += self.get_random(random_generator, available_chars_set, remaining_pass_len) # Get pseudo randomization shuffled_values = list(values) # Randomize the order random.shuffle(shuffled_values) if base64_flag: return [self.b64encode("".join(shuffled_values))] return ["".join(shuffled_values)]