Major update to sequencer again. Added track toggle and track clear.

This commit is contained in:
sandyjmacdonald 2021-03-19 09:07:49 +00:00
parent cc213eae2f
commit d30e3ce4ab
1 changed files with 205 additions and 129 deletions

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@ -12,7 +12,12 @@
# Each track is colour-coded: track 1 is orange, track 2 blue, track 3 is pink,
# and track 4 is green. Tracks can be selected by pressing and holding the
# bottom left orange track select key and then tapping one of the four track
# keys on the row above.
# keys on the row above. The currently focussed track's track select key (on the
# second bottom row) is highlighted in a brighter colour.
# A track can be toggled on or off (no notes are sent from that track, but notes
# are not deleted) by tapping the track's track select key. The track select LED
# for a track toggled off will not be lit.
# The sequencer is started and stopped by tapping the bottom right key, which is
# red when the sequencer is stopped, and green when it is playing.
@ -20,6 +25,10 @@
# The sequencer can be cleared by holding the track selector key (orange, bottom
# left) and then holding the start/stop key (red/green, bottom right).
# A single track can be cleared by holding the track selector key, the track
# select key (on the second bottom row) for the track you want to clear, and
# then holding the start/stop key.
# Tempo can be increased or decreased by holding the tempo selector key (blue,
# second from left, on the bottom row) and then tapping blue key on the row
# above to shift tempo down, or the pink key to shift it up. Tempo is increased/
@ -33,12 +42,10 @@
# You'll need to connect Keybow 2040 to a computer running a DAW like Ableton,
# or other software synth, or to a hardware synth that accepts USB MIDI.
# Currently, all of the notes are C3 with a velocity of 127.
# Tracks' notes are sent on MIDI channels 1-4.
# Drop the keybow2040.py file into your `lib` folder on your `CIRCUITPY` drive,
# and then save this code in the `code.py` file
# and then save this code in the `code.py` file.
# NOTE! Requires the adafruit_midi CircuitPython library also!
@ -51,6 +58,9 @@ import adafruit_midi
from adafruit_midi.note_off import NoteOff
from adafruit_midi.note_on import NoteOn
## CONSTANTS. Change these to change the look and feel of the sequencer.
# These are the key numbers that represent each step in a track (the top two
# rows of four keys)
TRACK_KEYS = [3, 7, 11, 15, 2, 6, 10, 14]
@ -110,9 +120,9 @@ MAX_BPM = 200
KEY_HOLD_TIME = 0.25
# LED brightness settings for the track steps.
PLAY_BRIGHTNESS = 1.0
ACTIVE_BRIGHTNESS = 0.2
STEP_BRIGHTNESS = 0.05
HIGH_BRIGHTNESS = 1.0
MID_BRIGHTNESS = 0.2
LOW_BRIGHTNESS = 0.05
# Start on middle C and a reasonably high velocity.
DEFAULT_NOTE = 60
@ -121,6 +131,7 @@ MAX_VELOCITY = 127
MAX_NOTE = 127
VELOCITY_STEP = 4
class Sequencer(Keybow2040):
"""
Represents the sequencer, with a set of Track instances, which in turn have
@ -148,6 +159,17 @@ class Sequencer(Keybow2040):
track_key.index = i
self.track_keys.append(track_key)
# These keys select and change the current track.
self.track_select_keys = []
for i in range(len(TRACK_SELECTOR_KEYS)):
track_select_key = self.keys[TRACK_SELECTOR_KEYS[i]]
track_select_key.rgb = TRACK_COLOURS[i]
self.track_select_keys.append(track_select_key)
self.track_select_keys_held = [False, False, False, False]
self.track_select_active = False
# Holds the list of tracks, a set of Track instances.
self.tracks = []
@ -189,19 +211,11 @@ class Sequencer(Keybow2040):
# The start stop key.
self.start_stop = self.keys[START_STOP]
self.start_stop.set_led(*STOP_COLOUR)
self.start_stop_held = False
# The track selector key.
self.track_selector = self.keys[TRACK_SELECTOR]
self.track_selector.set_led(*TRACK_SELECTOR_COLOUR)
self.track_selector_active = False
# These keys select and change the current track.
self.track_select_keys = []
for i in range(len(TRACK_SELECTOR_KEYS)):
track_select_key = self.keys[TRACK_SELECTOR_KEYS[i]]
track_select_key.rgb = TRACK_COLOURS[i]
self.track_select_keys.append(track_select_key)
# Set the key hold time for all the keys. A little shorter than the
# default for Keybow. Makes controlling the sequencer a bit more fluid.
@ -213,122 +227,121 @@ class Sequencer(Keybow2040):
for key in self.track_keys:
@self.on_release(key)
def step_select(key):
if not key.held:
step = self.tracks[self.current_track].steps[key.index]
step.toggle()
if not step.active:
current_note = step.note
self.midi_channels[track.channel].send(NoteOff(current_note, 0))
step.note = DEFAULT_NOTE
step.velocity = DEFAULT_VELOCITY
else:
self.steps_held.remove(key.index)
self.note_down.led_off()
self.note_up.led_off()
self.velocity_down.led_off()
self.velocity_up.led_off()
if self.tracks[self.current_track].active:
if not key.held:
step = self.tracks[self.current_track].steps[key.index]
step.toggle()
if not step.active:
current_note = step.note
self.midi_channels[track.channel].send(NoteOff(current_note, 0))
step.note = DEFAULT_NOTE
step.velocity = DEFAULT_VELOCITY
else:
self.steps_held.remove(key.index)
self.note_down.led_off()
self.note_up.led_off()
self.velocity_down.led_off()
self.velocity_up.led_off()
self.update_track_select_keys(True)
# When step held, toggle on the note and velocity up/down keys.
@self.on_hold(key)
def step_change(key):
self.steps_held.append(key.index)
self.note_down.set_led(*NOTE_DOWN_COLOUR)
self.note_up.set_led(*NOTE_UP_COLOUR)
self.velocity_down.set_led(*VELOCITY_DOWN_COLOUR)
self.velocity_up.set_led(*VELOCITY_UP_COLOUR)
if self.tracks[self.current_track].active:
self.steps_held.append(key.index)
self.note_down.set_led(*NOTE_DOWN_COLOUR)
self.note_up.set_led(*NOTE_UP_COLOUR)
self.velocity_down.set_led(*VELOCITY_DOWN_COLOUR)
self.velocity_up.set_led(*VELOCITY_UP_COLOUR)
self.update_track_select_keys(False)
# Attach hold function to track selector key that sets it active and
# lights the track select keys.
@self.on_hold(self.track_selector)
def track_selector_hold(key):
self.track_selector_active = True
self.track_select_active = True
for k in range(len(self.track_select_keys)):
key = self.track_select_keys[k]
key.set_led(*TRACK_COLOURS[k])
key.led_on()
for track in self.tracks:
track.update_track_select_key = True
# Attach release function to track selector key that sets it inactive
# and turns track select LEDs off.
@self.on_release(self.track_selector)
def track_selector_release(key):
self.track_selector_active = False
self.track_select_active = False
self.update_track_select_keys(True)
for key in self.track_select_keys:
key.led_off()
# Handles track select/mute, tempo down/up, note down/up.
#
# If the tempo selector key (second from left, blue, on the bottom row)
# is held, pressing the tempo keys (the left two keys on the second
# bottom row, lit blue and pink) shifts the tempo down or up by
# 5 bpm each time it is pressed, with a lower limit of 5 BPM and upper
# limit of 200 BPM.
#
# If notes are held, then the four track select keys allow the held
# notes MIDI note number to be shifted down/up (track select keys 0
# and 1 respectively), or MIDI velocity to be shifted down/up (track
# select keys 2 and 3 respectively).
#
# If the track selector is not held, tapping this track button toggles
#the track on/off.
for key in self.track_select_keys:
# Handles track 0 select, tempo down, note down.
# Pressing the tempo down key shifts the tempo down by
# 5 bpm each time it is pressed, with a lower limit of 5 BPM.
# If notes are held, then tapping this key decrements the MIDI note
# number by one.
@self.on_press(self.track_select_keys[0])
def track_select_0_press(key):
if self.track_selector_active:
self.current_track = 0
elif self.tempo_select_active:
if self.bpm > 5:
self.bpm -= 5
elif len(self.steps_held):
for i in self.steps_held:
step = self.tracks[self.current_track].steps[i]
step.last_notes.append(step.note)
step.note_changed = True
if step.note > 0:
step.note -= 1
@self.on_press(key)
def track_select_press(key):
index = TRACK_SELECTOR_KEYS.index(key.number)
if self.track_select_active:
self.current_track = index
elif self.tempo_select_active:
if index == 0:
if self.bpm > 5:
self.bpm -= 5
elif index == 1:
if self.bpm < 200:
self.bpm += 5
elif len(self.steps_held):
for i in self.steps_held:
step = self.tracks[self.current_track].steps[i]
if index == 0 or index == 1:
step.last_notes.append(step.note)
step.note_changed = True
if index == 0:
if step.note > 0:
step.note -= 1
elif index == 1:
if step.note < MAX_NOTE:
step.note += 1
elif index == 2:
if step.velocity > 0 + VELOCITY_STEP:
step.velocity -= VELOCITY_STEP
elif index == 3:
if step.velocity <= MAX_VELOCITY - VELOCITY_STEP:
step.velocity += VELOCITY_STEP
else:
self.tracks[index].active = not self.tracks[index].active
self.tracks[index].update_track_select_key = True
# Handles track 1 select, tempo up, note up.
# Pressing the tempo up key shifts the tempo up by
# 5 bpm each time it is pressed, with an upper limit of 200 BPM.
# If notes are held, then tapping this key increments the MIDI note
# number by one.
@self.on_press(self.track_select_keys[1])
def track_select_1_press(key):
if self.track_selector_active:
self.current_track = 1
elif self.tempo_select_active:
if self.bpm < 200:
self.bpm += 5
elif len(self.steps_held):
for i in self.steps_held:
step = self.tracks[self.current_track].steps[i]
step.last_notes.append(step.note)
step.note_changed = True
if step.note < MAX_NOTE:
step.note += 1
# Handlers to hold held states of track select keys.
for key in self.track_select_keys:
@self.on_hold(key)
def track_select_key_hold(key):
index = TRACK_SELECTOR_KEYS.index(key.number)
self.track_select_keys_held[index] = True
# Handles track 2 select, velocity down.
# If notes are held, then tapping this key decrements the velocity by
# four.
@self.on_press(self.track_select_keys[2])
def track_select_2_press(key):
if self.track_selector_active:
self.current_track = 2
elif len(self.steps_held):
for i in self.steps_held:
step = self.tracks[self.current_track].steps[i]
if step.velocity > 0 + VELOCITY_STEP:
step.velocity -= VELOCITY_STEP
# Handles track 3 select, velocity up.
# If notes are held, then tapping this key increments the velocity by
# four.
@self.on_press(self.track_select_keys[3])
def track_select_3_press(key):
if self.track_selector_active:
self.current_track = 3
elif len(self.steps_held):
for i in self.steps_held:
step = self.tracks[self.current_track].steps[i]
if step.velocity <= MAX_VELOCITY - VELOCITY_STEP:
step.velocity += VELOCITY_STEP
@self.on_release(key)
def track_select_key_release(key):
index = TRACK_SELECTOR_KEYS.index(key.number)
self.track_select_keys_held[index] = False
# Attach press function to start/stop key that toggles whether the
# sequencer is running and toggles its colour between green (running)
# and red (not running).
@self.on_press(self.start_stop)
def start_stop_toggle(key):
if not self.track_selector_active:
if not self.track_select_active:
if self.running:
self.running = False
key.set_led(*STOP_COLOUR)
@ -338,13 +351,24 @@ class Sequencer(Keybow2040):
# Attach hold function, so that when the track selector key is held and
# the start/stop key is also held, clear all of the steps on all of the
# tracks.
# tracks. If a track select key is held, then clear just that track.
@self.on_hold(self.start_stop)
def start_stop_hold(key):
if self.track_selector_active:
self.clear_tracks()
for track in self.tracks:
track.midi_panic()
self.start_stop_held = True
if self.track_select_active:
if not any(self.track_select_keys_held):
self.clear_tracks()
for track in self.tracks:
track.midi_panic()
else:
for i, state in enumerate(self.track_select_keys_held):
if state:
self.tracks[i].clear_steps()
@self.on_release(self.start_stop)
def start_stop_release(key):
self.start_stop_held = False
# Attach hold function that lights the tempo down/up keys when the
# tempo selector key is held.
@ -355,6 +379,7 @@ class Sequencer(Keybow2040):
self.tempo_up.set_led(*TEMPO_UP_COLOUR)
self.track_select_keys[2].led_off()
self.track_select_keys[3].led_off()
self.update_track_select_keys(False)
# Attach release function that furns off the tempo down/up LEDs.
@self.on_release(self.tempo_selector)
@ -362,6 +387,7 @@ class Sequencer(Keybow2040):
self.tempo_select_active = False
self.tempo_down.led_off()
self.tempo_up.led_off()
self.update_track_select_keys(True)
def update(self):
# Update the superclass (Keybow2040).
@ -410,6 +436,13 @@ class Sequencer(Keybow2040):
if this_step.active:
self.midi_channels[track.channel].send(NoteOn(this_note, this_vel))
# If track is not active, send note off for last note and this note.
else:
last_note = track.steps[self.last_step_num].note
this_note = track.steps[self.this_step_num].note
self.midi_channels[track.channel].send(NoteOff(last_note, 0))
self.midi_channels[track.channel].send(NoteOff(this_note, 0))
# This step is now the last step!
last_step = this_step
self.last_step_num = self.this_step_num
@ -434,6 +467,11 @@ class Sequencer(Keybow2040):
for track in self.tracks:
track.clear_steps()
def update_track_select_keys(self, state):
# Updates all of the track select keys' states in one go.
for track in self.tracks:
track.update_track_select_key = state
class Track:
"""
@ -451,6 +489,9 @@ class Track:
self.steps = []
self.sequencer = sequencer
self.track_keys = self.sequencer.track_keys
self.update_track_leds = False
self.update_track_select_key = True
self.select_key = self.sequencer.track_select_keys[self.index]
# For each key in the track, create a Step instance and add to
# self.steps.
@ -478,6 +519,29 @@ class Track:
else:
self.focussed = False
r, g, b = TRACK_COLOURS[self.index]
# Only update these keys if required, as it affects the BPM when
# constantly updating them. Light the focussed track in a bright colour.
# Turn the LED off for tracks that aren't active.
if self.update_track_select_key:
if not self.sequencer.track_select_active:
if self.active:
if not self.focussed:
r, g, b = rgb_with_brightness(r, g, b, brightness=LOW_BRIGHTNESS)
self.select_key.set_led(r, g, b)
else:
r, g, b = rgb_with_brightness(r, g, b, brightness=HIGH_BRIGHTNESS)
self.select_key.set_led(r, g, b)
else:
self.select_key.led_off()
self.update_track_select_key = False
else:
r, g, b = rgb_with_brightness(r, g, b, brightness=HIGH_BRIGHTNESS)
self.select_key.set_led(r, g, b)
self.update_track_select_key = False
def update_steps(self):
# Update a tracks steps.
for step in self.steps:
@ -489,6 +553,7 @@ class Track:
step.active = False
def midi_panic(self):
# Send note off messages for every note on this track's channel.
for i in range(128):
self.sequencer.midi_channels[self.channel].send(NoteOff(i, 0))
@ -537,24 +602,27 @@ class Step:
if self.track.focussed:
# Only update the LEDs when the sequencer is running.
if self.sequencer.running:
# Make an active step that is currently being played full
# brightness.
if self.playing and self.active:
self.set_led(r, g, b, PLAY_BRIGHTNESS)
if self.track.active:
# Make an active step that is currently being played full
# brightness.
if self.playing and self.active:
self.set_led(r, g, b, HIGH_BRIGHTNESS)
# Make an inactive step that is "playing" (the current step)
# the dimmest brightness, but bright enough to indicate the
# step the sequencer is on.
if self.playing and not self.active:
self.set_led(r, g, b, STEP_BRIGHTNESS)
# Make an inactive step that is "playing" (the current step)
# the dimmest brightness, but bright enough to indicate the
# step the sequencer is on.
if self.playing and not self.active:
self.set_led(r, g, b, LOW_BRIGHTNESS)
# Make an active step that is not playing a low-medium
# brightness to indicate that it is toggled active.
if not self.playing and self.active:
self.set_led(r, g, b, ACTIVE_BRIGHTNESS)
# Make an active step that is not playing a low-medium
# brightness to indicate that it is toggled active.
if not self.playing and self.active:
self.set_led(r, g, b, MID_BRIGHTNESS)
# Turn not playing, not active steps off.
if not self.playing and not self.active:
# Turn not playing, not active steps off.
if not self.playing and not self.active:
self.set_led(0, 0, 0, 0)
else:
self.set_led(0, 0, 0, 0)
# If the sequencer is not running, still show the active steps.
@ -564,10 +632,18 @@ class Step:
else:
self.set_led(0, 0, 0, 0)
# Set up Keybow
def rgb_with_brightness(r, g, b, brightness=1.0):
# Allows an RGB value to be altered with a brightness
# value from 0.0 to 1.0.
r, g, b = (int(c * brightness) for c in (r, g, b))
return r, g, b
# Set up Keybow's I2C bus.
i2c = board.I2C()
# Instatiate the sequencer.
# Instantiate the sequencer.
sequencer = Sequencer(i2c)
while True: