Kommentare & Farben

This commit is contained in:
Michael Grote 2021-08-25 22:45:55 +02:00
parent edef2aedb1
commit f9ef3df8c9
1 changed files with 31 additions and 35 deletions

View File

@ -22,14 +22,9 @@ layout = KeyboardLayoutUS(keyboard)
# Set up consumer control (used to send media key presses)
consumer_control = ConsumerControl(usb_hid.devices)
# Our layers. The key of item in the layer dictionary is the key number on
# Keybow to map to, and the value is the key press to send.
# Note that keys 0-3 are reserved as the modifier and layer selector keys
# respectively.
# Denfiniere Layer als Dictionary
layer_0 = {}
layer_1 = {4: Keycode.PERIOD,
5: Keycode.ONE,
6: Keycode.FOUR,
@ -42,38 +37,41 @@ layer_1 = {4: Keycode.PERIOD,
13: Keycode.THREE,
14: Keycode.SIX,
15: Keycode.NINE}
layer_2 = {4: "Mit freundlichen Gruessen\nMichael Grote "
}
layer_3 = {6: ConsumerControlCode.VOLUME_DECREMENT,
7: ConsumerControlCode.SCAN_PREVIOUS_TRACK,
10: ConsumerControlCode.MUTE,
11: ConsumerControlCode.PLAY_PAUSE,
14: ConsumerControlCode.VOLUME_INCREMENT,
15: ConsumerControlCode.SCAN_NEXT_TRACK}
layers = {0: layer_0,
1: layer_1,
2: layer_2,
3: layer_3}
# welches ist der aktive Layer
current_layer = 1
# weclche Tasten dienen nicht der Layer-Auswahl
nutzbare_tasten = range(4,16) #zählt von 1-16; nicht 0-15
# Debounce-Werte
short_debounce = 0.03
long_debounce = 0.15
debounce = short_debounce
taste_ausgelöst = False
# The colours for each layer
# Farben der Layer als Dictionary
# https://gist.github.com/ninrod/b0f86d77ebadaccf7d9d4431dd8e2983
# https://colorhunt.co/palette/f7fd04f9b208f98404fc5404
# setze farben auf layer keys
keybow.keys[0].set_led(247, 253, 4)
keybow.keys[1].set_led(249, 178, 8)
keybow.keys[2].set_led(249, 132, 4)
keybow.keys[3].set_led(252, 84, 4)
colours = {0: (247, 253, 4),
1: (249, 178, 8),
2: (249, 132, 4),
3: (252, 84, 4)}
# setze farben auf layer keys und den nutzbaren tasten nach dem start
keybow.keys[0].set_led(*colours[0])
keybow.keys[1].set_led(*colours[1])
keybow.keys[2].set_led(*colours[2])
keybow.keys[3].set_led(*colours[3])
for n in nutzbare_tasten:
keybow.keys[n].set_led(255,155,255)
@ -81,50 +79,52 @@ while True:
# Always remember to call keybow.update()!
keybow.update()
# wenn layer-auswahl key gedrückt dann..
if keys[0].pressed:
# setze current layer
current_layer = 0
# färben zum layer gehörende tasten ein
for n in nutzbare_tasten:
keybow.keys[n].set_led(247, 253, 4)
keybow.keys[0].set_led(247, 253, 4)
keybow.keys[n].set_led(*colours[current_layer])
keybow.keys[0].set_led(*colours[current_layer])
keybow.keys[1].set_led(255, 255, 255)
keybow.keys[2].set_led(255, 255, 255)
keybow.keys[3].set_led(255, 255, 255)
elif keys[1].pressed:
current_layer = 1
for n in nutzbare_tasten:
keybow.keys[n].set_led(249, 178, 8)
keybow.keys[n].set_led(*colours[current_layer])
keybow.keys[0].set_led(255, 255, 255)
keybow.keys[1].set_led(249, 178, 8)
keybow.keys[1].set_led(*colours[current_layer])
keybow.keys[2].set_led(255, 255, 255)
keybow.keys[3].set_led(255, 255, 255)
elif keys[2].pressed:
current_layer = 2
for n in nutzbare_tasten:
keybow.keys[n].set_led(249, 132, 4)
keybow.keys[n].set_led(*colours[current_layer])
keybow.keys[0].set_led(255, 255, 255)
keybow.keys[1].set_led(255, 255, 255)
keybow.keys[2].set_led(249, 132, 4)
keybow.keys[2].set_led(*colours[current_layer])
keybow.keys[3].set_led(255, 255, 255)
elif keys[3].pressed:
current_layer = 3
for n in nutzbare_tasten:
keybow.keys[n].set_led(252, 84, 4)
keybow.keys[n].set_led(*colours[current_layer])
keybow.keys[0].set_led(255, 255, 255)
keybow.keys[1].set_led(255, 255, 255)
keybow.keys[2].set_led(255, 255, 255)
keybow.keys[3].set_led(252, 84, 4)
keybow.keys[3].set_led(*colours[current_layer])
# "frage" alle tasten ab
for taste in layers[current_layer].keys():
# wenn gedrückt
if keys[taste].pressed:
# setze keycode
key_press = layers[current_layer][taste]
# If the key hasn't just fired (prevents refiring)
# prufe ob taste vor kurzem ausgelöst wurde
if not taste_ausgelöst:
taste_ausgelöst = True
# Send the right sort of key press and set debounce for each
# prüfe layer wegen debounce und "sende"-art
if current_layer == 0:
keyboard.send(key_press)
elif current_layer == 1:
@ -134,10 +134,6 @@ while True:
layout.write(key_press)
elif current_layer == 3:
consumer_control.send(key_press)
# If enough time has passed, reset the fired variable
# hebe "debounce" auf
if taste_ausgelöst and time.monotonic() - keybow.time_of_last_press > debounce:
taste_ausgelöst = False
# farben als vars