# SPDX-FileCopyrightText: 2021 Sandy Macdonald # # SPDX-License-Identifier: MIT # A MIDI step sequencer, with four tracks and eight steps per track. # The eight steps are on the top two rows of keys. Steps can be toggled on by # tapping a step's key. Active steps are indicated with a brighter LED, and the # currently playing step in the sequence is shown with a moving LED across the # eight steps. # Each track is colour-coded: track 1 is orange, track 2 teal, track 3 is pink, # and track 4 is green. Tracks can be selected by pressing and holding the # bottom left orange track select key and then tapping one of the four track # keys on the row above. # The sequencer is started and stopped by tapping the bottom right key, which is # red when the sequencer is stopped, and green when it is playing. # The sequencer can be cleared by holding the track selector key (orange, bottom # left) and then holding the start/stop key (red/green, bottom right). # Tempo can be increased or decreased by holding the tempo selector key (teal, # second from left, on the bottom row) and then tapping teal key on the row # above to shift tempo down, or the pink key to shift it up. Tempo is increased/ # decreased by 5 BPM on each press. # You'll need to connect Keybow 2040 to a computer running a DAW like Ableton, # or other software synth, or to a hardware synth that accepts USB MIDI. # Currently, all of the notes are C3 with a velocity of 127. # Tracks' notes are sent on MIDI channels 1-4. # Drop the keybow2040.py file into your `lib` folder on your `CIRCUITPY` drive, # and then save this code in the `code.py` file # NOTE! Requires the adafruit_midi CircuitPython library also! import time import board from keybow2040 import Keybow2040 import usb_midi import adafruit_midi from adafruit_midi.note_off import NoteOff from adafruit_midi.note_on import NoteOn # These are the key numbers that represent each step in a track (the top two # rows of four keys) TRACK_KEYS = [3, 7, 11, 15, 2, 6, 10, 14] # The colours for the LEDs on each track: orange, teal, pink, green TRACK_COLOURS = [ (255, 255, 0), (0, 255, 175), (255, 0, 255), (0, 255, 0) ] # The MIDI channels for each track in turn: 1, 2, 3, 4 MIDI_CHANNELS = [0, 1, 2, 3] # The bottom left key, orange. When pressed, it brings up the track selector # keys, the four keys on the row above it. TRACK_SELECTOR = 0 TRACK_SELECTOR_KEYS = [1, 5, 9, 13] TRACK_SELECTOR_COLOUR = (255, 255, 0) # The bottom right key. When pressed, it toggles the sequencer on or off. Green # indicates that it is currently playing, red that it is stopped. START_STOP = 12 START_COLOUR = (0, 255, 0) STOP_COLOUR = (255, 0, 0) # The key second from left on the bottom row, teal. When pressed, it brings up # the tempo down/up buttons on the row above it. The left teal key shifts the # tempo down, the right pink key shifts the tempo up. TEMPO_SELECTOR = 4 TEMPO_SELECTOR_COLOUR = (0, 255, 175) TEMPO_DOWN = 5 TEMPO_DOWN_COLOUR = (0, 255, 175) TEMPO_UP = 9 TEMPO_UP_COLOUR = (255, 0, 255) # The default starting BPM. BPM = 85 # Dictates the time after which a key is "held". KEY_HOLD_TIME = 0.25 # LED brightness settings for the track steps. PLAY_BRIGHTNESS = 1.0 ACTIVE_BRIGHTNESS = 0.2 STEP_BRIGHTNESS = 0.05 class Sequencer(Keybow2040): """ Represents the sequencer, with a set of Track instances, which in turn have a set of Step instances. This class is a subclass of the Keybow2040 class, so it inherits all of its methods and key methods. :param i2c: the I2C bus for Keybow 2040 """ def __init__(self, *args, **kwargs): super(Sequencer, self).__init__(*args, **kwargs) # Holds the list of MIDI channels for the tracks. self.midi_channels = [] # Set the MIDI channels up. for channel in MIDI_CHANNELS: midi = adafruit_midi.MIDI(midi_out=usb_midi.ports[1], out_channel=channel) self.midi_channels.append(midi) # Holds the list of tracks, a set of Track instances. self.tracks = [] # Set the tracks up. for i in range(4): track = Track(self, i, i, TRACK_COLOURS[i]) self.tracks.append(track) # Speed attributes. self.bpm = BPM self.tempo_selector = self.keys[TEMPO_SELECTOR] self.tempo_selector.set_led(*TEMPO_SELECTOR_COLOUR) self.tempo_select_active = False self.tempo_down = self.keys[TEMPO_DOWN] self.tempo_up = self.keys[TEMPO_UP] # Step related stuff self.num_steps = 8 self.this_step_num = 0 self.last_step_num = 0 # Is the sequencer running? self.running = False # Step time assumes the BPM is based on quarter notes. self.step_time = 60.0 / self.bpm / (self.num_steps / 2) self.last_step_time = time.monotonic() # Set the default starting track to track 0 self.current_track = 0 # The start stop key. self.start_stop = self.keys[START_STOP] self.start_stop.set_led(*STOP_COLOUR) # The track selector key. self.track_selector = self.keys[TRACK_SELECTOR] self.track_selector.set_led(*TRACK_SELECTOR_COLOUR) self.track_selector_active = False # These keys select and change the current track. self.track_select_keys = [] for i in range(len(TRACK_SELECTOR_KEYS)): track_key = self.keys[TRACK_SELECTOR_KEYS[i]] track_key.rgb = TRACK_COLOURS[i] self.track_select_keys.append(track_key) # Set the key hold time for all the keys. A little shorter than the # default for Keybow. Makes controlling the sequencer a bit more fluid. for key in self.keys: key.hold_time = KEY_HOLD_TIME # Attach step_select function to keys in track steps. If pressed it # toggles the state of the step. for i in range(len(TRACK_KEYS)): key = self.keys[TRACK_KEYS[i]] @self.on_press(key) def step_select(key): step_num = TRACK_KEYS.index(key.number) step = self.tracks[self.current_track].steps[step_num] step.toggle() # Attach hold function to track selector key that sets it active and # lights the track select keys. @self.on_hold(self.track_selector) def track_selector_hold(key): self.track_selector_active = True for key in self.track_select_keys: key.led_on() # Attach release function to track selector key that sets it inactive # and turns track select LEDs off. @self.on_release(self.track_selector) def track_selector_release(key): self.track_selector_active = False for key in self.track_select_keys: key.led_off() # Track 0 select. @self.on_press(self.track_select_keys[0]) def track_select_0_press(key): if self.track_selector_active: self.current_track = 0 # Special case to handle track 1 select and tempo down. # Pressing the tempo down key shifts the tempo down by # 5 bpm each time it is pressed, with a lower limit of 5 BPM. @self.on_press(self.track_select_keys[1]) def track_select_1_press(key): if self.track_selector_active: self.current_track = 1 else: if self.tempo_select_active: if self.bpm > 5: self.bpm -= 5 # Special case to handle track 2 select and tempo up. # Pressing the tempo up key shifts the tempo up by # 5 bpm each time it is pressed, with an upper limit of 200 BPM. @self.on_press(self.track_select_keys[2]) def track_select_2_press(key): if self.track_selector_active: self.current_track = 2 else: if self.tempo_select_active: if self.bpm < 200: self.bpm += 5 # Track 3 select. @self.on_press(self.track_select_keys[3]) def track_select_3_press(key): if self.track_selector_active: self.current_track = 3 # Attach press function to start/stop key that toggles whether the # sequencer is running and toggles its colour between green (running) # and red (not running). @self.on_press(self.start_stop) def start_stop_toggle(key): if not self.track_selector_active: if self.running: self.running = False key.set_led(*STOP_COLOUR) else: self.running = True key.set_led(*START_COLOUR) # Attach hold function, so that when the track selector key is held and # the start/stop key is also held, clear all of the steps on all of the # tracks. @self.on_hold(self.start_stop) def start_stop_hold(key): if self.track_selector_active: self.clear_tracks() # Attach hold function that lights the tempo down/up keys when the # tempo selector key is held. @self.on_hold(self.tempo_selector) def tempo_selector_hold(key): self.tempo_select_active = True self.tempo_down.set_led(*TEMPO_DOWN_COLOUR) self.tempo_up.set_led(*TEMPO_UP_COLOUR) # Attach release function that furns off the tempo down/up LEDs. @self.on_release(self.tempo_selector) def tempo_selector_release(key): self.tempo_select_active = False self.tempo_down.led_off() self.tempo_up.led_off() def update(self): # Update the superclass (Keybow2040). super(Sequencer, self).update() if self.running: # Keep track of current time. current_time = time.monotonic() # If a step has elapsed... if current_time - self.last_step_time > self.step_time: for track in self.tracks: if track.active: # Turn last step off. last_step = track.steps[self.last_step_num] last_step.playing = False last_step.update() last_note = last_step.note # If last step is active, send MIDI note off message. if last_step.active: self.midi_channels[track.channel].send(NoteOff(last_note, 0)) # Turn this step on. this_step = track.steps[self.this_step_num] this_step.playing = True this_step.update() this_note = this_step.note this_vel = this_step.velocity # If this step is active, send MIDI note on message. if this_step.active: self.midi_channels[track.channel].send(NoteOn(this_note, this_vel)) # This step is now the last step! last_step = this_step self.last_step_num = self.this_step_num self.this_step_num += 1 # If we get to the end of the sequence, go back to the start. if self.this_step_num == self.num_steps: self.this_step_num = 0 # Keep track of last step time. self.last_step_time = current_time # Update the tracks. for track in self.tracks: track.update() # Update the step_time, in case the BPM has been changed. self.step_time = 60.0 / self.bpm / (self.num_steps / 2) def clear_tracks(self): # Clears the steps on all tracks. for track in self.tracks: track.clear_steps() class Track: """ Represents a track on the sequencer. :param sequencer: the parent sequencer instance :param index: the index of the track, integer :param channel: the MIDI channel, integer :param rgb: the RGB colour of the track, tuple of R, G, B, 0-255. """ def __init__(self, sequencer, index, channel, rgb): self.index = index self.rgb = rgb self.channel = channel self.steps = [] self.sequencer = sequencer # For each key in the track, create a Step instance and add to # self.steps. for i in range(len(TRACK_KEYS)): index = i key = sequencer.keys[TRACK_KEYS[i]] step = Step(index, key, self) self.steps.append(step) # Default to having the track active. self.active = True self.focussed = False def set_on(self): # Toggle the track on. self.active = True def set_off(self): # Toggle the track off. self.active = False def update(self): # Make the current track focussed and update its steps. if sequencer.current_track == self.index: self.focussed = True self.update_steps() else: self.focussed = False def update_steps(self): # Update a tracks steps. for step in self.steps: step.update() def clear_steps(self): # Clear a track's steps by setting them all to inactive. for step in self.steps: step.active = False class Step: """ Represents a step on a track. :param index: the index of the step, integer :param key: the key attached to this step, integer :param track: the track this step belongs to, Track instance. """ def __init__(self, index, key, track): self.index = index self.key = key self.track = track self.active = False self.playing = False self.velocity = 127 self.note = 60 self.rgb = self.track.rgb self.sequencer = self.track.sequencer def toggle(self): # Toggle the step between active and inactive. self.active = not self.active def state(self): # Returns the state of the track (active/inactve). return self.active def set_led(self, r, g, b, brightness): # Set the step's LED. Has an additional brightness parameter from 0.0 # (off) to 1.0 (full brightness for the colour). r, g, b = [int(c * brightness) for c in (r, g, b)] self.key.set_led(r, g, b) def update(self): # Update the step. Pretty much just handles the LEDs. r, g, b = self.rgb # If this step's track is focussed... if self.track.focussed: # Only update the LEDs when the sequencer is running. if self.sequencer.running: # Make an active step that is currently being played full # brightness. if self.playing and self.active: self.set_led(r, g, b, PLAY_BRIGHTNESS) # Make an inactive step that is "playing" (the current step) # the dimmest brightness, but bright enough to indicate the # step the sequencer is on. if self.playing and not self.active: self.set_led(r, g, b, STEP_BRIGHTNESS) # Make an active step that is not playing a low-medium # brightness to indicate that it is toggled active. if not self.playing and self.active: self.set_led(r, g, b, ACTIVE_BRIGHTNESS) # Turn not playing, not active steps off. if not self.playing and not self.active: self.set_led(0, 0, 0, 0) # If the sequencer is not running, still show the active steps. elif not self.sequencer.running: if self.active: self.set_led(r, g, b, 0.3) else: self.set_led(0, 0, 0, 0) # Set up Keybow i2c = board.I2C() # Instatiate the sequencer. sequencer = Sequencer(i2c) while True: # Always remember to call sequencer.update() on every iteration of the main # loop, otherwise NOTHING WILL WORK! sequencer.update()