qmk_sweep_skeletyl/keyboards/aleth42/rev0/rev0.h

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Add ALETH42 keyboard (#10720) * Add Aleth42 keyboard * Fix Rotary Encoder Section * Add VIA keymap * Fix VIA keymap remove RETRO_TAPPING define because of incompatiblity of rotary encoders with layer tapping. change KC_ESC to KC_GESC * Change TAPPING definitions Comment TAPPING_TERM Remove RETRO_TAPPING * Add rev1 Add new rev1 directory Move previous files to rev0 * Add define of ENCODER_RESOLUTION * Change number of RGBLED * Change USB descriptor param Change VID, PID and product name * Change default and via keymaps * Remove upper keymap * Add readme * Change USB descriptor param VID 0x04D8 PID 0xEAC8 Manufacturer 25KEYS rev0 -> 0x0000 rev1 -> 0x0001 Remove define DESCRIPTION * Fix info.json Remove info,json under /rev0 /rev1 Add correct info.json at keyboard/aleth42/ * Change keymaps * Remove unnecessary comments * Change BOOTMAGIC option * Change config options * Fix readme files * Change keymap readme files * Change to use get_highest_layer * Update keyboards/aleth42/keymaps/default/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/default/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/default/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/default/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/default/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/default/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/via/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/via/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/via/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_code16 function * Remove empty config file * Update keyboards/aleth42/keymaps/default/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/default/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/default/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/default/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/default/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/via/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/via/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/via/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/aleth42/keymaps/via/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
2020-12-29 22:13:35 +01:00
/* Copyright 2020 monksoffunk
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
// for readability
#define XXX KC_NO
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
/* ALETH42 layout
* ,-----------------------------------------------------------.
* | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 0A | 38 |
* |-----------------------------------------------------------|
* | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 1A |
* |-----------------------------------------------------------|
* | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 2A |
* |-----------------------------------------------------------|
* | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 |
* `-----------------------------------------------------------'
*/
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k38,\
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A,\
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A,\
k30, k31, k32, k33, k34, k35, k36, k37\
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A },\
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A },\
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A },\
{ k30, k31, k32, k33, k34, k35, k36, k37, XXX, XXX, k38 }\
}