114 lines
4.6 KiB
C
114 lines
4.6 KiB
C
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// Copyright 2022 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#ifdef QUANTUM_PAINTER_SURFACE_ENABLE
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# include "color.h"
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# include "qp_draw.h"
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# include "qp_surface_internal.h"
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# include "qp_comms_dummy.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Surface driver impl: mono1bpp
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static inline void setpixel_mono1bpp(surface_painter_device_t *surface, uint16_t x, uint16_t y, bool mono_pixel) {
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uint16_t w = surface->base.panel_width;
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uint16_t h = surface->base.panel_height;
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// Drop out if it's off-screen
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if (x >= w || y >= h) {
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return;
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}
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// Figure out which location needs to be updated
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uint32_t pixel_num = y * w + x;
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uint32_t byte_offset = pixel_num / 8;
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uint8_t bit_offset = pixel_num % 8;
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bool curr_val = (surface->u8buffer[byte_offset] & (1 << bit_offset)) ? true : false;
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// Skip messing with the dirty info if the original value already matches
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if (curr_val != mono_pixel) {
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// Update the dirty region
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qp_surface_update_dirty(&surface->dirty, x, y);
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// Update the pixel data in the buffer
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if (mono_pixel) {
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surface->u8buffer[byte_offset] |= (1 << bit_offset);
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} else {
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surface->u8buffer[byte_offset] &= ~(1 << bit_offset);
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}
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}
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}
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static inline void append_pixel_mono1bpp(surface_painter_device_t *surface, bool mono_pixel) {
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setpixel_mono1bpp(surface, surface->viewport.pixdata_x, surface->viewport.pixdata_y, mono_pixel);
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qp_surface_increment_pixdata_location(&surface->viewport);
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}
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static inline void stream_pixdata_mono1bpp(surface_painter_device_t *surface, const uint8_t *data, uint32_t native_pixel_count) {
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for (uint32_t pixel_counter = 0; pixel_counter < native_pixel_count; ++pixel_counter) {
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uint32_t byte_offset = pixel_counter / 8;
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uint8_t bit_offset = pixel_counter % 8;
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append_pixel_mono1bpp(surface, (data[byte_offset] & (1 << bit_offset)) ? true : false);
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}
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}
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// Stream pixel data to the current write position in GRAM
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static bool qp_surface_pixdata_mono1bpp(painter_device_t device, const void *pixel_data, uint32_t native_pixel_count) {
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painter_driver_t * driver = (painter_driver_t *)device;
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surface_painter_device_t *surface = (surface_painter_device_t *)driver;
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stream_pixdata_mono1bpp(surface, (const uint8_t *)pixel_data, native_pixel_count);
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return true;
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}
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// Pixel colour conversion
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static bool qp_surface_palette_convert_mono1bpp(painter_device_t device, int16_t palette_size, qp_pixel_t *palette) {
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for (int16_t i = 0; i < palette_size; ++i) {
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palette[i].mono = (palette[i].hsv888.v > 127) ? 1 : 0;
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}
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return true;
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}
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// Append pixels to the target location, keyed by the pixel index
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static bool qp_surface_append_pixels_mono1bpp(painter_device_t device, uint8_t *target_buffer, qp_pixel_t *palette, uint32_t pixel_offset, uint32_t pixel_count, uint8_t *palette_indices) {
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for (uint32_t i = 0; i < pixel_count; ++i) {
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uint32_t pixel_num = pixel_offset + i;
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uint32_t byte_offset = pixel_num / 8;
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uint8_t bit_offset = pixel_num % 8;
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if (palette[palette_indices[i]].mono) {
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target_buffer[byte_offset] |= (1 << bit_offset);
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} else {
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target_buffer[byte_offset] &= ~(1 << bit_offset);
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}
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}
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return true;
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}
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static bool mono1bpp_target_pixdata_transfer(painter_driver_t *surface_driver, painter_driver_t *target_driver, uint16_t x, uint16_t y, bool entire_surface) {
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return false; // Not yet supported.
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}
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static bool qp_surface_append_pixdata_mono1bpp(painter_device_t device, uint8_t *target_buffer, uint32_t pixdata_offset, uint8_t pixdata_byte) {
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return false; // Just use 1bpp images.
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}
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const surface_painter_driver_vtable_t mono1bpp_surface_driver_vtable = {
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.base =
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{
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.init = qp_surface_init,
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.power = qp_surface_power,
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.clear = qp_surface_clear,
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.flush = qp_surface_flush,
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.pixdata = qp_surface_pixdata_mono1bpp,
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.viewport = qp_surface_viewport,
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.palette_convert = qp_surface_palette_convert_mono1bpp,
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.append_pixels = qp_surface_append_pixels_mono1bpp,
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.append_pixdata = qp_surface_append_pixdata_mono1bpp,
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},
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.target_pixdata_transfer = mono1bpp_target_pixdata_transfer,
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};
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SURFACE_FACTORY_FUNCTION_IMPL(qp_make_mono1bpp_surface, mono1bpp_surface_driver_vtable, 1);
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#endif // QUANTUM_PAINTER_SURFACE_ENABLE
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