qmk_sweep_skeletyl/keyboards/handwired/d48/keymaps/anderson/keymap.c

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#include QMK_KEYBOARD_H
#include "taphold.h"
#include "seq.h"
#include "ds1307.h"
#include "lightmode.h"
#include <stdio.h>
/* Note: don't forget there's some more code in qmk_firmware/users/anderson dir */
#define _MAIN 0
#define _ALPHA 1
#define _BETA 2
enum custom_keycodes {
KC_MAIN = SAFE_RANGE,
KC_ALPHA,
KC_BETA,
#ifdef LIGHTMODE_ENABLE
KC_LIGHT_MODE,
#endif
KC_SEQ,
KC_SET_TIME,
};
#ifdef LIGHTMODE_ENABLE
#endif
/* TapHold is my own implementation of the `LT` macro. It's processed in `process_record_user()`. */
#define TAPHOLD_CONFIG_SIZE 3
taphold_t taphold_config[TAPHOLD_CONFIG_SIZE] = {
{.key=KC_ALPHA, .mode=TAPHOLD_LAYER, .shortAction=KC_ESC, .longAction=_ALPHA},
{.key=KC_BETA, .mode=TAPHOLD_LAYER, .shortAction=KC_EQL, .longAction=_BETA},
{.key=KC_RCTRL, .mode=TAPHOLD_MOD, .shortAction=KC_MINS, .longAction=KC_LCTRL},
};
uint16_t taphold_config_size = TAPHOLD_CONFIG_SIZE;
uint32_t taphold_timeout = 90;
/* Seq is implementation of unicode macros similar to UCIS, but with unicode strings. */
#define SEQ_CONFIG_SIZE 3
seq_t seq_config[SEQ_CONFIG_SIZE] = {
{.sequence="temp", .result="42°C"},
{.sequence="table", .result="┳━━┳"},
{.sequence="shrug", .result="¯\\_(ツ)_/¯"}
};
uint16_t seq_config_size = SEQ_CONFIG_SIZE;
/* Colors */
uint32_t layer_colors[3] = {
[_MAIN] = 0xFF0010,
[_ALPHA] = 0x4020FF,
[_BETA] = 0x20FF00,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Main layer
MUTE L_MOD
TAB Q W E R T Y U I O P BSP
𝛼/ESC A S D F G H J K L ; RET
SHIFT Z X C V B N M , . / CTL/-
LCTRL ALT GUI SPACESPACE 𝛽/= ' \
*/
[_MAIN] = LAYOUT( \
KC_MUTE, LCTL(KC_D),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ALPHA,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RCTRL,\
KC_LCTRL,_______, _______, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_BETA, KC_QUOT, _______, _______, KC_BSLS \
),
/* Alpha layer (𝛼)
PREV PLAY NEXT NUMLK - ^^^ ^ vvv ~ DEL
VOL -VOL + CPSLKHOME <-- v --> ` \
SCRLK END = [ ] ( )
*/
[_ALPHA] = LAYOUT( \
_______, _______, \
_______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_NLCK, KC_MINS, KC_PGUP, KC_UP, KC_PGDN, KC_TILD, KC_DEL, \
_______, _______, KC_VOLD, KC_VOLU, _______, KC_CAPS, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT,KC_GRV, KC_BSLS, \
_______, _______, _______, _______, _______, KC_SLCK, KC_END, KC_EQL, KC_LBRC, KC_RBRC, KC_LPRN ,KC_RPRN, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* Beta layer (𝛽)
RGB 1 2 3 4 5 6 7 8 9 0 F12
L_MOD F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11
RESETDEBUG TIME SLEEP SEQ { } PTSCR
*/
[_BETA] = LAYOUT( \
_______, _______, \
RGB_TOG, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12,
#ifdef LIGHTMODE_ENABLE
KC_LIGHT_MODE,
#else
_______,
#endif
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
_______, RESET, DEBUG, _______, _______, KC_SET_TIME,KC_SLEP,KC_SEQ,KC_LCBR, KC_RCBR, KC_PSCR, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
static bool alpha_pressed = false;
static bool beta_pressed = false;
static bool ctrl_pressed = false;
static bool alt_pressed = false;
static bool shift_pressed = false;
static bool gui_pressed = false;
static bool is_in_seq = false;
void keyboard_post_init_user(void) {
/* debug_enable = true; */
/* debug_matrix = true; */
}
void eeconfig_init_user(void) {
set_unicode_input_mode(UC_LNX);
}
void matrix_init_user(void) {
#ifdef LIGHTMODE_ENABLE
set_light_mode(SMOOTHLED, layer_colors[_MAIN]);
#endif
}
static uint32_t last_update = 0;
static uint8_t hours, minutes, seconds;
void matrix_scan_user(void) {
uint32_t now = timer_read32();
if (now - last_update > 500) {
ds1307_get_time(&hours, &minutes, &seconds);
last_update = now;
}
}
static bool is_in_set_time = false;
static char new_time[6];
static uint8_t new_time_index = 0;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (keycode == KC_SEQ && record->event.pressed) {
seq_start();
layer_off(_BETA);
is_in_seq = true;
return false;
} else if (is_in_seq) {
if (record->event.pressed) {
if (!seq_feed(keycode)) {
is_in_seq = false;
}
}
return false;
}
if (keycode == KC_SET_TIME && record->event.pressed) {
is_in_set_time = true;
new_time_index = 0;
} else if (is_in_set_time) {
if (!record->event.pressed && keycode >= KC_1 && keycode <= KC_0) {
new_time[new_time_index++] = (keycode == KC_0) ? 0 : keycode - KC_1 + 1;
if (new_time_index == 6) {
is_in_set_time = false;
ds1307_set_time(
(new_time[0]) * 10 + (new_time[1]),
(new_time[2]) * 10 + (new_time[3]),
(new_time[4]) * 10 + (new_time[5])
);
for (int i = 0; i < 6; i++) {
tap_code(KC_BSPACE);
}
}
}
}
if (keycode == KC_LCTRL || keycode == KC_RCTRL) {
ctrl_pressed = record->event.pressed;
} else if (keycode == KC_LALT) {
alt_pressed = record->event.pressed;
} else if (keycode == KC_LSFT) {
shift_pressed = record->event.pressed;
} else if (keycode == KC_LGUI) {
gui_pressed = record->event.pressed;
} else if (keycode == KC_ALPHA) {
alpha_pressed = record->event.pressed;
} else if (keycode == KC_BETA) {
beta_pressed = record->event.pressed;
}
if (keycode == RESET) {
rgblight_setrgb(255, 255, 0);
}
#ifdef LIGHTMODE_ENABLE
if (record->event.pressed && keycode == KC_LIGHT_MODE) {
next_light_mode(layer_colors[_MAIN]);
}
#endif
if (keycode == KC_LCTRL) {
/* Some Overlay1_Enable fuckery! */
(record->event.pressed ? register_code : unregister_code)(KC_LCTRL);
return false;
}
return taphold_process(keycode, record);
}
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef LIGHTMODE_ENABLE
uint8_t layer = get_highest_layer(state);
update_light_mode(layer_colors[layer]);
#endif
return state;
}
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (!alpha_pressed) {
tap_code(clockwise ? KC_VOLD : KC_VOLU);
} else {
tap_code(clockwise ? KC_MPRV : KC_MNXT);
}
} else if (index == 1) {
if (!alpha_pressed) {
tap_code(clockwise ? KC_UP : KC_DOWN);
} else {
tap_code(clockwise ? KC_PGUP : KC_PGDN);
}
}
}
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_0;
}
void oled_task_user(void) {
/* Host Keyboard Layer Status */
uint8_t current_layer = get_highest_layer(layer_state);
/* Layer */
static const char PROGMEM icons[4][3][6] = {
{
{ 0x80, 0x81, 0x82, 0x83, 0x84, 0 },
{ 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0 },
{ 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0 }
},
{
{ 0x85, 0x86, 0x87, 0x88, 0x89, 0 },
{ 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0 },
{ 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0 }
},
{
{ 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0 },
{ 0xaa, 0xab, 0xac, 0xad, 0xae, 0 },
{ 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0 }
},
{
{ 0x8f, 0x90, 0x91, 0x92, 0x93, 0 },
{ 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0 },
{ 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0 }
}
};
uint8_t icon_index = current_layer == _MAIN ? 3 : current_layer == _ALPHA ? 1 : 2;
for (int i = 0; i < 3; i++) {
oled_set_cursor(0, i + 1);
oled_write_P(icons[icon_index][i], false);
}
/* Time */
oled_set_cursor(6, 0);
// oled_write_P(PSTR("-D48 Custom-\n"), false);
char buf[16];
sprintf(
buf,
"%02d:%02d:%02d", hours, minutes, seconds
);
oled_write(buf, false);
/* Modifiers */
static const char PROGMEM mods[][2] = {
{0x94, 0x95}, // CTL
{0x96, 0x97}, // ALT
{0x98, 0x99}, // GUI
{0x9a, 0x9b}, // SFT
/* {0x9c, 0x9d}, // EMPTY */
};
char mod_data[13] = "\x9c\x9d\x9c\x9d\x9c\x9d\x9c\x9d \x07\x07\x07\0";
if (ctrl_pressed) strncpy(mod_data, mods[0], 2);
if (alt_pressed) strncpy(mod_data + 2, mods[1], 2);
if (gui_pressed) strncpy(mod_data + 4, mods[2], 2);
if (shift_pressed) strncpy(mod_data + 6, mods[3], 2);
led_t led_usb_state = host_keyboard_led_state();
if (led_usb_state.num_lock) mod_data[9] = 'N';
if (led_usb_state.caps_lock) mod_data[10] = 'C';
if (led_usb_state.scroll_lock) mod_data[11] = 'S';
oled_set_cursor(6, 1);
oled_write(mod_data, false);
/* Matrix */
static const char PROGMEM matrix_chars[] = {
0xb4, // None
0xb5, // Upper
0xb6, // Lower
0xb7 // Both
};
for (uint8_t row = 1; row < MATRIX_ROWS; row += 2) {
// Skip first row because it's used by the encoders.
uint16_t bits1 = matrix_get_row(row);
uint16_t bits2 = matrix_get_row(row + 1);
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
uint8_t matrix_char = matrix_chars[((bits1 & (1 << col)) ? 1 : 0) | ((bits2 & (1 << col)) ? 2 : 0)];
oled_set_cursor(6 + col, 2 + (row - 1) / 2);
oled_write_char(matrix_char, false);
}
}
}
#endif