qmk_sweep_skeletyl/keyboards/ergodox_ez/keymaps/rmw/readme.md

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[Keymap] Adding my keymaps for ergodox_ez and kyria (#9365) * Trying to fix problems in my kyria steez * repeating last commit..... * repeating last commit on EDIT layer but swapping direction exit * moving the reversed desktop moves to the symbol layers on the same hand, for easier activation * adding mac desktop movement keys to Kyria layout * Adding readmes to my keymaps * Removing a png... * Update keyboards/ergodox_ez/keymaps/rmw/keymap-mac.c removing EPRM case * Apply suggestions from code review Great updates to various old-school or outdated ways I was doing things, removing some commented out code, etc. * Apply suggestions from code review Additional improvements * Moving tapdances.cpp to userspace as tapdances.c * reindenting the Kyria keymap to follow four-spaces convention, turning off oled on my kyria, improving the led handling on the Ergodox. * updating led stuff on the other two versions of the keymap, removing EPRM key from main keymap * Apply suggestions from code review I'm adding these various removals to the config file because it seems that at this time those settings are in harmony with the ergodox_ez defaults. * Moving encoder functions into their own userspace file * Apply suggestions from code review Removing settings that are now defaults, clearing out placeholder custom keycodes (smh) * updating encoder functions. * Moving to LAYOUT_stack for all layers, adding end of file newlines, switching to some shorter keycode aliases * Okay, refactor is well underway. * refactored! Also improved led handling for ergodox and rgb handling for kyria * removing mac/windows swappable version because I don't feel like dealing with it when reflashing is so easy. * moving LAYOUT_stack into kyria.h * moving the alternate default layer down next to QWERTY
2020-06-29 19:23:13 +02:00
# RMW Ergodox_EZ Layout
This is the keymap I use on the Ergodox_EZ I use for work. I write reports and code in a variety of languages on this board and the various layers provide plenty of flexibility for navigating, editing text, and writing code and prose.
I switched to a Mac in the past year, so my keymap now mostly gets used in the Mac mode; simply edit the keymap.c file to uncomment \#include keymap-win.c and comment out \#include keymap-mac.c to change back to the Windows version, but I haven't been updating that map as I've made changes moving forward on the Mac version.
## The theory of this keymap
The base layer is either QWERTY or MINIMAK4, as desired. Overlaid on that base layer are various layers triggered by one-shots, TOs, and LTs. Tapdances are used to cram lots of mods into few keys and provide freedom to hit combinations with either hand. Mods and layer things are one-shot (where reasonable) because I prefer that.
An EDIT layer provides text navigation, selection, and editing capabilities in home position. The EXCEL layer offers a numpad and various spreadsheet-useful navigations and operations. Holding S will put the numpad under your right hand in home position. Keys F and J offer various useful symbols (mostly) on the opposite hand when held, including \[\]\(\)\{\} under the left pointer and middle fingers on bottom, middle, and top rows respectively. The MEDIA layer provides media controls (obvs) and some mouse movement and nav, in case I don't feel like reaching for the trackball/trackpad/mouse.