qmk_sweep_skeletyl/quantum/painter/qp_draw_codec.c

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// Copyright 2021 Nick Brassel (@tzarc)
// Copyright 2023 Pablo Martinez (@elpekenin) <elpekenin@elpekenin.dev>
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp_internal.h"
#include "qp_draw.h"
#include "qp_comms.h"
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Palette / Monochrome-format decoder
static const qp_pixel_t qp_pixel_white = {.hsv888 = {.h = 0, .s = 0, .v = 255}};
static const qp_pixel_t qp_pixel_black = {.hsv888 = {.h = 0, .s = 0, .v = 0}};
bool qp_internal_bpp_capable(uint8_t bits_per_pixel) {
#if !(QUANTUM_PAINTER_SUPPORTS_NATIVE_COLORS)
# if !(QUANTUM_PAINTER_SUPPORTS_256_PALETTE)
if (bits_per_pixel > 4) {
qp_dprintf("qp_internal_decode_palette: image bpp greater than 4\n");
return false;
}
# endif
if (bits_per_pixel > 8) {
qp_dprintf("qp_internal_decode_palette: image bpp greater than 8\n");
return false;
}
#endif
return true;
}
bool qp_internal_decode_palette(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t* palette, qp_internal_pixel_output_callback output_callback, void* output_arg) {
const uint8_t pixel_bitmask = (1 << bits_per_pixel) - 1;
const uint8_t pixels_per_byte = 8 / bits_per_pixel;
uint32_t remaining_pixels = pixel_count; // don't try to derive from byte_count, we may not use an entire byte
while (remaining_pixels > 0) {
int16_t byteval = input_callback(input_arg);
if (byteval < 0) {
return false;
}
uint8_t loop_pixels = remaining_pixels < pixels_per_byte ? remaining_pixels : pixels_per_byte;
for (uint8_t q = 0; q < loop_pixels; ++q) {
if (!output_callback(palette, byteval & pixel_bitmask, output_arg)) {
return false;
}
byteval >>= bits_per_pixel;
}
remaining_pixels -= loop_pixels;
}
return true;
}
bool qp_internal_decode_grayscale(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_internal_pixel_output_callback output_callback, void* output_arg) {
return qp_internal_decode_recolor(device, pixel_count, bits_per_pixel, input_callback, input_arg, qp_pixel_white, qp_pixel_black, output_callback, output_arg);
}
bool qp_internal_decode_recolor(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888, qp_internal_pixel_output_callback output_callback, void* output_arg) {
painter_driver_t* driver = (painter_driver_t*)device;
int16_t steps = 1 << bits_per_pixel; // number of items we need to interpolate
if (qp_internal_interpolate_palette(fg_hsv888, bg_hsv888, steps)) {
if (!driver->driver_vtable->palette_convert(device, steps, qp_internal_global_pixel_lookup_table)) {
return false;
}
}
return qp_internal_decode_palette(device, pixel_count, bits_per_pixel, input_callback, input_arg, qp_internal_global_pixel_lookup_table, output_callback, output_arg);
}
bool qp_internal_send_bytes(painter_device_t device, uint32_t byte_count, qp_internal_byte_input_callback input_callback, void* input_arg, qp_internal_byte_output_callback output_callback, void* output_arg) {
uint32_t remaining_bytes = byte_count;
while (remaining_bytes > 0) {
int16_t byteval = input_callback(input_arg);
if (byteval < 0) {
return false;
}
if (!output_callback(byteval, output_arg)) {
return false;
}
remaining_bytes -= 1;
}
return true;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Progressive pull of bytes, push of pixels
static inline int16_t qp_drawimage_byte_uncompressed_decoder(void* cb_arg) {
qp_internal_byte_input_state_t* state = (qp_internal_byte_input_state_t*)cb_arg;
state->curr = qp_stream_get(state->src_stream);
return state->curr;
}
static inline int16_t qp_drawimage_byte_rle_decoder(void* cb_arg) {
qp_internal_byte_input_state_t* state = (qp_internal_byte_input_state_t*)cb_arg;
// Work out if we're parsing the initial marker byte
if (state->rle.mode == MARKER_BYTE) {
uint8_t c = qp_stream_get(state->src_stream);
if (c >= 128) {
state->rle.mode = NON_REPEATING_RUN; // non-repeated run
state->rle.remain = c - 127;
} else {
state->rle.mode = REPEATING_RUN; // repeated run
state->rle.remain = c;
}
state->curr = qp_stream_get(state->src_stream);
}
// Work out which byte we're returning
uint8_t c = state->curr;
// Decrement the counter of the bytes remaining
state->rle.remain--;
if (state->rle.remain > 0) {
// If we're in a non-repeating run, queue up the next byte
if (state->rle.mode == NON_REPEATING_RUN) {
state->curr = qp_stream_get(state->src_stream);
}
} else {
// Swap back to querying the marker byte mode
state->rle.mode = MARKER_BYTE;
}
return c;
}
bool qp_internal_pixel_appender(qp_pixel_t* palette, uint8_t index, void* cb_arg) {
qp_internal_pixel_output_state_t* state = (qp_internal_pixel_output_state_t*)cb_arg;
painter_driver_t* driver = (painter_driver_t*)state->device;
if (!driver->driver_vtable->append_pixels(state->device, qp_internal_global_pixdata_buffer, palette, state->pixel_write_pos++, 1, &index)) {
return false;
}
// If we've hit the transmit limit, send out the entire buffer and reset the write position
if (state->pixel_write_pos == state->max_pixels) {
if (!driver->driver_vtable->pixdata(state->device, qp_internal_global_pixdata_buffer, state->pixel_write_pos)) {
return false;
}
state->pixel_write_pos = 0;
}
return true;
}
bool qp_internal_byte_appender(uint8_t byteval, void* cb_arg) {
qp_internal_byte_output_state_t* state = (qp_internal_byte_output_state_t*)cb_arg;
painter_driver_t* driver = (painter_driver_t*)state->device;
if (!driver->driver_vtable->append_pixdata(state->device, qp_internal_global_pixdata_buffer, state->byte_write_pos++, byteval)) {
return false;
}
// If we've hit the transmit limit, send out the entire buffer and reset the write position
if (state->byte_write_pos == state->max_bytes) {
painter_driver_t* driver = (painter_driver_t*)state->device;
if (!driver->driver_vtable->pixdata(state->device, qp_internal_global_pixdata_buffer, state->byte_write_pos * 8 / driver->native_bits_per_pixel)) {
return false;
}
state->byte_write_pos = 0;
}
return true;
}
// Helper shared between image and font rendering -- uses either (qp_internal_decode_palette + qp_internal_pixel_appender) or (qp_internal_send_bytes) to send data data to the display based on the asset's native-ness
bool qp_internal_appender(painter_device_t device, uint8_t bpp, uint32_t pixel_count, qp_internal_byte_input_callback input_callback, void* input_state) {
painter_driver_t* driver = (painter_driver_t*)device;
bool ret = false;
// Non-native pixel format
if (bpp <= 8) {
// Set up the output state
qp_internal_pixel_output_state_t output_state = {.device = device, .pixel_write_pos = 0, .max_pixels = qp_internal_num_pixels_in_buffer(device)};
// Decode the pixel data and stream to the display
ret = qp_internal_decode_palette(device, pixel_count, bpp, input_callback, input_state, qp_internal_global_pixel_lookup_table, qp_internal_pixel_appender, &output_state);
// Any leftovers need transmission as well.
if (ret && output_state.pixel_write_pos > 0) {
ret &= driver->driver_vtable->pixdata(device, qp_internal_global_pixdata_buffer, output_state.pixel_write_pos);
}
}
// Native pixel format
else if (bpp != driver->native_bits_per_pixel) {
qp_dprintf("Asset's bpp (%d) doesn't match the target display's native_bits_per_pixel (%d)\n", bpp, driver->native_bits_per_pixel);
return false;
} else {
// Set up the output state
qp_internal_byte_output_state_t output_state = {.device = device, .byte_write_pos = 0, .max_bytes = qp_internal_num_pixels_in_buffer(device) * driver->native_bits_per_pixel / 8};
// Stream the raw pixel data to the display
uint32_t byte_count = pixel_count * bpp / 8;
ret = qp_internal_send_bytes(device, byte_count, input_callback, input_state, qp_internal_byte_appender, &output_state);
// Any leftovers need transmission as well.
if (ret && output_state.byte_write_pos > 0) {
ret &= driver->driver_vtable->pixdata(device, qp_internal_global_pixdata_buffer, output_state.byte_write_pos * 8 / driver->native_bits_per_pixel);
}
}
return ret;
}
qp_internal_byte_input_callback qp_internal_prepare_input_state(qp_internal_byte_input_state_t* input_state, painter_compression_t compression) {
switch (compression) {
case IMAGE_UNCOMPRESSED:
return qp_drawimage_byte_uncompressed_decoder;
case IMAGE_COMPRESSED_RLE:
input_state->rle.mode = MARKER_BYTE;
input_state->rle.remain = 0;
return qp_drawimage_byte_rle_decoder;
default:
return NULL;
}
}