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""" This script automates the creation of new keyboard directories using a starter template.
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"""
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import re
import json
import shutil
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from datetime import date
from pathlib import Path
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from dotty_dict import dotty
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from milc import cli
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from milc . questions import choice , question
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from qmk . commands import git_get_username
from qmk . json_schema import load_jsonschema
from qmk . path import keyboard
from qmk . json_encoders import InfoJSONEncoder
from qmk . json_schema import deep_update
COMMUNITY = Path ( ' layouts/default/ ' )
TEMPLATE = Path ( ' data/templates/keyboard/ ' )
MCU2BOOTLOADER = {
" MKL26Z64 " : " halfkay " ,
" MK20DX128 " : " halfkay " ,
" MK20DX256 " : " halfkay " ,
" MK66FX1M0 " : " halfkay " ,
" STM32F042 " : " stm32-dfu " ,
" STM32F072 " : " stm32-dfu " ,
" STM32F103 " : " stm32duino " ,
" STM32F303 " : " stm32-dfu " ,
" STM32F401 " : " stm32-dfu " ,
" STM32F405 " : " stm32-dfu " ,
" STM32F407 " : " stm32-dfu " ,
" STM32F411 " : " stm32-dfu " ,
" STM32F446 " : " stm32-dfu " ,
" STM32G431 " : " stm32-dfu " ,
" STM32G474 " : " stm32-dfu " ,
" STM32L412 " : " stm32-dfu " ,
" STM32L422 " : " stm32-dfu " ,
" STM32L432 " : " stm32-dfu " ,
" STM32L433 " : " stm32-dfu " ,
" STM32L442 " : " stm32-dfu " ,
" STM32L443 " : " stm32-dfu " ,
" GD32VF103 " : " gd32v-dfu " ,
" WB32F3G71 " : " wb32-dfu " ,
" atmega16u2 " : " atmel-dfu " ,
" atmega32u2 " : " atmel-dfu " ,
" atmega16u4 " : " atmel-dfu " ,
" atmega32u4 " : " atmel-dfu " ,
" at90usb162 " : " atmel-dfu " ,
" at90usb646 " : " atmel-dfu " ,
" at90usb647 " : " atmel-dfu " ,
" at90usb1286 " : " atmel-dfu " ,
" at90usb1287 " : " atmel-dfu " ,
" atmega32a " : " bootloadhid " ,
" atmega328p " : " usbasploader " ,
" atmega328 " : " usbasploader " ,
}
# defaults
schema = dotty ( load_jsonschema ( ' keyboard ' ) )
mcu_types = sorted ( schema [ " properties.processor.enum " ] , key = str . casefold )
available_layouts = sorted ( [ x . name for x in COMMUNITY . iterdir ( ) if x . is_dir ( ) ] )
def mcu_type ( mcu ) :
""" Callable for argparse validation.
"""
if mcu not in mcu_types :
raise ValueError
return mcu
def layout_type ( layout ) :
""" Callable for argparse validation.
"""
if layout not in available_layouts :
raise ValueError
return layout
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def keyboard_name ( name ) :
""" Callable for argparse validation.
"""
if not validate_keyboard_name ( name ) :
raise ValueError
return name
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def validate_keyboard_name ( name ) :
""" Returns True if the given keyboard name contains only lowercase a-z, 0-9 and underscore characters.
"""
regex = re . compile ( r ' ^[a-z0-9][a-z0-9/_]+$ ' )
return bool ( regex . match ( name ) )
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def select_default_bootloader ( mcu ) :
""" Provide sane defaults for bootloader
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"""
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return MCU2BOOTLOADER . get ( mcu , " custom " )
def replace_placeholders ( src , dest , tokens ) :
""" Replaces the given placeholders in each template file.
"""
content = src . read_text ( )
for key , value in tokens . items ( ) :
content = content . replace ( f ' % { key } % ' , value )
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dest . write_text ( content )
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def augment_community_info ( src , dest ) :
""" Splice in any additional data into info.json
"""
info = json . loads ( src . read_text ( ) )
template = json . loads ( dest . read_text ( ) )
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# merge community with template
deep_update ( info , template )
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# avoid assumptions on macro name by using the first available
first_layout = next ( iter ( info [ " layouts " ] . values ( ) ) ) [ " layout " ]
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# guess at width and height now its optional
width , height = ( 0 , 0 )
for item in first_layout :
width = max ( width , int ( item [ " x " ] ) + 1 )
height = max ( height , int ( item [ " y " ] ) + 1 )
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info [ " matrix_pins " ] = {
" cols " : [ " C2 " ] * width ,
" rows " : [ " D1 " ] * height ,
}
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# assume a 1:1 mapping on matrix to electrical
for item in first_layout :
item [ " matrix " ] = [ int ( item [ " y " ] ) , int ( item [ " x " ] ) ]
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# finally write out the updated info.json
dest . write_text ( json . dumps ( info , cls = InfoJSONEncoder ) )
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def prompt_keyboard ( ) :
prompt = """ {fg_yellow} Name Your Keyboard Project {style_reset_all}
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For more infomation , see :
https : / / docs . qmk . fm / #/hardware_keyboard_guidelines?id=naming-your-keyboardproject
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keyboard Name ? """
return question ( prompt , validate = lambda x : not keyboard ( x ) . exists ( ) )
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def prompt_user ( ) :
prompt = """ {fg_yellow} Attribution {style_reset_all}
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Used for maintainer , copyright , etc
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Your GitHub Username ? """
return question ( prompt , default = git_get_username ( ) )
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def prompt_name ( def_name ) :
prompt = """ {fg_yellow} More Attribution {style_reset_all}
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Used for maintainer , copyright , etc
Your Real Name ? """
return question ( prompt , default = def_name )
def prompt_layout ( ) :
prompt = """ {fg_yellow} Pick Base Layout {style_reset_all}
As a starting point , one of the common layouts can be used to bootstrap the process
Default Layout ? """
# avoid overwhelming user - remove some?
filtered_layouts = [ x for x in available_layouts if not any ( xs in x for xs in [ ' _split ' , ' _blocker ' , ' _tsangan ' , ' _f13 ' ] ) ]
filtered_layouts . append ( " none of the above " )
return choice ( prompt , filtered_layouts , default = len ( filtered_layouts ) - 1 )
def prompt_mcu ( ) :
prompt = """ {fg_yellow} What Powers Your Project {style_reset_all}
For more infomation , see :
https : / / docs . qmk . fm / #/compatible_microcontrollers
MCU ? """
# remove any options strictly used for compatibility
filtered_mcu = [ x for x in mcu_types if not any ( xs in x for xs in [ ' cortex ' , ' unknown ' ] ) ]
return choice ( prompt , filtered_mcu , default = filtered_mcu . index ( " atmega32u4 " ) )
@cli.argument ( ' -kb ' , ' --keyboard ' , help = ' Specify the name for the new keyboard directory ' , arg_only = True , type = keyboard_name )
@cli.argument ( ' -l ' , ' --layout ' , help = ' Community layout to bootstrap with ' , arg_only = True , type = layout_type )
@cli.argument ( ' -t ' , ' --type ' , help = ' Specify the keyboard MCU type ' , arg_only = True , type = mcu_type )
@cli.argument ( ' -u ' , ' --username ' , help = ' Specify your username (default from Git config) ' , arg_only = True )
@cli.argument ( ' -n ' , ' --realname ' , help = ' Specify your real name if you want to use that. Defaults to username ' , arg_only = True )
@cli.subcommand ( ' Creates a new keyboard directory ' )
def new_keyboard ( cli ) :
""" Creates a new keyboard.
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"""
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cli . log . info ( ' {style_bright} Generating a new QMK keyboard directory {style_normal} ' )
cli . echo ( ' ' )
kb_name = cli . args . keyboard if cli . args . keyboard else prompt_keyboard ( )
user_name = cli . args . username if cli . args . username else prompt_user ( )
real_name = cli . args . realname or cli . args . username if cli . args . realname or cli . args . username else prompt_name ( user_name )
default_layout = cli . args . layout if cli . args . layout else prompt_layout ( )
mcu = cli . args . type if cli . args . type else prompt_mcu ( )
bootloader = select_default_bootloader ( mcu )
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if not validate_keyboard_name ( kb_name ) :
cli . log . error ( ' Keyboard names must contain only {fg_cyan} lowercase a-z {fg_reset} , {fg_cyan} 0-9 {fg_reset} , and {fg_cyan} _ {fg_reset} ! Please choose a different name. ' )
return 1
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if keyboard ( kb_name ) . exists ( ) :
cli . log . error ( f ' Keyboard {{ fg_cyan }} { kb_name } {{ fg_reset }} already exists! Please choose a different name. ' )
return 1
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tokens = { ' YEAR ' : str ( date . today ( ) . year ) , ' KEYBOARD ' : kb_name , ' USER_NAME ' : user_name , ' REAL_NAME ' : real_name , ' LAYOUT ' : default_layout , ' MCU ' : mcu , ' BOOTLOADER ' : bootloader }
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if cli . config . general . verbose :
cli . log . info ( " Creating keyboard with: " )
for key , value in tokens . items ( ) :
cli . echo ( f " { key . ljust ( 10 ) } : { value } " )
# TODO: detach community layout and rename to just "LAYOUT"
if default_layout == ' none of the above ' :
default_layout = " ortho_4x4 "
# begin with making the deepest folder in the tree
keymaps_path = keyboard ( kb_name ) / ' keymaps/ '
keymaps_path . mkdir ( parents = True )
# copy in keymap.c or keymap.json
community_keymap = Path ( COMMUNITY / f ' { default_layout } /default_ { default_layout } / ' )
shutil . copytree ( community_keymap , keymaps_path / ' default ' )
# process template files
for file in list ( TEMPLATE . iterdir ( ) ) :
replace_placeholders ( file , keyboard ( kb_name ) / file . name , tokens )
# merge in infos
community_info = Path ( COMMUNITY / f ' { default_layout } /info.json ' )
augment_community_info ( community_info , keyboard ( kb_name ) / community_info . name )
cli . log . info ( f ' {{ fg_green }} Created a new keyboard called {{ fg_cyan }} { kb_name } {{ fg_green }} . {{ fg_reset }} ' )
cli . log . info ( f ' To start working on things, `cd` into {{ fg_cyan }} keyboards/ { kb_name } {{ fg_reset }} , ' )
cli . log . info ( ' or open the directory in your preferred text editor. ' )
cli . log . info ( f " And build with {{ fg_yellow }} qmk compile -kb { kb_name } -km default {{ fg_reset }} . " )