qmk_sweep_skeletyl/quantum/painter/qp_internal.h

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// Copyright 2021 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
#include "qp.h"
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Helpers
// Mark certain types that there should be no padding bytes between members.
#define QP_PACKED __attribute__((packed))
// Min/max defines
#define QP_MIN(X, Y) (((X) < (Y)) ? (X) : (Y))
#define QP_MAX(X, Y) (((X) > (Y)) ? (X) : (Y))
#ifdef QUANTUM_PAINTER_DEBUG
# include <debug.h>
# include <print.h>
# define qp_dprintf(...) dprintf(__VA_ARGS__)
#else
# define qp_dprintf(...) \
do { \
} while (0)
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Specific internal definitions
#include <qp_internal_formats.h>
#include <qp_internal_driver.h>