2022-07-18 14:20:19 +02:00
|
|
|
/* Copyright 2022 Jason Wihardja
|
|
|
|
*
|
|
|
|
* This program is free software: you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
|
|
* (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "config_common.h"
|
|
|
|
|
|
|
|
/* key matrix size */
|
|
|
|
#define MATRIX_ROWS 1
|
|
|
|
#define MATRIX_COLS 3
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Keyboard Matrix Assignments
|
|
|
|
*/
|
|
|
|
#define MATRIX_ROW_PINS { D4 }
|
|
|
|
#define MATRIX_COL_PINS { D2, D1, D0 }
|
|
|
|
|
|
|
|
#define DIODE_DIRECTION ROW2COL
|
|
|
|
|
|
|
|
#define RGB_DI_PIN B1
|
|
|
|
#define RGBLED_NUM 5
|
|
|
|
#define RGBLIGHT_LED_MAP {4, 0, 1, 2, 3}
|
2022-10-15 18:55:40 +02:00
|
|
|
#define RGBLIGHT_EFFECT_BREATHING
|
|
|
|
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
|
|
|
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
|
|
|
#define RGBLIGHT_EFFECT_SNAKE
|
|
|
|
#define RGBLIGHT_EFFECT_KNIGHT
|
|
|
|
#define RGBLIGHT_EFFECT_CHRISTMAS
|
|
|
|
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
|
|
|
#define RGBLIGHT_EFFECT_RGB_TEST
|
|
|
|
#define RGBLIGHT_EFFECT_ALTERNATING
|
|
|
|
#define RGBLIGHT_EFFECT_TWINKLE
|
2022-07-18 14:20:19 +02:00
|
|
|
#define RGBLIGHT_HUE_STEP 10
|
|
|
|
#define RGBLIGHT_SAT_STEP 10
|
|
|
|
#define RGBLIGHT_VAL_STEP 15
|
|
|
|
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
|
|
|
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
|
|
|
#define RGBLIGHT_LAYERS /* Enable lighting layers */
|
|
|
|
#define RGBLIGHT_LAYER_BLINK /* Enable lighting layer blink */
|