qmk_sweep_skeletyl/keyboards/waterfowl/waterfowl.h

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/* Copyright 2022 CyanDuck
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L00, L01, L02, L03, L04, R04, R03, R02, R01, R00, \
L05, L06, L07, L08, L09, R09, R08, R07, R06, R05, \
L10, L11, L12, L13, L14, R14, R13, R12, R11, R10, \
L15, L16, L17, L18, L19, R19, R18, R17, R16, R15 \
) \
{ \
{ L00, L01, L02, L03, L04 }, \
{ L05, L06, L07, L08, L09 }, \
{ L10, L11, L12, L13, L14 }, \
{ L15, L16, L17, L18, L19 }, \
{ R00, R01, R02, R03, R04 }, \
{ R05, R06, R07, R08, R09 }, \
{ R10, R11, R12, R13, R14 }, \
{ R15, R16, R17, R18, R19}, \
}