qmk_sweep_skeletyl/keyboards/at_at/660m/660m.h

20 lines
945 B
C
Raw Normal View History

#pragma once
#include "quantum.h"
#define KNO KC_NO
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0F, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1F, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2D, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3E, \
k40, k41, k42, k46, k4A, k4B, k4C, k4D, k4E, k4F \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, KNO, k0F }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, KNO, k1F }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, KNO, k2D, KNO, KNO }, \
{ k30, KNO, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, KNO, k3E, KNO }, \
{ k40, k41, k42, KNO, KNO, KNO, k46, KNO, KNO, KNO, k4A, k4B, k4C, k4D, k4E, k4F } \
}