qmk_sweep_skeletyl/lib/python/qmk/painter_qff.py

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# Copyright 2021 Nick Brassel (@tzarc)
# SPDX-License-Identifier: GPL-2.0-or-later
# Quantum Font File "QFF" Font File Format.
# See https://docs.qmk.fm/#/quantum_painter_qff for more information.
from pathlib import Path
from typing import Dict, Any
from colorsys import rgb_to_hsv
from PIL import Image, ImageDraw, ImageFont, ImageChops
from PIL._binary import o8, o16le as o16, o32le as o32
from qmk.painter_qgf import QGFBlockHeader, QGFFramePaletteDescriptorV1
from milc.attrdict import AttrDict
import qmk.painter
def o24(i):
return o16(i & 0xFFFF) + o8((i & 0xFF0000) >> 16)
########################################################################################################################
class QFFGlyphInfo(AttrDict):
def __init__(self, *args, **kwargs):
super().__init__()
for n, value in enumerate(args):
self[f'arg:{n}'] = value
for key, value in kwargs.items():
self[key] = value
def write(self, fp, include_code_point):
if include_code_point is True:
fp.write(o24(ord(self.code_point)))
value = ((self.data_offset << 6) & 0xFFFFC0) | (self.w & 0x3F)
fp.write(o24(value))
########################################################################################################################
class QFFFontDescriptor:
type_id = 0x00
length = 20
magic = 0x464651
def __init__(self):
self.header = QGFBlockHeader()
self.header.type_id = QFFFontDescriptor.type_id
self.header.length = QFFFontDescriptor.length
self.version = 1
self.total_file_size = 0
self.line_height = 0
self.has_ascii_table = False
self.unicode_glyph_count = 0
self.format = 0xFF
self.flags = 0
self.compression = 0xFF
self.transparency_index = 0xFF # TODO: Work out how to retrieve the transparent palette entry from the PIL gif loader
def write(self, fp):
self.header.write(fp)
fp.write(
b'' # start off with empty bytes...
+ o24(QFFFontDescriptor.magic) # magic
+ o8(self.version) # version
+ o32(self.total_file_size) # file size
+ o32((~self.total_file_size) & 0xFFFFFFFF) # negated file size
+ o8(self.line_height) # line height
+ o8(1 if self.has_ascii_table is True else 0) # whether or not we have an ascii table present
+ o16(self.unicode_glyph_count & 0xFFFF) # number of unicode glyphs present
+ o8(self.format) # format
+ o8(self.flags) # flags
+ o8(self.compression) # compression
+ o8(self.transparency_index) # transparency index
)
@property
def is_transparent(self):
return (self.flags & 0x01) == 0x01
@is_transparent.setter
def is_transparent(self, val):
if val:
self.flags |= 0x01
else:
self.flags &= ~0x01
########################################################################################################################
class QFFAsciiGlyphTableV1:
type_id = 0x01
length = 95 * 3 # We have 95 glyphs: [0x20...0x7E]
def __init__(self):
self.header = QGFBlockHeader()
self.header.type_id = QFFAsciiGlyphTableV1.type_id
self.header.length = QFFAsciiGlyphTableV1.length
# Each glyph is key=code_point, value=QFFGlyphInfo
self.glyphs = {}
def add_glyph(self, glyph: QFFGlyphInfo):
self.glyphs[ord(glyph.code_point)] = glyph
def write(self, fp):
self.header.write(fp)
for n in range(0x20, 0x7F):
self.glyphs[n].write(fp, False)
########################################################################################################################
class QFFUnicodeGlyphTableV1:
type_id = 0x02
def __init__(self):
self.header = QGFBlockHeader()
self.header.type_id = QFFUnicodeGlyphTableV1.type_id
self.header.length = 0
# Each glyph is key=code_point, value=QFFGlyphInfo
self.glyphs = {}
def add_glyph(self, glyph: QFFGlyphInfo):
self.glyphs[ord(glyph.code_point)] = glyph
def write(self, fp):
self.header.length = len(self.glyphs.keys()) * 6
self.header.write(fp)
for n in sorted(self.glyphs.keys()):
self.glyphs[n].write(fp, True)
########################################################################################################################
class QFFFontDataDescriptorV1:
type_id = 0x04
def __init__(self):
self.header = QGFBlockHeader()
self.header.type_id = QFFFontDataDescriptorV1.type_id
self.data = []
def write(self, fp):
self.header.length = len(self.data)
self.header.write(fp)
fp.write(bytes(self.data))
########################################################################################################################
def _generate_font_glyphs_list(use_ascii, unicode_glyphs):
# The set of glyphs that we want to generate images for
glyphs = {}
# Add ascii charset if requested
if use_ascii is True:
for c in range(0x20, 0x7F): # does not include 0x7F!
glyphs[chr(c)] = True
# Append any extra unicode glyphs
unicode_glyphs = list(unicode_glyphs)
for c in unicode_glyphs:
glyphs[c] = True
return sorted(glyphs.keys())
class QFFFont:
def __init__(self, logger):
self.logger = logger
self.image = None
self.glyph_data = {}
self.glyph_height = 0
return
def _extract_glyphs(self, format):
total_data_size = 0
total_rle_data_size = 0
converted_img = qmk.painter.convert_requested_format(self.image, format)
(self.palette, _) = qmk.painter.convert_image_bytes(converted_img, format)
# Work out how many bytes used for RLE vs. non-RLE
for _, glyph_entry in self.glyph_data.items():
glyph_img = converted_img.crop((glyph_entry.x, 1, glyph_entry.x + glyph_entry.w, 1 + self.glyph_height))
(_, this_glyph_image_bytes) = qmk.painter.convert_image_bytes(glyph_img, format)
this_glyph_rle_bytes = qmk.painter.compress_bytes_qmk_rle(this_glyph_image_bytes)
total_data_size += len(this_glyph_image_bytes)
total_rle_data_size += len(this_glyph_rle_bytes)
glyph_entry['image_uncompressed_bytes'] = this_glyph_image_bytes
glyph_entry['image_compressed_bytes'] = this_glyph_rle_bytes
return (total_data_size, total_rle_data_size)
def _parse_image(self, img, include_ascii_glyphs: bool = True, unicode_glyphs: str = ''):
# Clear out any existing font metadata
self.image = None
# Each glyph is key=code_point, value={ x: ?, w: ? }
self.glyph_data = {}
self.glyph_height = 0
# Work out the list of glyphs required
glyphs = _generate_font_glyphs_list(include_ascii_glyphs, unicode_glyphs)
# Work out the geometry
(width, height) = img.size
# Work out the glyph offsets/widths
glyph_pixel_offsets = []
glyph_pixel_widths = []
pixels = img.load()
# Run through the markers and work out where each glyph starts/stops
glyph_split_color = pixels[0, 0] # top left pixel is the marker color we're going to use to split each glyph
glyph_pixel_offsets.append(0)
last_offset = 0
for x in range(1, width):
if pixels[x, 0] == glyph_split_color:
glyph_pixel_offsets.append(x)
glyph_pixel_widths.append(x - last_offset)
last_offset = x
glyph_pixel_widths.append(width - last_offset)
# Make sure the number of glyphs we're attempting to generate matches the input image
if len(glyph_pixel_offsets) != len(glyphs):
self.logger.error('The number of glyphs to generate doesn\'t match the number of detected glyphs in the input image.')
return
# Set up the required metadata for each glyph
for n in range(0, len(glyph_pixel_offsets)):
self.glyph_data[glyphs[n]] = QFFGlyphInfo(code_point=glyphs[n], x=glyph_pixel_offsets[n], w=glyph_pixel_widths[n])
# Parsing was successful, keep the image in this instance
self.image = img
self.glyph_height = height - 1 # subtract the line with the markers
def generate_image(self, ttf_file: Path, font_size: int, include_ascii_glyphs: bool = True, unicode_glyphs: str = '', include_before_left: bool = False, use_aa: bool = True):
# Load the font
font = ImageFont.truetype(str(ttf_file), int(font_size))
# Work out the max font size
max_font_size = font.font.ascent + abs(font.font.descent)
# Work out the list of glyphs required
glyphs = _generate_font_glyphs_list(include_ascii_glyphs, unicode_glyphs)
baseline_offset = 9999999
total_glyph_width = 0
max_glyph_height = -1
# Measure each glyph to determine the overall baseline offset required
for glyph in glyphs:
(ls_l, ls_t, ls_r, ls_b) = font.getbbox(glyph, anchor='ls')
glyph_width = (ls_r - ls_l) if include_before_left else (ls_r)
glyph_height = font.getbbox(glyph, anchor='la')[3]
if max_glyph_height < glyph_height:
max_glyph_height = glyph_height
total_glyph_width += glyph_width
if baseline_offset > ls_t:
baseline_offset = ls_t
# Create the output image
img = Image.new("RGB", (total_glyph_width + 1, max_font_size * 2 + 1), (0, 0, 0, 255))
cur_x_pos = 0
# Loop through each glyph...
for glyph in glyphs:
# Work out this glyph's bounding box
(ls_l, ls_t, ls_r, ls_b) = font.getbbox(glyph, anchor='ls')
glyph_width = (ls_r - ls_l) if include_before_left else (ls_r)
glyph_height = ls_b - ls_t
x_offset = -ls_l
y_offset = ls_t - baseline_offset
# Draw each glyph to its own image so we don't get anti-aliasing applied to the final image when straddling edges
glyph_img = Image.new("RGB", (glyph_width, max_font_size), (0, 0, 0, 255))
glyph_draw = ImageDraw.Draw(glyph_img)
if not use_aa:
glyph_draw.fontmode = "1"
glyph_draw.text((x_offset, y_offset), glyph, font=font, anchor='lt')
# Place the glyph-specific image in the correct location overall
img.paste(glyph_img, (cur_x_pos, 1))
# Set up the marker for start of each glyph
pixels = img.load()
pixels[cur_x_pos, 0] = (255, 0, 255)
# Increment for the next glyph's position
cur_x_pos += glyph_width
# Add the ending marker so that the difference/crop works
pixels = img.load()
pixels[cur_x_pos, 0] = (255, 0, 255)
# Determine the usable font area
dummy_img = Image.new("RGB", (total_glyph_width + 1, max_font_size + 1), (0, 0, 0, 255))
bbox = ImageChops.difference(img, dummy_img).getbbox()
bbox = (bbox[0], bbox[1], bbox[2] - 1, bbox[3]) # remove the unused end-marker
# Crop and re-parse the resulting image to ensure we're generating the correct format
self._parse_image(img.crop(bbox), include_ascii_glyphs, unicode_glyphs)
def save_to_image(self, img_file: Path):
# Drop out if there's no image loaded
if self.image is None:
self.logger.error('No image is loaded.')
return
# Save the image to the supplied file
self.image.save(str(img_file))
def read_from_image(self, img_file: Path, include_ascii_glyphs: bool = True, unicode_glyphs: str = ''):
# Load and parse the supplied image file
self._parse_image(Image.open(str(img_file)), include_ascii_glyphs, unicode_glyphs)
return
def save_to_qff(self, format: Dict[str, Any], use_rle: bool, fp):
# Drop out if there's no image loaded
if self.image is None:
self.logger.error('No image is loaded.')
return
# Work out if we want to use RLE at all, skipping it if it's not any smaller (it's applied per-glyph)
(total_data_size, total_rle_data_size) = self._extract_glyphs(format)
if use_rle:
use_rle = (total_rle_data_size < total_data_size)
# For each glyph, work out which image data we want to use and append it to the image buffer, recording the byte-wise offset
img_buffer = bytes()
for _, glyph_entry in self.glyph_data.items():
glyph_entry['data_offset'] = len(img_buffer)
glyph_img_bytes = glyph_entry.image_compressed_bytes if use_rle else glyph_entry.image_uncompressed_bytes
img_buffer += bytes(glyph_img_bytes)
font_descriptor = QFFFontDescriptor()
ascii_table = QFFAsciiGlyphTableV1()
unicode_table = QFFUnicodeGlyphTableV1()
data_descriptor = QFFFontDataDescriptorV1()
data_descriptor.data = img_buffer
# Check if we have all the ASCII glyphs present
include_ascii_glyphs = all([chr(n) in self.glyph_data for n in range(0x20, 0x7F)])
# Helper for populating the blocks
for code_point, glyph_entry in self.glyph_data.items():
if ord(code_point) >= 0x20 and ord(code_point) <= 0x7E and include_ascii_glyphs:
ascii_table.add_glyph(glyph_entry)
else:
unicode_table.add_glyph(glyph_entry)
# Configure the font descriptor
font_descriptor.line_height = self.glyph_height
font_descriptor.has_ascii_table = include_ascii_glyphs
font_descriptor.unicode_glyph_count = len(unicode_table.glyphs.keys())
font_descriptor.is_transparent = False
font_descriptor.format = format['image_format_byte']
font_descriptor.compression = 0x01 if use_rle else 0x00
# Write a dummy font descriptor -- we'll have to come back and write it properly once we've rendered out everything else
font_descriptor_location = fp.tell()
font_descriptor.write(fp)
# Write out the ASCII table if required
if font_descriptor.has_ascii_table:
ascii_table.write(fp)
# Write out the unicode table if required
if font_descriptor.unicode_glyph_count > 0:
unicode_table.write(fp)
# Write out the palette if required
if format['has_palette']:
palette_descriptor = QGFFramePaletteDescriptorV1()
# Helper to convert from RGB888 to the QMK "dialect" of HSV888
def rgb888_to_qmk_hsv888(e):
hsv = rgb_to_hsv(e[0] / 255.0, e[1] / 255.0, e[2] / 255.0)
return (int(hsv[0] * 255.0), int(hsv[1] * 255.0), int(hsv[2] * 255.0))
# Convert all palette entries to HSV888 and write to the output
palette_descriptor.palette_entries = list(map(rgb888_to_qmk_hsv888, self.palette))
palette_descriptor.write(fp)
# Write out the image data
data_descriptor.write(fp)
# Now fix up the overall font descriptor, then write it in the correct location
font_descriptor.total_file_size = fp.tell()
fp.seek(font_descriptor_location, 0)
font_descriptor.write(fp)