qmk_sweep_skeletyl/quantum/template/template.h

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#ifndef %KEYBOARD_UPPERCASE%_H
#define %KEYBOARD_UPPERCASE%_H
#include "matrix.h"
#include "keymap_common.h"
#include "backlight.h"
#include <stddef.h>
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
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k00, k01, k02, \
k10, k11, \
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) \
{ \
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{ k00, k01, k02 }, \
{ k10, KC_NO, k11 }, \
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}
void * matrix_init_user(void);
void * matrix_scan_user(void);
#endif