qmk_sweep_skeletyl/keyboards/makenova/omega/omega4/omega4.h

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2022-03-10 20:10:05 +01:00
// Copyright 2022 makenova (@makenova)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, \
K30, K31, K35, K38, K39 \
){ \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19 }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29 }, \
{ K30, K31, KC_NO, KC_NO, KC_NO, K35, KC_NO, KC_NO, K38, K39 } \
}
#define LAYOUT_6u_bar( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, \
K30, K35, K39 \
){ \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19 }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29 }, \
{ K30, KC_NO, KC_NO, KC_NO, KC_NO, K35, KC_NO, KC_NO, KC_NO, K39 } \
}
#define LAYOUT_10u_bar( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, \
K35 \
){ \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19 }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K35, KC_NO, KC_NO, KC_NO, KC_NO } \
}