qmk_sweep_skeletyl/keyboards/yeehaw/config.h

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/* Copyright 2021 Caleb Lightfoot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x5351
#define PRODUCT_ID 0x5458
#define DEVICE_VER 0x0100
#define MANUFACTURER squashkb
#define PRODUCT Yeehaw
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 14
/* Keyboard Matrix Assignments */
#define DIRECT_PINS { \
{ D2, D4, C6, E6, F5, B1, D3, D7, B4, F6, B3, B5, F7, F4 } \
}
#define ENCODERS_PAD_A { D1 }
#define ENCODERS_PAD_B { D0 }
#define RGB_DI_PIN B2
#ifdef RGB_DI_PIN
#define RGBLED_NUM 7
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
#endif