qmk_sweep_skeletyl/users/ninjonas/tap_dances.c

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#include "ninjonas.h"
//// BEGIN: Advanced Tap Dances
int cur_dance (tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return SINGLE_TAP;
//key has not been interrupted, but they key is still held. Means you want to send a 'HOLD'.
else return SINGLE_HOLD;
}
else if (state->count == 2) {
/*
* DOUBLE_SINGLE_TAP is to distinguish between typing "pepper", and actually wanting a double tap
* action when hitting 'pp'. Suggested use case for this return value is when you want to send two
* keystrokes of the key, and not the 'double tap' action/macro.
*/
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
//Assumes no one is trying to type the same letter three times (at least not quickly).
//If your tap dance key is 'KC_W', and you want to type "www." quickly - then you will need to add
//an exception here to return a 'TRIPLE_SINGLE_TAP', and define that enum just like 'DOUBLE_SINGLE_TAP'
if (state->count == 3) {
if (state->interrupted || !state->pressed) return TRIPLE_TAP;
else return TRIPLE_HOLD;
}
else return 8; //magic number. At some point this method will expand to work for more presses
}
// BEGIN: Copy, Paste, Apps
// https://beta.docs.qmk.fm/features/feature_tap_dance#example-6-using-tap-dance-for-momentary-layer-switch-and-layer-toggle-keys
static tap copy_paste_app_tap_state = {
.is_press_action = true,
.state = 0
};
void copy_paste_app_finished (tap_dance_state_t *state, void *user_data) {
copy_paste_app_tap_state.state = cur_dance(state);
switch (copy_paste_app_tap_state.state) {
case SINGLE_TAP:
tap_code16(LGUI(KC_V)); // Tap Cmd + V
break;
case SINGLE_HOLD:
tap_code16(LGUI(KC_C)); // Hold Cmd + C
break;
case DOUBLE_TAP:
SEND_STRING(SS_DOWN(X_LGUI) SS_TAP(X_SPACE) SS_UP(X_LGUI));
wait_ms(250);
SEND_STRING("line\n");
break;
case TRIPLE_TAP:
SEND_STRING(SS_DOWN(X_LGUI) SS_TAP(X_SPACE) SS_UP(X_LGUI));
wait_ms(250);
SEND_STRING("itunes\n");
break;
}
}
void copy_paste_app_reset (tap_dance_state_t *state, void *user_data) {
copy_paste_app_tap_state.state = 0;
}
// END: Copy, Paste, Apps
// BEGIN: Y, NUMPAD
static tap y_numpad_tap_state = {
.is_press_action = true,
.state = 0
};
void y_numpad_finished (tap_dance_state_t *state, void *user_data) {
y_numpad_tap_state.state = cur_dance(state);
switch (y_numpad_tap_state.state) {
case SINGLE_TAP:
tap_code(KC_Y);
break;
case SINGLE_HOLD:
register_code16(KC_Y);
break;
case DOUBLE_TAP:
if (layer_state_is(_NUMPAD)) {
layer_off(_NUMPAD);
} else {
layer_on(_NUMPAD);
}
break;
}
}
void y_numpad_reset (tap_dance_state_t *state, void *user_data) {
switch (y_numpad_tap_state.state) {
case SINGLE_HOLD:
unregister_code16(KC_Y);
break;
}
y_numpad_tap_state.state = 0;
}
// END: Y, NUMPAD
//// END: Advanced Tap Dances
tap_dance_action_t tap_dance_actions[] = {
[TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
[TD_LBRC_BACK] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, LGUI(KC_LBRC)),
[TD_RBRC_FWD] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, LGUI(KC_RBRC)),
[TD_TAB_CTRLTAB] = ACTION_TAP_DANCE_DOUBLE(KC_TAB, LCTL(KC_TAB)),
[TD_GRV_CTRLGRV] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, LGUI(KC_GRV)),
[TD_GUI_GUISPC] = ACTION_TAP_DANCE_DOUBLE(KC_LGUI, LGUI(KC_SPC)),
// Advanced Tap Dances
[TD_COPY_PASTE_APP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, copy_paste_app_finished, copy_paste_app_reset),
[TD_Y_NUMPAD] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, y_numpad_finished, y_numpad_reset),
};
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case TD(TD_COPY_PASTE_APP):
case TD(TD_Y_NUMPAD):
return 300;
default:
return TAPPING_TERM;
}
}