#pragma once
#include "config_common.h"
/* Address for jumping to bootloader on STM32 chips. */
/* It is chip dependent, the correct number can be looked up here:
* http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
*/
#define STM32_BOOTLOADER_ADDRESS 0x1FFFD800
/* Backlight configuration
#define BACKLIGHT_LEVELS 1
/* Underlight configuration
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#define RGBLIGHT_EFFECT_BREATHE_MAX 200
#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 666*2
#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3 // How many LEDs wide to light up
#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 2 // The led to start at
#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 5 // How many LEDs to travel
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // How many LEDs wide to light up
#define AUDIO_PIN A5
#define AUDIO_PIN_ALT A4
#define AUDIO_PIN_ALT_AS_NEGATIVE