qmk_sweep_skeletyl/keyboards/papercranekeyboards/gerald65/gerald65.h

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// Copyright 2021 PaperCraneKeyboards (@PaperCraneKeyboards)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, k14, \
k15, k16, k17, k18, k19, k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k40, k41, k42, k43, \
k44, k45, k46, k47, k48, k49, k50, k51, k52, k53, k54, k55, k56, k57, \
k58, k59, k60, k61, k62, k63, k64, k65, k66 \
) { \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, k14}, \
{k15, k16, k17, k18, k19, k20, k21, k22, k23, k24, k25, k26, k27, k28, k29}, \
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k40, k41, k42, KC_NO, k43}, \
{k44, k45, k46, k47, k48, k49, k50, k51, k52, k53, k54, k55, KC_NO, k56, k57}, \
{k58, KC_NO, k59, k60, KC_NO, k61, k62, KC_NO, k63, KC_NO, KC_NO, KC_NO, k64, k65, k66} \
}