147 lines
5.3 KiB
C
147 lines
5.3 KiB
C
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#include "iris.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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#define _QWERTY 0
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#define _LOWER 1
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#define _RAISE 2
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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LOWER,
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RAISE,
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ADJUST,
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};
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#define KC_ KC_TRNS
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#define _______ KC_TRNS
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#define KC_LOWR LOWER
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#define KC_RASE RAISE
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#define KC_RST RESET
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#define KC_BL_S BL_STEP
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#define KC_DBUG DEBUG
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#define KC_RTOG RGB_TOG
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#define KC_RMOD RGB_MOD
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#define KC_RHUI RGB_HUI
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#define KC_RHUD RGB_HUD
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#define KC_RSAI RGB_SAI
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#define KC_RSAD RGB_SAD
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#define KC_RVAI RGB_VAI
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#define KC_RVAD RGB_VAD
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = KC_KEYMAP(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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TAB , Q , W , E , R , T , Y , U , I , O , P ,DEL ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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RASE, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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LSFT, Z , X , C , V , B ,SPC , ENT , N , M ,COMM,DOT ,SLSH,RSFT,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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LCTL,LOWR,SPC , ENT ,LGUI,LALT
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// `----+----+----' `----+----+----'
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),
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[_LOWER] = KC_KEYMAP(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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RST , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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DEL , ,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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BL_S, , , ,DOWN,LCBR,LPRN, RPRN,RCBR, P1 , P2 , P3 ,MINS, ,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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, ,DEL , DEL , , P0
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// `----+----+----' `----+----+----'
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),
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[_RAISE] = KC_KEYMAP(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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MUTE,MSTP,MPLY,VOLD,PGDN,MINS, , ,PLUS,END , , , , ,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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, , , , ,
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// `----+----+----' `----+----+----'
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),
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[_ADJUST] = KC_KEYMAP(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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, , , , , , , , , , , ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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RTOG,RMOD,RHUI,RSAI,RVAI, , , , , , , ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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,DBUG,RHUD,RSAD,RVAD, , , , , , , ,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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BL_S,RST , , , , , , , , , , , , ,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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, , , , ,
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// `----+----+----' `----+----+----'
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)
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};
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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#endif
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_qwerty);
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#endif
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persistent_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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}
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return true;
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}
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