qmk_sweep_skeletyl/keyboards/clueboard/2x1800/2021/config.h

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/*
Copyright 2017 Zach White <skullydazed@clueboard.co>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* audio support */
#define AUDIO_PIN_ALT B7
#define AUDIO_PIN C4
#define AUDIO_CLICKY
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
// Configure our MAX7219's
//#define MAX7219_LOAD B0
//#define MAX7219_CONTROLLERS 4
//#define MAX7219_LED_INTENSITY 1 // Max: 15
// Define this to disable the startup test
//#define MAX7219_NO_STARTUP_TEST
/* This controls the speed of the sign, lower is faster. This is the minimal
* time between animation frames, in ms. Actual time between frames will
* always be slightly longer due to other keyboard tasks.
*/
//#define MAX7219_SCROLL_TIME 100
/* This setting controls how big the scrollable area for your message sign
* is. If you set it to 0 your display will not work. If you set it to 1
* you will have no buffer area, and you will only be able to display a
* total of 6 characters. Every number after that increases the buffer area
* by 32 columns.
*
* You can calculate how big to make this for the number of characters you
* want to display:
*
* <number of characters in message> * 6 / 32 + 1
*
* You do not need to tune this unless you are trying to save ram.
*/
//#define MAX7219_BUFFER_MULTIPLIER 24
// You can only define one of these at a time:
// Define this to test all LEDs. Keyboard functions will not work.
//#define MAX7219_LED_TEST
// Define this to iterate through LEDs 1 by 1. Keyboard functions will not work.
//#define MAX7219_LED_ITERATE
// Define this to show a simple animation. Keyboard functions will not work.
//#define MAX7219_LED_DANCE
// Define this to show all the characters available
//#define MAX7219_LED_FONTTEST
// Define this to show Clueboard on the sign
//#define MAX7219_LED_CLUEBOARD
// Define this to show the Konami code on the sign
//#define MAX7219_LED_KONAMI
// Define this to show QMK on the sign
//#define MAX7219_LED_QMK_POWERED
// Define this to treat the message board like an etch-a-sketch
//#define DRAWING_TOY_MODE
// Define this if you don't want any of the above
//#define MAX7219_LED_CUSTOM