qmk_sweep_skeletyl/keyboards/dc01/left/left.h

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/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LEFT_H
#define LEFT_H
#include "quantum.h"
#define XXX KC_NO
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define LAYOUT_ansi( \
K00, K01, K02, K03, K04, K05, K45, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, K0J, K0K, K0L, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1J, K1K, K1L, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2H, K2J, K2K, K2L, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3D, K3F, K3H, K3J, K3K, \
K40, K41, K42, K43, K46, K47, K48, K49, K4A, K4B, K4E, K4F, K4G, K4H, K4J, K4K, K4L \
) \
{ \
{ K00, K01, K02, K03, K04, K05, XXX, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, K0J, K0K, K0L }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1J, K1K, K1L }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, XXX, K2D, XXX, XXX, XXX, K2H, K2J, K2K, K2L }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, XXX, XXX, K3D, XXX, K3F, XXX, K3H, K3J, K3K, XXX }, \
{ K40, K41, K42, K43, XXX, K45, K46, K47, K48, K49, K4A, K4B, XXX, XXX, K4E, K4F, K4G, K4H, K4J, K4K, K4L } \
}
#endif