422 lines
24 KiB
C
422 lines
24 KiB
C
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#include QMK_KEYBOARD_H
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// Include for debugging.
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#include <print.h>
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#define MILLISECONDS_IN_SECOND 1000
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//========================================================== CONFIGURABLE DEFAULTS ==========================================================
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#define RGB_DEFAULT_TIME_OUT 30
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#define RGB_FAST_MODE_TIME_OUT 3
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#define RGB_TIME_OUT_MAX 600
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#define RGB_TIME_OUT_MIN 10
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#define RGB_TIME_OUT_STEP 10
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static uint16_t idle_timer; // Idle LED timeout timer
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static uint8_t idle_second_counter; // Idle LED seconds counter, counts seconds not milliseconds
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bool rgb_enabled_flag; // Current LED state flag. If false then LED is off.
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bool rgb_time_out_enable; // Idle LED toggle enable. If false then LED will not turn off after idle timeout.
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bool rgb_time_out_fast_mode_enabled;
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bool rgb_time_out_user_value; // This holds the toggle value set by user with ROUT_TG. It's necessary as RGB_TOG changes timeout enable.
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uint16_t rgb_time_out_seconds; // Idle LED timeout value, in seconds not milliseconds
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uint16_t rgb_time_out_saved_seconds;
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led_flags_t rgb_time_out_saved_flag; // Store LED flag before timeout so it can be restored when LED is turned on again.
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enum tapdance_keycodes {
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TD_GUI_ML = 0, // Tap dance key to switch to mouse layer _ML
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TD_LCTRL_TERM,
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TD_RCTRL_TERM,
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};
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enum ctrl_keycodes {
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U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
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U_T_AGCR, //USB Toggle Automatic GCR control
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DBG_TOG, //DEBUG Toggle On / Off
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DBG_MTRX, //DEBUG Toggle Matrix Prints
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DBG_KBD, //DEBUG Toggle Keyboard Prints
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DBG_MOU, //DEBUG Toggle Mouse Prints
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MD_BOOT, //Restart into bootloader after hold timeout
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SEL_CPY, //Select Copy. Select the word cursor is pointed at and copy, using double mouse click and ctrl+c
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ROUT_TG, //Timeout Toggle. Toggle idle LED time out on or off
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ROUT_VI, //Timeout Value Increase. Increase idle time out before LED disabled
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ROUT_VD, //Timeout Value Decrease. Decrease idle time out before LED disabled
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ROUT_FM, //RGB timeout fast mode toggle
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COPY_ALL, //Copy all text using ctrl(a+c)
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TERMINAL,
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};
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enum layout_names {
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_KL=0, // Keys Layout: The main keyboard layout that has all the characters
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_FL, // Function Layout: The function key activated layout with default functions and some added ones
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_ML, // Mouse Layout: Mouse Keys and mouse movement
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_VL, // VIM Layout: VIM shorcuts and macros
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_GL, // GIT Layout: GIT shortcuts and macros
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_YL, // Yakuake Layout: Yakuake drop-down terminal shortcuts and macros
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_EL, // KDE Layout: Shortcuts for KDE desktop using default KDE shortcuts settings
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};
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//Associate our tap dance key with its functionality
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_GUI_ML] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_LGUI, _ML),
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[TD_LCTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_LCTRL, LCA(KC_T)),
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[TD_RCTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_RCTRL, LCA(KC_T)),
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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[DEFAULT] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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*/
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[_KL] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT, KC_UP,
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TD(TD_LCTRL_TERM), TD(TD_GUI_ML), KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_FL] = LAYOUT(
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_______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, _______, _______,
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_______, RGB_M_P, _______, _______, _______, _______, _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU,
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_______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
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_______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
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_______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, TG_NKRO, _______, _______, _______, _______, _______, KC_BRIU,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, _______
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),
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[_ML] = LAYOUT(
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_______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, SEL_CPY, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
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_______, TD(TD_GUI_ML), _______, _______, _______, _______, TG(_ML), _______, _______, _______, _______
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),
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/*
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[X] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[RGB] = LAYOUT(
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ESC: 0, F1: 1, F2: 2, F3: 3, F4: 4, F5: 5, F6: 6, F7: 7, F8: 8, F9: 9, F10: 10, F11: 11, F12: 12, PSCR: 13, SLCK: 14, PAUS: 15,
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GRV: 16, 1: 17, 2: 18, 3: 19, 4: 20, 5: 21, 6: 22, 7: 23, 8: 24, 9: 25, 0: 26, MINS: 27, EQL: 28, BSPC: 29, INS: 30, HOME: 31, PGUP: 32,
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TAB: 33, Q: 34, W: 35, E: 36, R: 37, T: 38, Y: 39, U: 40, I: 41, O: 42, P: 43, LBRC: 44, RBRC: 45, BSLS: 46, DEL: 47, END: 48, PGDN: 49,
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CAPS: 50, A: 51, S: 52, D: 53, F: 54, G: 55, H: 56, J: 57, K: 58, L: 59, SCLN: 60, QUOT: 61, ENT: 62,
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LSFT: 63, Z: 64, X: 65, C: 66, V: 67, B: 68, N: 69, M: 70, COMM: 71, DOT: 72, SLSH: 73, RSFT: 74, UP: 75,
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LCTL: 76, LGUI: 77, LALT: 78, SPC: 79, RALT: 80, Fn: 81, APP: 82, RCTL: 83, LEFT: 84, DOWN: 85, RGHT: 86
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),
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[MATRIX] = LAYOUT(
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
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16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
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33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
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50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
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63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75,
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76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86
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),
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*/
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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// Enable or disable debugging
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debug_enable=true;
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debug_matrix=true;
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debug_keyboard=true;
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debug_mouse=true;
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idle_second_counter = 0;
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rgb_time_out_seconds = RGB_DEFAULT_TIME_OUT;
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rgb_time_out_enable = true;
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rgb_enabled_flag = true;
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rgb_time_out_user_value = true;
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rgb_time_out_fast_mode_enabled = false;
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rgb_time_out_saved_flag = rgb_matrix_get_flags();
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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if(rgb_time_out_enable && rgb_enabled_flag) {
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if (timer_elapsed(idle_timer) > MILLISECONDS_IN_SECOND) {
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idle_second_counter++;
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idle_timer = timer_read();
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}
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if (idle_second_counter >= rgb_time_out_seconds) {
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rgb_time_out_saved_flag = rgb_matrix_get_flags();
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rgb_matrix_set_flags(LED_FLAG_NONE);
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rgb_matrix_disable_noeeprom();
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rgb_enabled_flag = false;
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idle_second_counter = 0;
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}
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}
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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static uint32_t key_timer;
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if (rgb_time_out_enable) {
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idle_timer = timer_read();
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// Reset the seconds counter. Without this, something like press> leave x seconds> press, would be x seconds on the effective counter not 0 as it should.
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idle_second_counter = 0;
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if (!rgb_enabled_flag) {
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rgb_matrix_enable_noeeprom();
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rgb_matrix_set_flags(rgb_time_out_saved_flag);
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rgb_enabled_flag = true;
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}
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}
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switch (keycode) {
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case U_T_AUTO:
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if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
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TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
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}
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return false;
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case U_T_AGCR:
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if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
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TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
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}
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return false;
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case DBG_TOG:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
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}
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return false;
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case DBG_MTRX:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
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}
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return false;
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case DBG_KBD:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
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}
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return false;
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case DBG_MOU:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
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}
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return false;
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case MD_BOOT:
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if (record->event.pressed) {
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key_timer = timer_read32();
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} else {
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if (timer_elapsed32(key_timer) >= 500) {
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reset_keyboard();
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}
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}
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return false;
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case RGB_TOG:
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if (record->event.pressed) {
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rgb_time_out_enable = rgb_time_out_user_value;
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switch (rgb_matrix_get_flags()) {
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case LED_FLAG_ALL: {
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rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER);
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rgb_matrix_set_color_all(0, 0, 0);
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}
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break;
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case LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER: {
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rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
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rgb_matrix_set_color_all(0, 0, 0);
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}
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break;
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case LED_FLAG_UNDERGLOW: {
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// This line is for LED idle timer. It disables the toggle so you can turn off LED completely if you like
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rgb_time_out_enable = false;
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rgb_matrix_set_flags(LED_FLAG_NONE);
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rgb_matrix_disable_noeeprom();
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}
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break;
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default: {
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rgb_matrix_set_flags(LED_FLAG_ALL);
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rgb_matrix_enable_noeeprom();
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}
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break;
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}
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}
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return false;
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// ======================================================== CUSTOM KEYCOADS BELOW ========================================================
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case COPY_ALL:
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if (record->event.pressed) {
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// Selects all and text and copy
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SEND_STRING(SS_LCTRL("ac"));
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}
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return false;
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case SEL_CPY:
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// Select word under cursor and copy. Double mouse click then ctrl+c
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if (record->event.pressed) {
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tap_code16(KC_BTN1);
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tap_code16(KC_BTN1);
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tap_code16(C(KC_C));
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}
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return false;
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case ROUT_TG:
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// Toggle idle LED timeout on or off
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if (record->event.pressed) {
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rgb_time_out_enable = !rgb_time_out_enable;
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rgb_time_out_user_value = rgb_time_out_enable;
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}
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return false;
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case ROUT_VI:
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// Increase idle LED timeout value in seconds
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if (record->event.pressed) {
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// Only increase if current value is lower than RGB_TIME_OUT_MAX. Don't care what value the result will be
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// Modity RGB_TIME_OUT_STEP for bigger or smaller increments
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if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds <= RGB_TIME_OUT_MAX) {
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rgb_time_out_seconds += RGB_TIME_OUT_STEP;
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}
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}
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return false;
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case ROUT_VD:
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// Decrease idle LED timeout value in seconds
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if (record->event.pressed) {
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// Only decrease if current value is higher than minimum value and the result is larger than zero
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// Modity RGB_TIME_OUT_STEP for bigger or smaller decrements
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if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds > RGB_TIME_OUT_MIN) {
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rgb_time_out_seconds -= RGB_TIME_OUT_STEP;
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}
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}
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return false;
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case ROUT_FM:
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if (record->event.pressed) {
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if (rgb_time_out_fast_mode_enabled) {
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rgb_time_out_seconds = rgb_time_out_saved_seconds;
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} else {
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rgb_time_out_saved_seconds = rgb_time_out_seconds;
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rgb_time_out_seconds = RGB_FAST_MODE_TIME_OUT;
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}
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rgb_time_out_fast_mode_enabled = !rgb_time_out_fast_mode_enabled;
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}
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return false;
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default:
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return true; //Process all other keycodes normally
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}
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}
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void rgb_matrix_indicators_user(void) {
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/*
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[RGB] = LAYOUT(
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ESC: 0, F1: 1, F2: 2, F3: 3, F4: 4, F5: 5, F6: 6, F7: 7, F8: 8, F9: 9, F10: 10, F11: 11, F12: 12, PSCR: 13, SLCK: 14, PAUS: 15,
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GRV: 16, 1: 17, 2: 18, 3: 19, 4: 20, 5: 21, 6: 22, 7: 23, 8: 24, 9: 25, 0: 26, MINS: 27, EQL: 28, BSPC: 29, INS: 30, HOME: 31, PGUP: 32,
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TAB: 33, Q: 34, W: 35, E: 36, R: 37, T: 38, Y: 39, U: 40, I: 41, O: 42, P: 43, LBRC: 44, RBRC: 45, BSLS: 46, DEL: 47, END: 48, PGDN: 49,
|
||
|
CAPS: 50, A: 51, S: 52, D: 53, F: 54, G: 55, H: 56, J: 57, K: 58, L: 59, SCLN: 60, QUOT: 61, ENT: 62,
|
||
|
LSFT: 63, Z: 64, X: 65, C: 66, V: 67, B: 68, N: 69, M: 70, COMM: 71, DOT: 72, SLSH: 73, RSFT: 74, UP: 75,
|
||
|
LCTL: 76, LGUI: 77, LALT: 78, SPC: 79, RALT: 80, Fn: 81, APP: 82, RCTL: 83, LEFT: 84, DOWN: 85, RGHT: 86
|
||
|
)
|
||
|
*/
|
||
|
if (!g_suspend_state && rgb_matrix_config.enable) {
|
||
|
switch (biton32(layer_state)) {
|
||
|
case _FL: {
|
||
|
/*
|
||
|
[_FL] = LAYOUT(
|
||
|
_______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, _______, _______,
|
||
|
_______, RGB_M_P, _______, _______, _______, _______, _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU,
|
||
|
_______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
|
||
|
_______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
|
||
|
_______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, TG_NKRO, _______, _______, _______, _______, _______, KC_BRIU,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, _______
|
||
|
)
|
||
|
*/
|
||
|
|
||
|
// Function key. Color code #ffc100
|
||
|
rgb_matrix_set_color(81, 0xff, 0xc1, 0x00);
|
||
|
// Sleep and Wake. Color code #aeb0b0
|
||
|
rgb_matrix_set_color(11, 0xae, 0xb0, 0xb0);
|
||
|
rgb_matrix_set_color(12, 0xae, 0xb0, 0xb0);
|
||
|
// Power Control Keys. Color code #cb2f2a
|
||
|
rgb_matrix_set_color(40, 0xcb, 0x2f, 0x2a);
|
||
|
rgb_matrix_set_color(41, 0xcb, 0x2f, 0x2a);
|
||
|
rgb_matrix_set_color(74, 0xcb, 0x2f, 0x2a);
|
||
|
rgb_matrix_set_color(83, 0xcb, 0x2f, 0x2a);
|
||
|
// Keyboard Control Keys. Color code #f4791e
|
||
|
rgb_matrix_set_color(68, 0xf4, 0x79, 0x1e);
|
||
|
rgb_matrix_set_color(69, 0xf4, 0x79, 0x1e);
|
||
|
// Copy All Key. Color Code #45b866
|
||
|
rgb_matrix_set_color(66, 0x45, 0xb8, 0x66);
|
||
|
// Brightness Keys. Color code #aeb0b0
|
||
|
rgb_matrix_set_color(75, 0xae, 0xb0, 0xb0);
|
||
|
rgb_matrix_set_color(85, 0xae, 0xb0, 0xb0);
|
||
|
// RGB Timeout Keys. Color code #34a4b9
|
||
|
rgb_matrix_set_color(25, 0x34, 0xa3, 0xb9);
|
||
|
rgb_matrix_set_color(26, 0x34, 0xa3, 0xb9);
|
||
|
rgb_matrix_set_color(27, 0x34, 0xa3, 0xb9);
|
||
|
rgb_matrix_set_color(28, 0x34, 0xa3, 0xb9);
|
||
|
// Media Keys. Color code #51c0dd
|
||
|
rgb_matrix_set_color(13, 0x51, 0xc0, 0xdd);
|
||
|
rgb_matrix_set_color(30, 0x51, 0xc0, 0xdd);
|
||
|
rgb_matrix_set_color(31, 0x51, 0xc0, 0xdd);
|
||
|
rgb_matrix_set_color(32, 0x51, 0xc0, 0xdd);
|
||
|
rgb_matrix_set_color(47, 0x51, 0xc0, 0xdd);
|
||
|
rgb_matrix_set_color(48, 0x51, 0xc0, 0xdd);
|
||
|
rgb_matrix_set_color(49, 0x51, 0xc0, 0xdd);
|
||
|
// RBG Control Keys. Color code #2790c2
|
||
|
rgb_matrix_set_color(17, 0x27, 0x90, 0xc2);
|
||
|
rgb_matrix_set_color(34, 0x27, 0x90, 0xc2);
|
||
|
rgb_matrix_set_color(35, 0x27, 0x90, 0xc2);
|
||
|
rgb_matrix_set_color(36, 0x27, 0x90, 0xc2);
|
||
|
rgb_matrix_set_color(37, 0x27, 0x90, 0xc2);
|
||
|
rgb_matrix_set_color(38, 0x27, 0x90, 0xc2);
|
||
|
rgb_matrix_set_color(51, 0x27, 0x90, 0xc2);
|
||
|
rgb_matrix_set_color(52, 0x27, 0x90, 0xc2);
|
||
|
rgb_matrix_set_color(53, 0x27, 0x90, 0xc2);
|
||
|
rgb_matrix_set_color(54, 0x27, 0x90, 0xc2);
|
||
|
rgb_matrix_set_color(55, 0x27, 0x90, 0xc2);
|
||
|
rgb_matrix_set_color(64, 0x27, 0x90, 0xc2);
|
||
|
// Dynamic Macro Keys. Color code #45b866
|
||
|
rgb_matrix_set_color(1, 0x45, 0xb8, 0x66);
|
||
|
rgb_matrix_set_color(2, 0x45, 0xb8, 0x66);
|
||
|
rgb_matrix_set_color(5, 0x45, 0xb8, 0x66);
|
||
|
rgb_matrix_set_color(6, 0x45, 0xb8, 0x66);
|
||
|
rgb_matrix_set_color(9, 0x45, 0xb8, 0x66);
|
||
|
}
|
||
|
break;
|
||
|
case _ML: {
|
||
|
/*
|
||
|
[_ML] = LAYOUT(
|
||
|
_______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||
|
_______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
_______, _______, _______, SEL_CPY, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
|
||
|
_______, TD(TD_GUI_ML), _______, _______, _______, _______, TG(_ML), _______, _______, _______, _______
|
||
|
)
|
||
|
*/
|
||
|
|
||
|
// Mouse movement keys. Color code #51c0dd
|
||
|
rgb_matrix_set_color(35, 0x51, 0xc0, 0xdd);
|
||
|
rgb_matrix_set_color(51, 0x51, 0xc0, 0xdd);
|
||
|
rgb_matrix_set_color(52, 0x51, 0xc0, 0xdd);
|
||
|
rgb_matrix_set_color(53, 0x51, 0xc0, 0xdd);
|
||
|
rgb_matrix_set_color(54, 0x51, 0xc0, 0xdd);
|
||
|
rgb_matrix_set_color(37, 0x51, 0xc0, 0xdd);
|
||
|
// Mouse Button keys. Color code #009bca
|
||
|
rgb_matrix_set_color(17, 0x00, 0x9b, 0xca);
|
||
|
rgb_matrix_set_color(18, 0x00, 0x9b, 0xca);
|
||
|
rgb_matrix_set_color(19, 0x00, 0x9b, 0xca);
|
||
|
rgb_matrix_set_color(34, 0x00, 0x9b, 0xca);
|
||
|
rgb_matrix_set_color(36, 0x00, 0x9b, 0xca);
|
||
|
// Mouse acceleration control. Color code #5dcde3
|
||
|
rgb_matrix_set_color(1, 0x5d, 0xcd, 0xe3);
|
||
|
rgb_matrix_set_color(2, 0x5d, 0xcd, 0xe3);
|
||
|
rgb_matrix_set_color(3, 0x5d, 0xcd, 0xe3);
|
||
|
// Layer toggle keys. Color code #ffc100
|
||
|
rgb_matrix_set_color(77, 0xff, 0xc1, 0x00);
|
||
|
rgb_matrix_set_color(82, 0xff, 0xc1, 0x00);
|
||
|
// Select copy key. Color code #45b866
|
||
|
rgb_matrix_set_color(66, 0x45, 0xb8, 0x66);
|
||
|
// NKRO key. Color code #f4791e
|
||
|
rgb_matrix_set_color(69, 0xf4, 0x79, 0x1e);
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|