qmk_sweep_skeletyl/keyboards/splitkb/kyria/keymaps/john-ezra/keymap.c

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/* Copyright 2021 John Ezra
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum kyria_layers {
_HNTS,
_GAME,
_NUMPAD,
_LOWER,
_RAISE,
_ADJUST
};
enum kyria_keycodes {
HNTS = SAFE_RANGE,
ESC_NUM,
LOWER,
RAISE,
MSS_CTL,
CPY_PST,
UNDO,
FIND
};
#define HNTS DF(_HNTS)
#define GAME TG(_GAME)
#define NUMPAD TG(_NUMPAD)
#define MSS_CTL MT(MOD_LCTL, C(KC_UP))
#define BSP_CMD MT(MOD_LGUI, KC_BSPC)
#define TAB_CMD MT(MOD_LGUI, KC_TAB)
#define SFT_ENT MT(MOD_LSFT, KC_ENT)
#define ALT_ESC MT(MOD_LALT, KC_ESC)
#define ALT_TAB A(KC_TAB)
#define UNDO G(KC_Z)
#define FIND G(KC_F)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Default: HNTS
*
* ,-----------------------------------------------. ,-----------------------------------------------.
* | Find | Z | R | L | D | W | | Y | P | U | X | Q | | \ |
* |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
* |Cpy/Pst| H | N | T | S | C | | B | I | E | O | A | ` ~ |
* |-------+-------+-------+-------+-------+-------+---------------. ,---------------+-------+-------+-------+-------+-------+-------|
* | Undo | K | V | M | F | G | Esc |MssnCtl| |MssnCtl| Esc | J | ; : | , < | . > | / ? | ' " |
* `-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-----------------------'
* | Numpad| Enter | Lower | Space | BSPC | | Tab | Shift | Raise | Del | Caps |
* `---------------------------------------' `---------------------------------------'
*/
[_HNTS] = LAYOUT(
FIND, KC_Z, KC_R, KC_L, KC_D, KC_W, KC_Y, KC_P, KC_U, KC_X, KC_Q, KC_BSLS,
CPY_PST, KC_H, KC_N, KC_T, KC_S, KC_C, KC_B, KC_I, KC_E, KC_O, KC_A, KC_GRV,
UNDO, KC_K, KC_V, KC_M, KC_F, KC_G, ALT_ESC, MSS_CTL, MSS_CTL, ALT_ESC, KC_J, KC_SCLN, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT,
NUMPAD, SFT_ENT, LOWER, KC_SPC, BSP_CMD, TAB_CMD, SFT_ENT, RAISE, KC_DEL, KC_CAPS
),
/*
* Game: Gaming Layer
*
* ,-----------------------------------------------. ,-----------------------------------------------.
* | 0 | Z | R | L | D | W | | Y | P | U | X | Q | Esc |
* |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
* | 1 | H | N | T | S | C | | B | I | E | O | A | Enter |
* |-------+-------+-------+-------+-------+-------+---------------. ,---------------+-------+-------+-------+-------+-------+-------|
* | 2 | K | V | M | F | G | 8 | 9 | |Default| Esc | J | ; : | , < | . > | / ? |Alt+Tab|
* `-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-----------------------'
* | 3 | 4 | 5 | 6 | 7 | | Tab | Shift | Raise | Del | Caps |
* `---------------------------------------' `---------------------------------------'
*/
[_GAME] = LAYOUT(
KC_0, KC_Z, KC_R, KC_L, KC_D, KC_W, KC_Y, KC_P, KC_U, KC_X, KC_Q, KC_ESC,
KC_1, KC_H, KC_N, KC_T, KC_S, KC_C, KC_B, KC_I, KC_E, KC_O, KC_A, KC_ENT,
KC_2, KC_K, KC_V, KC_M, KC_F, KC_G, KC_8, KC_9, GAME, ALT_ESC, KC_J, KC_SCLN, KC_COMM, KC_DOT, KC_SLSH, ALT_TAB,
KC_3, KC_4, KC_5, KC_6, KC_7, TAB_CMD, SFT_ENT, RAISE, KC_DEL, KC_CAPS
),
/*
* Numpad
*
* ,-----------------------------------------------. ,-----------------------------------------------.
* | * | + | 7 | 8 | 9 | 0 | | | | | | | |
* |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
* | / | - | 4 | 5 | 6 | ( | | | Left | Up | Down | Right | |
* |-------+-------+-------+-------+-------+-------+---------------. ,---------------+-------+-------+-------+-------+-------+-------|
* | = | . | 1 | 2 | 3 | ) | | | | | | | | | | | |
* `-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-----------------------'
* | | | | | | | | | | | |
* `---------------------------------------' `---------------------------------------'
*/
[_NUMPAD] = LAYOUT(
KC_ASTR, KC_PLUS, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______,
KC_SLSH, KC_MINS, KC_4, KC_5, KC_6, KC_LPRN, _______, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, _______,
KC_EQL, KC_DOT, KC_1, KC_2, KC_3, KC_RPRN, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/*
* Lower: Symbols & Media
*
* ,-----------------------------------------------. ,-----------------------------------------------.
* | Tab | * | / | + | - | = | | | | { | } | @ | ! | ` |
* |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
* | Enter | Left | Up | Down | Right | | | \ | ( | ) | $ | # | ~ |
* |-------+-------+-------+-------+-------+-------+---------------. ,---------------+-------+-------+-------+-------+-------+-------|
* | Esc | Vol- | Vol+ | Prev | Play | Next | | | | | | _ | [ | ] | ^ | % | & |
* `-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-----------------------'
* | | | | | | | | | | | |
* `---------------------------------------' `---------------------------------------'
*/
[_LOWER] = LAYOUT(
KC_TAB, KC_ASTR, KC_SLSH, KC_PLUS, KC_MINS, KC_EQL, KC_PIPE, KC_LCBR, KC_RCBR, KC_AT, KC_EXLM, KC_GRV,
KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, _______, KC_BSLS, KC_LPRN, KC_RPRN, KC_DLR, KC_HASH, KC_TILD,
KC_ESC, KC_VOLD, KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, KC_UNDS, KC_LBRC, KC_RBRC, KC_CIRC, KC_PERC, KC_AMPR,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/*
* Raise: Numbers
*
* ,-----------------------------------------------. ,-----------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
* |-------+-------+-------+-------+-------+-------+---------------. ,---------------+-------+-------+-------+-------+-------+-------|
* | | | | | | | | | | | | | Left | Up | Down | Right | Esc |
* `-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-----------------------'
* | | | | | | | | | | | |
* `---------------------------------------' `---------------------------------------'
*/
[_RAISE] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, KC_ESC,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/*
* Adjust: Function Keys & RGB
*
* ,-----------------------------------------------. ,-----------------------------------------------.
* | Reset | | | | | | | | NKRO |CG SWAP| | | HNTS |
* |-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
* | | TOG | SAI | HUI | VAI | MOD | | |Bright+|Bright-| | | |
* |-------+-------+-------+-------+-------+-------+---------------. ,---------------+-------+-------+-------+-------+-------+-------|
* | | | SAD | HUD | VAD | RMOD | | | | | | | | | | | |
* `-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-----------------------'
* | | | | | | | | | | | |
* `---------------------------------------' `---------------------------------------'
*/
[_ADJUST] = LAYOUT(
RESET, _______, _______, _______, _______, _______, _______, NK_TOGG, CG_TOGG, _______, GAME, HNTS,
_______, RGB_TOG, RGB_SAI, RGB_HUI, RGB_VAI, RGB_MOD, _______, KC_BRIU, KC_BRID, _______, _______, _______,
_______, _______, RGB_SAD, RGB_HUD, RGB_VAD,RGB_RMOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case CPY_PST: // Hold to Copy, Hold with GUI to Cut, Tap to Paste
{
static uint16_t copy_paste_timer;
if (record->event.pressed) {
copy_paste_timer = timer_read();
} else {
if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) {
if (get_mods() & MOD_MASK_GUI) {
tap_code16(LGUI(KC_X));
} else {
tap_code16(LGUI(KC_C));
}
} else {
tap_code16(LGUI(KC_V));
}
}
}
break;
case MSS_CTL:
if (record->event.pressed && record->tap.count) {
tap_code16(C(KC_UP));
return false;
}
break;
case UNDO: // Tap to Undo, Tap with GUI to Redo
if (get_mods() & MOD_MASK_GUI) {
if (record->event.pressed) {
tap_code(KC_Y);
}
return false;
}
break;
case FIND: // Tap to Find, Tap with GUI to Select All
if (get_mods() & MOD_MASK_GUI) {
if (record->event.pressed) {
tap_code(KC_A);
}
return false;
}
break;
}
return true;
};
const key_override_t ctrl_h = ko_make_basic(MOD_MASK_CTRL, KC_H, C(KC_LEFT)); //MocOS Desktop Navigation
const key_override_t ctrl_n = ko_make_basic(MOD_MASK_CTRL, KC_N, C(KC_UP)); //MocOS Desktop Navigation
const key_override_t ctrl_t = ko_make_basic(MOD_MASK_CTRL, KC_T, C(KC_DOWN)); //MocOS Desktop Navigation
const key_override_t ctrl_s = ko_make_basic(MOD_MASK_CTRL, KC_S, C(KC_RGHT)); //MocOS Desktop Navigation
const key_override_t bsp_del = ko_make_basic(MOD_MASK_SHIFT, BSP_CMD, KC_DEL); // Shift+Bksp sends Delete
const key_override_t **key_overrides = (const key_override_t *[]){
&ctrl_h,
&ctrl_n,
&ctrl_t,
&ctrl_s,
&bsp_del,
NULL
};