qmk_sweep_skeletyl/keyboards/satan/keymaps/smt/keymap.c

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#include "satan.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _FUNC 3
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enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK
};
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#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Custom macros
#define ALT_GRV ALT_T(KC_GRV) // Tap for Backtick, hold for Alt
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#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Shift+Alt)
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _QWERTY: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |Fn |Ctrl |
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* `-----------------------------------------------------------'
*/
[_QWERTY] = KEYMAP_ANSI(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
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HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, \
CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, SFT_ENT, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,MO(_FUNC),KC_RCTL),
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/* Keymap _COLEMAK: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS | A| R| S| T| D| H| N| E| I| O| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| K| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |Fn |Ctrl |
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* `-----------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP_ANSI(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
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HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,KC_LBRC, KC_RBRC,KC_BSLS, \
CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O ,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM,KC_DOT, KC_SLSH, SFT_ENT, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,MO(_FUNC),KC_RCTL),
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/* Keymap _DVORAK: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]|Backsp |
* |-----------------------------------------------------------|
* |HypTb| '| ,| .| P| Y| F| G| C| R| L| /| =| \ |
* |-----------------------------------------------------------|
* |CtrlEsc| A| O| E| U| I| D| H| T| N| S| -|Return |
* |-----------------------------------------------------------|
* |Shift | ;| Q| J| K| X| B| M| W| V| Z|ShiftEnter|
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |Fn |Ctrl |
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* `-----------------------------------------------------------'
*/
[_DVORAK] = KEYMAP_ANSI(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC,KC_BSPC, \
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HPR_TAB, KC_QUOT,KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, \
CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, \
KC_LSFT, KC_SCLN,KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,MO(_FUNC),KC_RCTL),
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/* Keymap _FUNC: Function Layer
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* ,-----------------------------------------------------------.
* | | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* |-----------------------------------------------------------|
* | |Hom| UP|End| | | |Qwt|Cmk|Dvk| |BL-|BL+|BL |
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* |-----------------------------------------------------------|
* | |LFT| DN| RT| | |LFT| DN| UP| RT|Vo+|Pg+| |
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* |-----------------------------------------------------------|
* | | | |Prv|Ply|Nxt| | | |Vo-|Pg-| |
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* |-----------------------------------------------------------|
* |RESET| | | | | | | |
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* `-----------------------------------------------------------'
*/
[_FUNC] = KEYMAP_ANSI(
_______,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_DEL, \
_______,KC_HOME,KC_UP ,KC_END ,_______,_______,_______,QWERTY ,COLEMAK,DVORAK ,_______,BL_DEC ,BL_INC ,BL_TOGG, \
_______,KC_LEFT,KC_DOWN,KC_RGHT,_______,_______,KC_LEFT,KC_DOWN,KC_UP ,KC_RGHT,KC_VOLU,KC_PGUP ,_______, \
_______ ,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,_______,_______,KC_VOLD,KC_PGDN ,_______, \
RESET ,_______,_______ ,_______ ,_______,_______,_______,_______
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)
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
}
return true;
}