qmk_sweep_skeletyl/keyboards/wilba_tech/wt_mono_backlight.c

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/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#include "wt_mono_backlight.h"
#include "wt_rgb_backlight_api.h" // reuse these for now
#include "wt_rgb_backlight_keycodes.h" // reuse these for now
#include "drivers/avr/i2c_master.h"
#include "drivers/issi/is31fl3736.h"
#include <avr/interrupt.h>
#include "progmem.h"
#include "quantum/color.h"
#define ISSI_ADDR_DEFAULT 0x50
#define BACKLIGHT_EFFECT_MAX 3
#ifndef MONO_BACKLIGHT_COLOR_1
#define MONO_BACKLIGHT_COLOR_1 { .h = 0, .s = 255 }
#endif
backlight_config g_config = {
.disable_when_usb_suspended = MONO_BACKLIGHT_DISABLE_WHEN_USB_SUSPENDED,
.disable_after_timeout = MONO_BACKLIGHT_DISABLE_AFTER_TIMEOUT,
.brightness = MONO_BACKLIGHT_BRIGHTNESS,
.effect = MONO_BACKLIGHT_EFFECT,
.effect_speed = MONO_BACKLIGHT_EFFECT_SPEED,
.color_1 = MONO_BACKLIGHT_COLOR_1,
};
bool g_suspend_state = false;
uint8_t g_indicator_state = 0;
// Global tick at 20 Hz
uint32_t g_tick = 0;
// Ticks since any key was last hit.
uint32_t g_any_key_hit = 0;
void backlight_init_drivers(void)
{
// Initialize I2C
i2c_init();
IS31FL3736_init( ISSI_ADDR_DEFAULT );
for ( uint8_t index = 0; index < 96; index++ ) {
IS31FL3736_mono_set_led_control_register( index, true );
}
IS31FL3736_update_led_control_registers( ISSI_ADDR_DEFAULT, 0x00 );
}
void backlight_set_key_hit(uint8_t row, uint8_t column)
{
g_any_key_hit = 0;
}
// This is (F_CPU/1024) / 20 Hz
// = 15625 Hz / 20 Hz
// = 781
#define TIMER3_TOP 781
void backlight_timer_init(void)
{
static uint8_t backlight_timer_is_init = 0;
if ( backlight_timer_is_init ) {
return;
}
backlight_timer_is_init = 1;
// Timer 3 setup
TCCR3B = _BV(WGM32) | // CTC mode OCR3A as TOP
_BV(CS32) | _BV(CS30); // prescale by /1024
// Set TOP value
uint8_t sreg = SREG;
cli();
OCR3AH = (TIMER3_TOP >> 8) & 0xff;
OCR3AL = TIMER3_TOP & 0xff;
SREG = sreg;
}
void backlight_timer_enable(void)
{
TIMSK3 |= _BV(OCIE3A);
}
void backlight_timer_disable(void)
{
TIMSK3 &= ~_BV(OCIE3A);
}
void backlight_set_suspend_state(bool state)
{
g_suspend_state = state;
}
void backlight_set_indicator_state(uint8_t state)
{
g_indicator_state = state;
}
void backlight_set_brightness_all( uint8_t value )
{
IS31FL3736_mono_set_brightness_all( value );
}
void backlight_effect_all_off(void)
{
IS31FL3736_mono_set_brightness_all( 0 );
}
void backlight_effect_all_on(void)
{
IS31FL3736_mono_set_brightness_all( g_config.brightness );
}
void backlight_effect_raindrops(bool initialize)
{
// Change one LED every tick
uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % 96 : 255;
for ( int i=0; i<96; i++ )
{
// If initialize, all get set to random brightness
// If not, all but one will stay the same as before.
if ( initialize || i == led_to_change )
{
IS31FL3736_mono_set_brightness(i, rand() & 0xFF );
}
}
}
void backlight_effect_cycle_all(void)
{
uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
backlight_set_brightness_all( offset );
}
// This runs after another backlight effect and replaces
// colors already set
void backlight_effect_indicators(void)
{
#if defined(MONO_BACKLIGHT_WT75_A)
HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
RGB rgb = hsv_to_rgb( hsv );
// G8, H8, I8 -> (6*8+7) (7*8+7), (8*8+7)
IS31FL3736_mono_set_brightness(55, rgb.r);
IS31FL3736_mono_set_brightness(63, rgb.g);
IS31FL3736_mono_set_brightness(71, rgb.b);
#endif // MONO_BACKLIGHT_WT75_A
}
ISR(TIMER3_COMPA_vect)
{
// delay 1 second before driving LEDs or doing anything else
static uint8_t startup_tick = 0;
if ( startup_tick < 20 ) {
startup_tick++;
return;
}
g_tick++;
if ( g_any_key_hit < 0xFFFFFFFF )
{
g_any_key_hit++;
}
// Ideally we would also stop sending zeros to the LED driver PWM buffers
// while suspended and just do a software shutdown. This is a cheap hack for now.
bool suspend_backlight = ((g_suspend_state && g_config.disable_when_usb_suspended) ||
(g_config.disable_after_timeout > 0 && g_any_key_hit > g_config.disable_after_timeout * 60 * 20));
uint8_t effect = suspend_backlight ? 0 : g_config.effect;
// Keep track of the effect used last time,
// detect change in effect, so each effect can
// have an optional initialization.
static uint8_t effect_last = 255;
bool initialize = effect != effect_last;
effect_last = effect;
// this gets ticked at 20 Hz.
// each effect can opt to do calculations
// and/or request PWM buffer updates.
switch ( effect )
{
case 0:
backlight_effect_all_off();
break;
case 1:
backlight_effect_all_on();;
break;
case 2:
backlight_effect_raindrops(initialize);
break;
default:
backlight_effect_all_off();
break;
}
if ( ! suspend_backlight )
{
backlight_effect_indicators();
}
}
// Some helpers for setting/getting HSV
void _set_color( HS *color, uint8_t *data )
{
color->h = data[0];
color->s = data[1];
}
void _get_color( HS *color, uint8_t *data )
{
data[0] = color->h;
data[1] = color->s;
}
void backlight_config_set_value( uint8_t *data )
{
bool reinitialize = false;
uint8_t *value_id = &(data[0]);
uint8_t *value_data = &(data[1]);
switch ( *value_id )
{
case id_disable_when_usb_suspended:
{
g_config.disable_when_usb_suspended = (bool)*value_data;
break;
}
case id_disable_after_timeout:
{
g_config.disable_after_timeout = *value_data;
break;
}
case id_brightness:
{
g_config.brightness = *value_data;
break;
}
case id_effect:
{
g_config.effect = *value_data;
break;
}
case id_effect_speed:
{
g_config.effect_speed = *value_data;
break;
}
case id_color_1:
{
_set_color( &(g_config.color_1), value_data );
break;
}
}
if ( reinitialize )
{
backlight_init_drivers();
}
}
void backlight_config_get_value( uint8_t *data )
{
uint8_t *value_id = &(data[0]);
uint8_t *value_data = &(data[1]);
switch ( *value_id )
{
case id_disable_when_usb_suspended:
{
*value_data = ( g_config.disable_when_usb_suspended ? 1 : 0 );
break;
}
case id_disable_after_timeout:
{
*value_data = g_config.disable_after_timeout;
break;
}
case id_brightness:
{
*value_data = g_config.brightness;
break;
}
case id_effect:
{
*value_data = g_config.effect;
break;
}
case id_effect_speed:
{
*value_data = g_config.effect_speed;
break;
}
case id_color_1:
{
_get_color( &(g_config.color_1), value_data );
break;
}
}
}
void backlight_config_load(void)
{
eeprom_read_block( &g_config, ((void*)MONO_BACKLIGHT_CONFIG_EEPROM_ADDR), sizeof(backlight_config) );
}
void backlight_config_save(void)
{
eeprom_update_block( &g_config, ((void*)MONO_BACKLIGHT_CONFIG_EEPROM_ADDR), sizeof(backlight_config) );
}
void backlight_update_pwm_buffers(void)
{
IS31FL3736_update_pwm_buffers(ISSI_ADDR_DEFAULT,0x00);
}
bool process_record_backlight(uint16_t keycode, keyrecord_t *record)
{
// Record keypresses for backlight effects
if ( record->event.pressed )
{
backlight_set_key_hit( record->event.key.row, record->event.key.col );
}
switch(keycode)
{
case BR_INC:
if (record->event.pressed)
{
backlight_brightness_increase();
}
return false;
break;
case BR_DEC:
if (record->event.pressed)
{
backlight_brightness_decrease();
}
return false;
break;
case EF_INC:
if (record->event.pressed)
{
backlight_effect_increase();
}
return false;
break;
case EF_DEC:
if (record->event.pressed)
{
backlight_effect_decrease();
}
return false;
break;
case ES_INC:
if (record->event.pressed)
{
backlight_effect_speed_increase();
}
return false;
break;
case ES_DEC:
if (record->event.pressed)
{
backlight_effect_speed_decrease();
}
return false;
break;
}
return true;
}
// Deals with the messy details of incrementing an integer
uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max )
{
int16_t new_value = value;
new_value += step;
return MIN( MAX( new_value, min ), max );
}
uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max )
{
int16_t new_value = value;
new_value -= step;
return MIN( MAX( new_value, min ), max );
}
void backlight_effect_increase(void)
{
g_config.effect = increment( g_config.effect, 1, 0, BACKLIGHT_EFFECT_MAX );
backlight_config_save();
}
void backlight_effect_decrease(void)
{
g_config.effect = decrement( g_config.effect, 1, 0, BACKLIGHT_EFFECT_MAX );
backlight_config_save();
}
void backlight_effect_speed_increase(void)
{
g_config.effect_speed = increment( g_config.effect_speed, 1, 0, 3 );
backlight_config_save();
}
void backlight_effect_speed_decrease(void)
{
g_config.effect_speed = decrement( g_config.effect_speed, 1, 0, 3 );
backlight_config_save();
}
void backlight_brightness_increase(void)
{
g_config.brightness = increment( g_config.brightness, 8, 0, 255 );
backlight_config_save();
}
void backlight_brightness_decrease(void)
{
g_config.brightness = decrement( g_config.brightness, 8, 0, 255 );
backlight_config_save();
}