qmk_sweep_skeletyl/users/dshields/dshields.h

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#pragma once
// one-shot layer keys
#define OSL_RSE OSL(RSE)
#define OSL_LWR OSL(LWR)
#define OSL_FUN OSL(FUN)
// one-shot modifier keys
#define OSMLCTL OSM(MOD_LCTL)
#define OSMRCTL OSM(MOD_RCTL)
#define OSMLALT OSM(MOD_LALT)
#define OSMRALT OSM(MOD_RALT)
#define OSMLSFT OSM(MOD_LSFT)
#define OSMRSFT OSM(MOD_RSFT)
// mod-tap keys
#define MT_SPC SFT_T(KC_SPC)
#define MT_BSPC SFT_T(KC_BSPC)
#define MT_ESC LGUI_T(KC_ESC)
#define MT_A LGUI_T(KC_A)
#define MT_S LALT_T(KC_S)
#define MT_D LSFT_T(KC_D)
#define MT_F LCTL_T(KC_F)
#define MT_J RCTL_T(KC_J)
#define MT_K RSFT_T(KC_K)
#define MT_L RALT_T(KC_L)
#define MT_SCLN RGUI_T(KC_SCLN)
// layer-tap keys
#if defined KEYBOARD_planck_light \
|| defined KEYBOARD_planck_rev3 \
|| defined KEYBOARD_planck_rev6 \
|| defined KEYBOARD_keyboardio_atreus
#define LT_G LT(LWR, KC_G)
#define LT_H LT(RSE, KC_H)
#elif defined KEYBOARD_keyboardio_model01
#define LT_G LT(FUN, KC_G)
#define LT_H LT(FUN, KC_H)
#else
#define LT_G KC_G
#define LT_H KC_H
#endif
// LED/RGB controls
#if defined KEYBOARD_planck_light
#define LGT_TOG RGB_TOG
#define LGT_MOD RGB_MOD
#define LGT_BRT _______
#define LGT_INC RGB_HUI
#define LGT_DEC RGB_HUD
#elif defined KEYBOARD_planck_rev3
#define LGT_TOG BL_TOGG
#define LGT_MOD BL_STEP
#define LGT_BRT BL_BRTG
#define LGT_INC BL_INC
#define LGT_DEC BL_DEC
#else
#define LGT_TOG _______
#define LGT_MOD _______
#define LGT_BRT _______
#define LGT_INC _______
#define LGT_DEC _______
#endif
enum layers { DEF, LWR, RSE, FUN };