2022-07-09 00:33:03 +02:00
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/* Copyright 2022 Jose Pablo Ramirez <jp.ramangulo@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 3
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/* Keyboard Matrix Assignments */
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// clang-format off
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#define DIRECT_PINS { \
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{ NO_PIN, NO_PIN, GP0 }, \
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{ GP1, GP2, GP3 }, \
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{ GP4, GP5, GP6 }, \
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{ GP7, GP8, GP9 }, \
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{ GP10, GP11, GP12 } \
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}
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// clang-format on
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/* OLED SPI Defines */
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#define OLED_DISPLAY_128X64
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#define OLED_IC OLED_IC_SH1106
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/* OLED SPI Pins */
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#define OLED_DC_PIN GP24
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#define OLED_CS_PIN GP22
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#define OLED_RST_PIN GP23
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/* Shift OLED columns by 2 pixels */
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#define OLED_COLUMN_OFFSET 2
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/* Divisor for OLED */
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#define OLED_SPI_DIVISOR 4
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/* ChibiOS SPI definitions */
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#define SPI_DRIVER SPID1
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#define SPI_SCK_PIN GP26
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#define SPI_MOSI_PIN GP27
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#define SPI_MISO_PIN GP28
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/* Encoders */
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#define ENCODERS_PAD_A { GP18 }
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#define ENCODERS_PAD_B { GP17 }
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#define DEBOUNCE 5
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/* Bootmagic lite */
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2022-07-23 00:28:51 +02:00
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/* (Press the key bellow the encoder button while plugging the keyboard to enter the bootloader and clear flash) */
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#define BOOTMAGIC_LITE_ROW 1
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2022-07-09 00:33:03 +02:00
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#define BOOTMAGIC_LITE_COLUMN 2
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/* Double tap the side button to enter bootloader */
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#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET
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#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_LED GP13
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#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_TIMEOUT 500U
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/* Audio (Unsupported for now)*/
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// #define AUDIO_PIN GP16
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// #define SPEAKER_SHUTDOWN GP14
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#ifdef RGB_MATRIX_ENABLE
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/* RGB Defines */
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# define RGB_DI_PIN GP19
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# define DRIVER_LED_TOTAL 12
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# define RGBLED_NUM 12
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/* Enable Framebuffer and keypress effects */
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_KEYPRESSES
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# define ENABLE_RGB_MATRIX_ALPHAS_MODS
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# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_BREATHING
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# define ENABLE_RGB_MATRIX_BAND_SAT
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# define ENABLE_RGB_MATRIX_BAND_VAL
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_DUAL_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define ENABLE_RGB_MATRIX_RAINDROPS
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# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_PIXEL_RAIN
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# define ENABLE_RGB_MATRIX_PIXEL_FLOW
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# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define ENABLE_RGB_MATRIX_SPLASH
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# define ENABLE_RGB_MATRIX_MULTISPLASH
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# define ENABLE_RGB_MATRIX_SOLID_SPLASH
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# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#endif
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