[Keyboard] Add system76/launch_1 keyboard (#15395)
* WIP: virgo keyboard
* Finish layout
* Enable debugging and format
* Debug keypresses
* Add function layer
* Fix whitespace
* Fix some more whitespace
* Add Jeremy's map
* Add left split ortho 2U board
* Enabled extrakeys for volume & media control
* More work on split ortho 2U...
...but still not complete
* Finish default layout
* Fix many issues by renaming the keyboard
* Add right half as a keyboard
* Update config for right side
* WIP: Add split ortho 2U board
* WIP: Correct rules & config
* More work on split ortho
* More work on split ortho 2u
* Nearing completion on split ortho
* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.
* Add uglydense keyboard
* Rename directory for uglydense
* Swap right Fn and right ctrl keys
* Add jeremy's layout
* Add ian layout
* Add reset key, which is very useful for flashing.
* Add Levi's layout
* Update Levi's layout
* Fix Levi's Layout
* Fix Levi's layout again
* Add a README with some basic information
* Add keymap customization info to uglydense readme
* Make the readme make a little more sense.
* Make John a layout with left fn and left super swapped
* Update John's layout
* Add Carl's layout
* Add Sean's layout
* Add reset keys to all layouts
* Swap LALT & LGUI on default layout
* shpurk keyboard: initial commit
* Add nathaniel & shpurk layouts
* Update instructions to include necesarry dependencies
* Add Lrrr keyboard, ruler of Omicron Persei 8
* Update README for Lrrr
* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6
* Swap RCTL & RALT
* Un-swap RCTL and RALT, making RCTL closer to right thumb
* Add printscreen to my layout
* Rename lrrr to Launch, enbiggen L-Shift to 2U
* Add layout files for Launch
* Rename launch to launch_1
* Add levi layout for ortho_split_2u
* Update carl keymap
* Add launch testboard
* Implement keyboard keycode reading using raw hid
* Enable dynamic keymap
* Add config support to launch_1
* Implement probe command, make logical key names match configurator
* Update logical key names again
* Add layout generator for keyboard configurator
* Add board name and version
* Add board name and version to test board
* Fix issues with compiling board and version commands
* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2
* Generate layouts for other launch prototypes
* Fix launch_alpha_1 logical names
* Add launch_beta_1
* Fix building production hex file with atmel-dfu bootloader
* Limit backlight brightness
* USB mux handling
* Allow repeat start
* Do USB MUX init before bootmagic
* Fixes for mux init
* Fix register write size for programmable function control
* Ensure bit shifts are correct
* Improve documentation
* Fix when i2c read ack condition happens
* Fix extra start in i2c_set
* Add ISP instructions
* Add fuse information
* Refactor
* Add RGB matrix support
* Fix RGB matrix
* Update Jeremy layout
* Enable audio controls
* Update Jeremy layout
* Ensure that n-key rollover is used
* Port changes to other launch boards
* Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
* Set default RGB mode, hue, and saturation
* Reduce AVR clock to 8MHz
* Update launch_beta_1 with new USB ID
* Update default LED mode
* Set default hue
* Disable RGB while suspended
* Add led value and color commands
* Add max value to CMD_LED_GET_VALUE
* Do not save custom mode to eeprom
* Add reset to bootloader command for Launch keyboard
* Rename launch_beta_1 to launch_1
* Enable LTO when compiling for launch_1
* Allow setting individual LED's
* Convert tabs to spaces
* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function
* Reduce brightness of rainbow backdrop in unlock pattern
* Add hid commands for setting led matrix mode
This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.
* Fix `CMD_LED_GET_MODE`
* Add Levi's Launch layout
* Fix layer mistake in Levi's Launch layout
* Add matrix command
* Define default RGB matrix speed
* Add active_keys effect
* Move definition of RGB modes inside ifdef testing for custom RGB modes
* RGB parameters per layer
* fix: Call `system76_ec_rgb_layer` after setting mode
* Include layer 3 and 4 in default layout for launch_1
I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.
`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```
Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.
* Use EEPROM to store RGB parameters
* Add layer 2 and 3 to other keymaps
* Add LED_SAVE command
* Use eeprom_update_block to improve performance
* Revert "Configuration values for starting HSV and speed (#7740)"
This reverts commit de1f60fd370b4769336b8a707ee12657aee46412.
* Update launch_1 rules.mk for changes in Qmk
* WIP keycodes matching EC behavior
* Modify default layout to match design
* Apply updates to jeremy layout
* Improvements to RGB keycodes
* system76_ec: Add mode to disable layer backlight
* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout
* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"
This reverts commit f71c5e7ac3cecbbb1a1f8934db1f329407fef041.
* Fix building bootloader
* Workaround for upstream orientation
* Custom USB IDs for USB hubs, disable USB hub feature controller
* Set USB mux orientation in a loop for one second
* Set mux orientation 100 times with 10 ms delay
* Update Jeremy's keymap
* Update Levi's Launch keymap
* Update flashing instructions and rewrite layout design instructions
* Update README.md
* Add a system76_ec command to disable input events
For testing purposes.
* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3
- Migrate system76/launch_1 from 0.7.103:
- Explicitly enable used RGB matrix effects
- Initialize flags field of `rgb_config_t` union/struct
- Account for header and source file location changes
- Update AVR platform makefile with Atmel DFU bootloader option
- Update ATmega32U4 bootloader to latest from Microchip
- Format C sources with ClangFormat
- Format Markdown text with Prettier
* Remove System76 pre-release or test keyboards and keymaps
* Add licensing and replace guards in headers for system76/launch_1
* Remove options impact for system76/launch_1
* Revert AVR platform changes for `atmel-dfu` bootloader
* Update system76/launch_1 README
* Add system76/launch_1 information JSON file
* Replace `util/delay.h` timing abstractions in system76/launch_1
* Use I2C QMK abstractions in system76/launch_1
* Fully revert AVR platform changes for `atmel-dfu` bootloader
* Move `layouts.sh` into `keyboards/system76`
* Implement GitHub PR suggestions for system76/launch_1
* Make additional system76/launch_1 updates
* Implement minor system76/launch_1 change requests
* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1
* Remove the RESET HID command from system76/launch_1
* Reorder `process_record_user` in system76/launch_1
* Add `post_rules.mk` to system76/launch_1
* Fix overlapping key in sytem76/launch_1
2022-01-11 02:39:10 +01:00
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/*
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* Copyright (C) 2021 System76
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* Copyright (C) 2021 Jimmy Cassis <KernelOops@outlook.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <string.h>
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#include "dynamic_keymap.h"
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#include "raw_hid.h"
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#include "rgb_matrix.h"
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#include "version.h"
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enum Command {
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CMD_PROBE = 1, // Probe for System76 EC protocol
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CMD_BOARD = 2, // Read board string
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CMD_VERSION = 3, // Read version string
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CMD_RESET = 6, // Reset to bootloader
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CMD_KEYMAP_GET = 9, // Get keyboard map index
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CMD_KEYMAP_SET = 10, // Set keyboard map index
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CMD_LED_GET_VALUE = 11, // Get LED value by index
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CMD_LED_SET_VALUE = 12, // Set LED value by index
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CMD_LED_GET_COLOR = 13, // Get LED color by index
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CMD_LED_SET_COLOR = 14, // Set LED color by index
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CMD_LED_GET_MODE = 15, // Get LED matrix mode and speed
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CMD_LED_SET_MODE = 16, // Set LED matrix mode and speed
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CMD_MATRIX_GET = 17, // Get currently pressed keys
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CMD_LED_SAVE = 18, // Save LED settings to ROM
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CMD_SET_NO_INPUT = 19, // Enable/disable no input mode
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};
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bool input_disabled = false;
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#define CMD_LED_INDEX_ALL 0xFF
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static bool keymap_get(uint8_t layer, uint8_t output, uint8_t input, uint16_t *value) {
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if (layer < dynamic_keymap_get_layer_count()) {
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if (output < MATRIX_ROWS) {
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if (input < MATRIX_COLS) {
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*value = dynamic_keymap_get_keycode(layer, output, input);
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return true;
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}
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}
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}
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return false;
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}
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static bool keymap_set(uint8_t layer, uint8_t output, uint8_t input, uint16_t value) {
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if (layer < dynamic_keymap_get_layer_count()) {
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if (output < MATRIX_ROWS) {
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if (input < MATRIX_COLS) {
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dynamic_keymap_set_keycode(layer, output, input, value);
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return true;
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}
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}
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}
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return false;
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}
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static bool bootloader_reset = false;
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static bool bootloader_unlocked = false;
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void system76_ec_unlock(void) {
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#ifdef RGB_MATRIX_CUSTOM_KB
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rgb_matrix_mode_noeeprom(RGB_MATRIX_CUSTOM_unlocked);
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#endif
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#ifdef SYSTEM76_EC
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bootloader_unlocked = true;
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#endif
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}
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bool system76_ec_is_unlocked(void) { return bootloader_unlocked; }
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#ifdef RGB_MATRIX_CUSTOM_KB
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enum Mode {
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MODE_SOLID_COLOR = 0,
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MODE_PER_KEY,
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2022-08-15 01:54:25 +02:00
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#ifndef DISABLE_RGB_MATRIX_ANIMATIONS
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[Keyboard] Add system76/launch_1 keyboard (#15395)
* WIP: virgo keyboard
* Finish layout
* Enable debugging and format
* Debug keypresses
* Add function layer
* Fix whitespace
* Fix some more whitespace
* Add Jeremy's map
* Add left split ortho 2U board
* Enabled extrakeys for volume & media control
* More work on split ortho 2U...
...but still not complete
* Finish default layout
* Fix many issues by renaming the keyboard
* Add right half as a keyboard
* Update config for right side
* WIP: Add split ortho 2U board
* WIP: Correct rules & config
* More work on split ortho
* More work on split ortho 2u
* Nearing completion on split ortho
* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.
* Add uglydense keyboard
* Rename directory for uglydense
* Swap right Fn and right ctrl keys
* Add jeremy's layout
* Add ian layout
* Add reset key, which is very useful for flashing.
* Add Levi's layout
* Update Levi's layout
* Fix Levi's Layout
* Fix Levi's layout again
* Add a README with some basic information
* Add keymap customization info to uglydense readme
* Make the readme make a little more sense.
* Make John a layout with left fn and left super swapped
* Update John's layout
* Add Carl's layout
* Add Sean's layout
* Add reset keys to all layouts
* Swap LALT & LGUI on default layout
* shpurk keyboard: initial commit
* Add nathaniel & shpurk layouts
* Update instructions to include necesarry dependencies
* Add Lrrr keyboard, ruler of Omicron Persei 8
* Update README for Lrrr
* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6
* Swap RCTL & RALT
* Un-swap RCTL and RALT, making RCTL closer to right thumb
* Add printscreen to my layout
* Rename lrrr to Launch, enbiggen L-Shift to 2U
* Add layout files for Launch
* Rename launch to launch_1
* Add levi layout for ortho_split_2u
* Update carl keymap
* Add launch testboard
* Implement keyboard keycode reading using raw hid
* Enable dynamic keymap
* Add config support to launch_1
* Implement probe command, make logical key names match configurator
* Update logical key names again
* Add layout generator for keyboard configurator
* Add board name and version
* Add board name and version to test board
* Fix issues with compiling board and version commands
* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2
* Generate layouts for other launch prototypes
* Fix launch_alpha_1 logical names
* Add launch_beta_1
* Fix building production hex file with atmel-dfu bootloader
* Limit backlight brightness
* USB mux handling
* Allow repeat start
* Do USB MUX init before bootmagic
* Fixes for mux init
* Fix register write size for programmable function control
* Ensure bit shifts are correct
* Improve documentation
* Fix when i2c read ack condition happens
* Fix extra start in i2c_set
* Add ISP instructions
* Add fuse information
* Refactor
* Add RGB matrix support
* Fix RGB matrix
* Update Jeremy layout
* Enable audio controls
* Update Jeremy layout
* Ensure that n-key rollover is used
* Port changes to other launch boards
* Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
* Set default RGB mode, hue, and saturation
* Reduce AVR clock to 8MHz
* Update launch_beta_1 with new USB ID
* Update default LED mode
* Set default hue
* Disable RGB while suspended
* Add led value and color commands
* Add max value to CMD_LED_GET_VALUE
* Do not save custom mode to eeprom
* Add reset to bootloader command for Launch keyboard
* Rename launch_beta_1 to launch_1
* Enable LTO when compiling for launch_1
* Allow setting individual LED's
* Convert tabs to spaces
* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function
* Reduce brightness of rainbow backdrop in unlock pattern
* Add hid commands for setting led matrix mode
This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.
* Fix `CMD_LED_GET_MODE`
* Add Levi's Launch layout
* Fix layer mistake in Levi's Launch layout
* Add matrix command
* Define default RGB matrix speed
* Add active_keys effect
* Move definition of RGB modes inside ifdef testing for custom RGB modes
* RGB parameters per layer
* fix: Call `system76_ec_rgb_layer` after setting mode
* Include layer 3 and 4 in default layout for launch_1
I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.
`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```
Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.
* Use EEPROM to store RGB parameters
* Add layer 2 and 3 to other keymaps
* Add LED_SAVE command
* Use eeprom_update_block to improve performance
* Revert "Configuration values for starting HSV and speed (#7740)"
This reverts commit de1f60fd370b4769336b8a707ee12657aee46412.
* Update launch_1 rules.mk for changes in Qmk
* WIP keycodes matching EC behavior
* Modify default layout to match design
* Apply updates to jeremy layout
* Improvements to RGB keycodes
* system76_ec: Add mode to disable layer backlight
* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout
* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"
This reverts commit f71c5e7ac3cecbbb1a1f8934db1f329407fef041.
* Fix building bootloader
* Workaround for upstream orientation
* Custom USB IDs for USB hubs, disable USB hub feature controller
* Set USB mux orientation in a loop for one second
* Set mux orientation 100 times with 10 ms delay
* Update Jeremy's keymap
* Update Levi's Launch keymap
* Update flashing instructions and rewrite layout design instructions
* Update README.md
* Add a system76_ec command to disable input events
For testing purposes.
* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3
- Migrate system76/launch_1 from 0.7.103:
- Explicitly enable used RGB matrix effects
- Initialize flags field of `rgb_config_t` union/struct
- Account for header and source file location changes
- Update AVR platform makefile with Atmel DFU bootloader option
- Update ATmega32U4 bootloader to latest from Microchip
- Format C sources with ClangFormat
- Format Markdown text with Prettier
* Remove System76 pre-release or test keyboards and keymaps
* Add licensing and replace guards in headers for system76/launch_1
* Remove options impact for system76/launch_1
* Revert AVR platform changes for `atmel-dfu` bootloader
* Update system76/launch_1 README
* Add system76/launch_1 information JSON file
* Replace `util/delay.h` timing abstractions in system76/launch_1
* Use I2C QMK abstractions in system76/launch_1
* Fully revert AVR platform changes for `atmel-dfu` bootloader
* Move `layouts.sh` into `keyboards/system76`
* Implement GitHub PR suggestions for system76/launch_1
* Make additional system76/launch_1 updates
* Implement minor system76/launch_1 change requests
* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1
* Remove the RESET HID command from system76/launch_1
* Reorder `process_record_user` in system76/launch_1
* Add `post_rules.mk` to system76/launch_1
* Fix overlapping key in sytem76/launch_1
2022-01-11 02:39:10 +01:00
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MODE_CYCLE_ALL,
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MODE_CYCLE_LEFT_RIGHT,
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MODE_CYCLE_UP_DOWN,
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MODE_CYCLE_OUT_IN,
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MODE_CYCLE_OUT_IN_DUAL,
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MODE_RAINBOW_MOVING_CHEVRON,
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MODE_CYCLE_PINWHEEL,
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MODE_CYCLE_SPIRAL,
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MODE_RAINDROPS,
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MODE_SPLASH,
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MODE_MULTISPLASH,
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2022-08-15 01:54:25 +02:00
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#endif // DISABLE_RGB_MATRIX_ANIMATIONS
|
[Keyboard] Add system76/launch_1 keyboard (#15395)
* WIP: virgo keyboard
* Finish layout
* Enable debugging and format
* Debug keypresses
* Add function layer
* Fix whitespace
* Fix some more whitespace
* Add Jeremy's map
* Add left split ortho 2U board
* Enabled extrakeys for volume & media control
* More work on split ortho 2U...
...but still not complete
* Finish default layout
* Fix many issues by renaming the keyboard
* Add right half as a keyboard
* Update config for right side
* WIP: Add split ortho 2U board
* WIP: Correct rules & config
* More work on split ortho
* More work on split ortho 2u
* Nearing completion on split ortho
* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.
* Add uglydense keyboard
* Rename directory for uglydense
* Swap right Fn and right ctrl keys
* Add jeremy's layout
* Add ian layout
* Add reset key, which is very useful for flashing.
* Add Levi's layout
* Update Levi's layout
* Fix Levi's Layout
* Fix Levi's layout again
* Add a README with some basic information
* Add keymap customization info to uglydense readme
* Make the readme make a little more sense.
* Make John a layout with left fn and left super swapped
* Update John's layout
* Add Carl's layout
* Add Sean's layout
* Add reset keys to all layouts
* Swap LALT & LGUI on default layout
* shpurk keyboard: initial commit
* Add nathaniel & shpurk layouts
* Update instructions to include necesarry dependencies
* Add Lrrr keyboard, ruler of Omicron Persei 8
* Update README for Lrrr
* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6
* Swap RCTL & RALT
* Un-swap RCTL and RALT, making RCTL closer to right thumb
* Add printscreen to my layout
* Rename lrrr to Launch, enbiggen L-Shift to 2U
* Add layout files for Launch
* Rename launch to launch_1
* Add levi layout for ortho_split_2u
* Update carl keymap
* Add launch testboard
* Implement keyboard keycode reading using raw hid
* Enable dynamic keymap
* Add config support to launch_1
* Implement probe command, make logical key names match configurator
* Update logical key names again
* Add layout generator for keyboard configurator
* Add board name and version
* Add board name and version to test board
* Fix issues with compiling board and version commands
* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2
* Generate layouts for other launch prototypes
* Fix launch_alpha_1 logical names
* Add launch_beta_1
* Fix building production hex file with atmel-dfu bootloader
* Limit backlight brightness
* USB mux handling
* Allow repeat start
* Do USB MUX init before bootmagic
* Fixes for mux init
* Fix register write size for programmable function control
* Ensure bit shifts are correct
* Improve documentation
* Fix when i2c read ack condition happens
* Fix extra start in i2c_set
* Add ISP instructions
* Add fuse information
* Refactor
* Add RGB matrix support
* Fix RGB matrix
* Update Jeremy layout
* Enable audio controls
* Update Jeremy layout
* Ensure that n-key rollover is used
* Port changes to other launch boards
* Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
* Set default RGB mode, hue, and saturation
* Reduce AVR clock to 8MHz
* Update launch_beta_1 with new USB ID
* Update default LED mode
* Set default hue
* Disable RGB while suspended
* Add led value and color commands
* Add max value to CMD_LED_GET_VALUE
* Do not save custom mode to eeprom
* Add reset to bootloader command for Launch keyboard
* Rename launch_beta_1 to launch_1
* Enable LTO when compiling for launch_1
* Allow setting individual LED's
* Convert tabs to spaces
* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function
* Reduce brightness of rainbow backdrop in unlock pattern
* Add hid commands for setting led matrix mode
This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.
* Fix `CMD_LED_GET_MODE`
* Add Levi's Launch layout
* Fix layer mistake in Levi's Launch layout
* Add matrix command
* Define default RGB matrix speed
* Add active_keys effect
* Move definition of RGB modes inside ifdef testing for custom RGB modes
* RGB parameters per layer
* fix: Call `system76_ec_rgb_layer` after setting mode
* Include layer 3 and 4 in default layout for launch_1
I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.
`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```
Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.
* Use EEPROM to store RGB parameters
* Add layer 2 and 3 to other keymaps
* Add LED_SAVE command
* Use eeprom_update_block to improve performance
* Revert "Configuration values for starting HSV and speed (#7740)"
This reverts commit de1f60fd370b4769336b8a707ee12657aee46412.
* Update launch_1 rules.mk for changes in Qmk
* WIP keycodes matching EC behavior
* Modify default layout to match design
* Apply updates to jeremy layout
* Improvements to RGB keycodes
* system76_ec: Add mode to disable layer backlight
* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout
* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"
This reverts commit f71c5e7ac3cecbbb1a1f8934db1f329407fef041.
* Fix building bootloader
* Workaround for upstream orientation
* Custom USB IDs for USB hubs, disable USB hub feature controller
* Set USB mux orientation in a loop for one second
* Set mux orientation 100 times with 10 ms delay
* Update Jeremy's keymap
* Update Levi's Launch keymap
* Update flashing instructions and rewrite layout design instructions
* Update README.md
* Add a system76_ec command to disable input events
For testing purposes.
* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3
- Migrate system76/launch_1 from 0.7.103:
- Explicitly enable used RGB matrix effects
- Initialize flags field of `rgb_config_t` union/struct
- Account for header and source file location changes
- Update AVR platform makefile with Atmel DFU bootloader option
- Update ATmega32U4 bootloader to latest from Microchip
- Format C sources with ClangFormat
- Format Markdown text with Prettier
* Remove System76 pre-release or test keyboards and keymaps
* Add licensing and replace guards in headers for system76/launch_1
* Remove options impact for system76/launch_1
* Revert AVR platform changes for `atmel-dfu` bootloader
* Update system76/launch_1 README
* Add system76/launch_1 information JSON file
* Replace `util/delay.h` timing abstractions in system76/launch_1
* Use I2C QMK abstractions in system76/launch_1
* Fully revert AVR platform changes for `atmel-dfu` bootloader
* Move `layouts.sh` into `keyboards/system76`
* Implement GitHub PR suggestions for system76/launch_1
* Make additional system76/launch_1 updates
* Implement minor system76/launch_1 change requests
* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1
* Remove the RESET HID command from system76/launch_1
* Reorder `process_record_user` in system76/launch_1
* Add `post_rules.mk` to system76/launch_1
* Fix overlapping key in sytem76/launch_1
2022-01-11 02:39:10 +01:00
|
|
|
MODE_ACTIVE_KEYS,
|
|
|
|
MODE_DISABLED,
|
|
|
|
MODE_LAST,
|
|
|
|
};
|
|
|
|
|
|
|
|
// clang-format off
|
|
|
|
static enum rgb_matrix_effects mode_map[] = {
|
|
|
|
RGB_MATRIX_SOLID_COLOR,
|
|
|
|
RGB_MATRIX_CUSTOM_raw_rgb,
|
2022-08-15 01:54:25 +02:00
|
|
|
#ifndef DISABLE_RGB_MATRIX_ANIMATIONS
|
[Keyboard] Add system76/launch_1 keyboard (#15395)
* WIP: virgo keyboard
* Finish layout
* Enable debugging and format
* Debug keypresses
* Add function layer
* Fix whitespace
* Fix some more whitespace
* Add Jeremy's map
* Add left split ortho 2U board
* Enabled extrakeys for volume & media control
* More work on split ortho 2U...
...but still not complete
* Finish default layout
* Fix many issues by renaming the keyboard
* Add right half as a keyboard
* Update config for right side
* WIP: Add split ortho 2U board
* WIP: Correct rules & config
* More work on split ortho
* More work on split ortho 2u
* Nearing completion on split ortho
* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.
* Add uglydense keyboard
* Rename directory for uglydense
* Swap right Fn and right ctrl keys
* Add jeremy's layout
* Add ian layout
* Add reset key, which is very useful for flashing.
* Add Levi's layout
* Update Levi's layout
* Fix Levi's Layout
* Fix Levi's layout again
* Add a README with some basic information
* Add keymap customization info to uglydense readme
* Make the readme make a little more sense.
* Make John a layout with left fn and left super swapped
* Update John's layout
* Add Carl's layout
* Add Sean's layout
* Add reset keys to all layouts
* Swap LALT & LGUI on default layout
* shpurk keyboard: initial commit
* Add nathaniel & shpurk layouts
* Update instructions to include necesarry dependencies
* Add Lrrr keyboard, ruler of Omicron Persei 8
* Update README for Lrrr
* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6
* Swap RCTL & RALT
* Un-swap RCTL and RALT, making RCTL closer to right thumb
* Add printscreen to my layout
* Rename lrrr to Launch, enbiggen L-Shift to 2U
* Add layout files for Launch
* Rename launch to launch_1
* Add levi layout for ortho_split_2u
* Update carl keymap
* Add launch testboard
* Implement keyboard keycode reading using raw hid
* Enable dynamic keymap
* Add config support to launch_1
* Implement probe command, make logical key names match configurator
* Update logical key names again
* Add layout generator for keyboard configurator
* Add board name and version
* Add board name and version to test board
* Fix issues with compiling board and version commands
* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2
* Generate layouts for other launch prototypes
* Fix launch_alpha_1 logical names
* Add launch_beta_1
* Fix building production hex file with atmel-dfu bootloader
* Limit backlight brightness
* USB mux handling
* Allow repeat start
* Do USB MUX init before bootmagic
* Fixes for mux init
* Fix register write size for programmable function control
* Ensure bit shifts are correct
* Improve documentation
* Fix when i2c read ack condition happens
* Fix extra start in i2c_set
* Add ISP instructions
* Add fuse information
* Refactor
* Add RGB matrix support
* Fix RGB matrix
* Update Jeremy layout
* Enable audio controls
* Update Jeremy layout
* Ensure that n-key rollover is used
* Port changes to other launch boards
* Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
* Set default RGB mode, hue, and saturation
* Reduce AVR clock to 8MHz
* Update launch_beta_1 with new USB ID
* Update default LED mode
* Set default hue
* Disable RGB while suspended
* Add led value and color commands
* Add max value to CMD_LED_GET_VALUE
* Do not save custom mode to eeprom
* Add reset to bootloader command for Launch keyboard
* Rename launch_beta_1 to launch_1
* Enable LTO when compiling for launch_1
* Allow setting individual LED's
* Convert tabs to spaces
* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function
* Reduce brightness of rainbow backdrop in unlock pattern
* Add hid commands for setting led matrix mode
This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.
* Fix `CMD_LED_GET_MODE`
* Add Levi's Launch layout
* Fix layer mistake in Levi's Launch layout
* Add matrix command
* Define default RGB matrix speed
* Add active_keys effect
* Move definition of RGB modes inside ifdef testing for custom RGB modes
* RGB parameters per layer
* fix: Call `system76_ec_rgb_layer` after setting mode
* Include layer 3 and 4 in default layout for launch_1
I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.
`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```
Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.
* Use EEPROM to store RGB parameters
* Add layer 2 and 3 to other keymaps
* Add LED_SAVE command
* Use eeprom_update_block to improve performance
* Revert "Configuration values for starting HSV and speed (#7740)"
This reverts commit de1f60fd370b4769336b8a707ee12657aee46412.
* Update launch_1 rules.mk for changes in Qmk
* WIP keycodes matching EC behavior
* Modify default layout to match design
* Apply updates to jeremy layout
* Improvements to RGB keycodes
* system76_ec: Add mode to disable layer backlight
* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout
* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"
This reverts commit f71c5e7ac3cecbbb1a1f8934db1f329407fef041.
* Fix building bootloader
* Workaround for upstream orientation
* Custom USB IDs for USB hubs, disable USB hub feature controller
* Set USB mux orientation in a loop for one second
* Set mux orientation 100 times with 10 ms delay
* Update Jeremy's keymap
* Update Levi's Launch keymap
* Update flashing instructions and rewrite layout design instructions
* Update README.md
* Add a system76_ec command to disable input events
For testing purposes.
* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3
- Migrate system76/launch_1 from 0.7.103:
- Explicitly enable used RGB matrix effects
- Initialize flags field of `rgb_config_t` union/struct
- Account for header and source file location changes
- Update AVR platform makefile with Atmel DFU bootloader option
- Update ATmega32U4 bootloader to latest from Microchip
- Format C sources with ClangFormat
- Format Markdown text with Prettier
* Remove System76 pre-release or test keyboards and keymaps
* Add licensing and replace guards in headers for system76/launch_1
* Remove options impact for system76/launch_1
* Revert AVR platform changes for `atmel-dfu` bootloader
* Update system76/launch_1 README
* Add system76/launch_1 information JSON file
* Replace `util/delay.h` timing abstractions in system76/launch_1
* Use I2C QMK abstractions in system76/launch_1
* Fully revert AVR platform changes for `atmel-dfu` bootloader
* Move `layouts.sh` into `keyboards/system76`
* Implement GitHub PR suggestions for system76/launch_1
* Make additional system76/launch_1 updates
* Implement minor system76/launch_1 change requests
* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1
* Remove the RESET HID command from system76/launch_1
* Reorder `process_record_user` in system76/launch_1
* Add `post_rules.mk` to system76/launch_1
* Fix overlapping key in sytem76/launch_1
2022-01-11 02:39:10 +01:00
|
|
|
RGB_MATRIX_CYCLE_ALL,
|
|
|
|
RGB_MATRIX_CYCLE_LEFT_RIGHT,
|
|
|
|
RGB_MATRIX_CYCLE_UP_DOWN,
|
|
|
|
RGB_MATRIX_CYCLE_OUT_IN,
|
|
|
|
RGB_MATRIX_CYCLE_OUT_IN_DUAL,
|
|
|
|
RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
|
|
|
|
RGB_MATRIX_CYCLE_PINWHEEL,
|
|
|
|
RGB_MATRIX_CYCLE_SPIRAL,
|
|
|
|
RGB_MATRIX_RAINDROPS,
|
|
|
|
RGB_MATRIX_SPLASH,
|
|
|
|
RGB_MATRIX_MULTISPLASH,
|
2022-08-15 01:54:25 +02:00
|
|
|
#endif // DISABLE_RGB_MATRIX_ANIMATIONS
|
[Keyboard] Add system76/launch_1 keyboard (#15395)
* WIP: virgo keyboard
* Finish layout
* Enable debugging and format
* Debug keypresses
* Add function layer
* Fix whitespace
* Fix some more whitespace
* Add Jeremy's map
* Add left split ortho 2U board
* Enabled extrakeys for volume & media control
* More work on split ortho 2U...
...but still not complete
* Finish default layout
* Fix many issues by renaming the keyboard
* Add right half as a keyboard
* Update config for right side
* WIP: Add split ortho 2U board
* WIP: Correct rules & config
* More work on split ortho
* More work on split ortho 2u
* Nearing completion on split ortho
* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.
* Add uglydense keyboard
* Rename directory for uglydense
* Swap right Fn and right ctrl keys
* Add jeremy's layout
* Add ian layout
* Add reset key, which is very useful for flashing.
* Add Levi's layout
* Update Levi's layout
* Fix Levi's Layout
* Fix Levi's layout again
* Add a README with some basic information
* Add keymap customization info to uglydense readme
* Make the readme make a little more sense.
* Make John a layout with left fn and left super swapped
* Update John's layout
* Add Carl's layout
* Add Sean's layout
* Add reset keys to all layouts
* Swap LALT & LGUI on default layout
* shpurk keyboard: initial commit
* Add nathaniel & shpurk layouts
* Update instructions to include necesarry dependencies
* Add Lrrr keyboard, ruler of Omicron Persei 8
* Update README for Lrrr
* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6
* Swap RCTL & RALT
* Un-swap RCTL and RALT, making RCTL closer to right thumb
* Add printscreen to my layout
* Rename lrrr to Launch, enbiggen L-Shift to 2U
* Add layout files for Launch
* Rename launch to launch_1
* Add levi layout for ortho_split_2u
* Update carl keymap
* Add launch testboard
* Implement keyboard keycode reading using raw hid
* Enable dynamic keymap
* Add config support to launch_1
* Implement probe command, make logical key names match configurator
* Update logical key names again
* Add layout generator for keyboard configurator
* Add board name and version
* Add board name and version to test board
* Fix issues with compiling board and version commands
* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2
* Generate layouts for other launch prototypes
* Fix launch_alpha_1 logical names
* Add launch_beta_1
* Fix building production hex file with atmel-dfu bootloader
* Limit backlight brightness
* USB mux handling
* Allow repeat start
* Do USB MUX init before bootmagic
* Fixes for mux init
* Fix register write size for programmable function control
* Ensure bit shifts are correct
* Improve documentation
* Fix when i2c read ack condition happens
* Fix extra start in i2c_set
* Add ISP instructions
* Add fuse information
* Refactor
* Add RGB matrix support
* Fix RGB matrix
* Update Jeremy layout
* Enable audio controls
* Update Jeremy layout
* Ensure that n-key rollover is used
* Port changes to other launch boards
* Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
* Set default RGB mode, hue, and saturation
* Reduce AVR clock to 8MHz
* Update launch_beta_1 with new USB ID
* Update default LED mode
* Set default hue
* Disable RGB while suspended
* Add led value and color commands
* Add max value to CMD_LED_GET_VALUE
* Do not save custom mode to eeprom
* Add reset to bootloader command for Launch keyboard
* Rename launch_beta_1 to launch_1
* Enable LTO when compiling for launch_1
* Allow setting individual LED's
* Convert tabs to spaces
* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function
* Reduce brightness of rainbow backdrop in unlock pattern
* Add hid commands for setting led matrix mode
This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.
* Fix `CMD_LED_GET_MODE`
* Add Levi's Launch layout
* Fix layer mistake in Levi's Launch layout
* Add matrix command
* Define default RGB matrix speed
* Add active_keys effect
* Move definition of RGB modes inside ifdef testing for custom RGB modes
* RGB parameters per layer
* fix: Call `system76_ec_rgb_layer` after setting mode
* Include layer 3 and 4 in default layout for launch_1
I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.
`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```
Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.
* Use EEPROM to store RGB parameters
* Add layer 2 and 3 to other keymaps
* Add LED_SAVE command
* Use eeprom_update_block to improve performance
* Revert "Configuration values for starting HSV and speed (#7740)"
This reverts commit de1f60fd370b4769336b8a707ee12657aee46412.
* Update launch_1 rules.mk for changes in Qmk
* WIP keycodes matching EC behavior
* Modify default layout to match design
* Apply updates to jeremy layout
* Improvements to RGB keycodes
* system76_ec: Add mode to disable layer backlight
* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout
* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"
This reverts commit f71c5e7ac3cecbbb1a1f8934db1f329407fef041.
* Fix building bootloader
* Workaround for upstream orientation
* Custom USB IDs for USB hubs, disable USB hub feature controller
* Set USB mux orientation in a loop for one second
* Set mux orientation 100 times with 10 ms delay
* Update Jeremy's keymap
* Update Levi's Launch keymap
* Update flashing instructions and rewrite layout design instructions
* Update README.md
* Add a system76_ec command to disable input events
For testing purposes.
* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3
- Migrate system76/launch_1 from 0.7.103:
- Explicitly enable used RGB matrix effects
- Initialize flags field of `rgb_config_t` union/struct
- Account for header and source file location changes
- Update AVR platform makefile with Atmel DFU bootloader option
- Update ATmega32U4 bootloader to latest from Microchip
- Format C sources with ClangFormat
- Format Markdown text with Prettier
* Remove System76 pre-release or test keyboards and keymaps
* Add licensing and replace guards in headers for system76/launch_1
* Remove options impact for system76/launch_1
* Revert AVR platform changes for `atmel-dfu` bootloader
* Update system76/launch_1 README
* Add system76/launch_1 information JSON file
* Replace `util/delay.h` timing abstractions in system76/launch_1
* Use I2C QMK abstractions in system76/launch_1
* Fully revert AVR platform changes for `atmel-dfu` bootloader
* Move `layouts.sh` into `keyboards/system76`
* Implement GitHub PR suggestions for system76/launch_1
* Make additional system76/launch_1 updates
* Implement minor system76/launch_1 change requests
* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1
* Remove the RESET HID command from system76/launch_1
* Reorder `process_record_user` in system76/launch_1
* Add `post_rules.mk` to system76/launch_1
* Fix overlapping key in sytem76/launch_1
2022-01-11 02:39:10 +01:00
|
|
|
RGB_MATRIX_CUSTOM_active_keys,
|
|
|
|
RGB_MATRIX_NONE,
|
|
|
|
};
|
|
|
|
// clang-format on
|
|
|
|
|
|
|
|
_Static_assert(sizeof(mode_map) == MODE_LAST, "mode_map_length");
|
|
|
|
|
|
|
|
RGB raw_rgb_data[DRIVER_LED_TOTAL];
|
|
|
|
|
|
|
|
// clang-format off
|
|
|
|
rgb_config_t layer_rgb[DYNAMIC_KEYMAP_LAYER_COUNT] = {
|
|
|
|
// Layer 0
|
|
|
|
{
|
|
|
|
.enable = 1,
|
|
|
|
.mode = RGB_MATRIX_STARTUP_MODE,
|
|
|
|
.hsv = {
|
|
|
|
.h = RGB_MATRIX_STARTUP_HUE,
|
|
|
|
.s = RGB_MATRIX_STARTUP_SAT,
|
|
|
|
.v = RGB_MATRIX_STARTUP_VAL,
|
|
|
|
},
|
|
|
|
.speed = RGB_MATRIX_STARTUP_SPD,
|
|
|
|
.flags = LED_FLAG_KEYLIGHT,
|
|
|
|
},
|
|
|
|
// Layer 1
|
|
|
|
{
|
|
|
|
.enable = 1,
|
|
|
|
.mode = RGB_MATRIX_CUSTOM_active_keys,
|
|
|
|
.hsv = {
|
|
|
|
.h = RGB_MATRIX_STARTUP_HUE,
|
|
|
|
.s = RGB_MATRIX_STARTUP_SAT,
|
|
|
|
.v = RGB_MATRIX_STARTUP_VAL,
|
|
|
|
},
|
|
|
|
.speed = RGB_MATRIX_STARTUP_SPD,
|
|
|
|
.flags = LED_FLAG_KEYLIGHT,
|
|
|
|
},
|
|
|
|
// Layer 2
|
|
|
|
{
|
|
|
|
.enable = 1,
|
|
|
|
.mode = RGB_MATRIX_CUSTOM_active_keys,
|
|
|
|
.hsv = {
|
|
|
|
.h = RGB_MATRIX_STARTUP_HUE,
|
|
|
|
.s = RGB_MATRIX_STARTUP_SAT,
|
|
|
|
.v = RGB_MATRIX_STARTUP_VAL,
|
|
|
|
},
|
|
|
|
.speed = RGB_MATRIX_STARTUP_SPD,
|
|
|
|
.flags = LED_FLAG_KEYLIGHT,
|
|
|
|
},
|
|
|
|
// Layer 3
|
|
|
|
{
|
|
|
|
.enable = 1,
|
|
|
|
.mode = RGB_MATRIX_CUSTOM_active_keys,
|
|
|
|
.hsv = {
|
|
|
|
.h = RGB_MATRIX_STARTUP_HUE,
|
|
|
|
.s = RGB_MATRIX_STARTUP_SAT,
|
|
|
|
.v = RGB_MATRIX_STARTUP_VAL,
|
|
|
|
},
|
|
|
|
.speed = RGB_MATRIX_STARTUP_SPD,
|
|
|
|
.flags = LED_FLAG_KEYLIGHT,
|
|
|
|
},
|
|
|
|
};
|
|
|
|
// clang-format on
|
|
|
|
|
|
|
|
// Read or write EEPROM data with checks for being inside System76 EC region.
|
|
|
|
static bool system76_ec_eeprom_op(void *buf, uint16_t size, uint16_t offset, bool write) {
|
|
|
|
uint16_t addr = SYSTEM76_EC_EEPROM_ADDR + offset;
|
|
|
|
uint16_t end = addr + size;
|
|
|
|
// Check for overflow and zero size
|
|
|
|
if ((end > addr) && (addr >= SYSTEM76_EC_EEPROM_ADDR) && (end <= (SYSTEM76_EC_EEPROM_ADDR + SYSTEM76_EC_EEPROM_SIZE))) {
|
|
|
|
if (write) {
|
|
|
|
eeprom_update_block((const void *)buf, (void *)addr, size);
|
|
|
|
} else {
|
|
|
|
eeprom_read_block((void *)buf, (const void *)addr, size);
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
} else {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Read or write EEPROM RGB parameters.
|
|
|
|
void system76_ec_rgb_eeprom(bool write) {
|
|
|
|
uint16_t layer_rgb_size = sizeof(layer_rgb);
|
|
|
|
system76_ec_eeprom_op((void *)layer_rgb, layer_rgb_size, 0, write);
|
|
|
|
system76_ec_eeprom_op((void *)raw_rgb_data, sizeof(raw_rgb_data), layer_rgb_size, write);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Update RGB parameters on layer change.
|
|
|
|
void system76_ec_rgb_layer(layer_state_t layer_state) {
|
|
|
|
if (!bootloader_unlocked) {
|
|
|
|
uint8_t layer = get_highest_layer(layer_state);
|
|
|
|
if (layer < DYNAMIC_KEYMAP_LAYER_COUNT) {
|
|
|
|
rgb_matrix_config = layer_rgb[layer];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif // RGB_MATRIX_CUSTOM_KB
|
|
|
|
|
|
|
|
void raw_hid_receive(uint8_t *data, uint8_t length) {
|
|
|
|
// Error response by default, set to success by commands
|
|
|
|
data[1] = 1;
|
|
|
|
|
|
|
|
switch (data[0]) {
|
|
|
|
case CMD_PROBE:
|
|
|
|
// Signature
|
|
|
|
data[2] = 0x76;
|
|
|
|
data[3] = 0xEC;
|
|
|
|
// Version
|
|
|
|
data[4] = 0x01;
|
|
|
|
data[1] = 0;
|
|
|
|
break;
|
|
|
|
case CMD_BOARD:
|
|
|
|
strncpy((char *)&data[2], QMK_KEYBOARD, length - 2);
|
|
|
|
data[1] = 0;
|
|
|
|
break;
|
|
|
|
case CMD_VERSION:
|
|
|
|
strncpy((char *)&data[2], QMK_VERSION, length - 2);
|
|
|
|
data[1] = 0;
|
|
|
|
break;
|
|
|
|
case CMD_RESET:
|
|
|
|
if (bootloader_unlocked) {
|
|
|
|
data[1] = 0;
|
|
|
|
bootloader_reset = true;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CMD_KEYMAP_GET: {
|
|
|
|
uint16_t value = 0;
|
|
|
|
if (keymap_get(data[2], data[3], data[4], &value)) {
|
|
|
|
data[5] = (uint8_t)value;
|
|
|
|
data[6] = (uint8_t)(value >> 8);
|
|
|
|
data[1] = 0;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
case CMD_KEYMAP_SET: {
|
|
|
|
uint16_t value = ((uint16_t)data[5]) | (((uint16_t)data[6]) << 8);
|
|
|
|
if (keymap_set(data[2], data[3], data[4], value)) {
|
|
|
|
data[1] = 0;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
#ifdef RGB_MATRIX_CUSTOM_KB
|
|
|
|
case CMD_LED_GET_VALUE:
|
|
|
|
if (!bootloader_unlocked) {
|
|
|
|
uint8_t index = data[2];
|
|
|
|
for (uint8_t layer = 0; layer < DYNAMIC_KEYMAP_LAYER_COUNT; layer++) {
|
|
|
|
if (index == (0xF0 | layer)) {
|
|
|
|
data[3] = layer_rgb[layer].hsv.v;
|
|
|
|
data[4] = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
|
|
|
|
data[1] = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CMD_LED_SET_VALUE:
|
|
|
|
if (!bootloader_unlocked) {
|
|
|
|
uint8_t index = data[2];
|
|
|
|
uint8_t value = data[3];
|
|
|
|
if (value >= RGB_MATRIX_MAXIMUM_BRIGHTNESS) {
|
|
|
|
value = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
|
|
|
|
}
|
|
|
|
for (uint8_t layer = 0; layer < DYNAMIC_KEYMAP_LAYER_COUNT; layer++) {
|
|
|
|
if (index == (0xF0 | layer)) {
|
|
|
|
layer_rgb[layer].hsv.v = value;
|
|
|
|
data[1] = 0;
|
|
|
|
system76_ec_rgb_layer(layer_state);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CMD_LED_GET_COLOR:
|
|
|
|
if (!bootloader_unlocked) {
|
|
|
|
uint8_t index = data[2];
|
|
|
|
if (index < DRIVER_LED_TOTAL) {
|
|
|
|
data[3] = raw_rgb_data[index].r;
|
|
|
|
data[4] = raw_rgb_data[index].g;
|
|
|
|
data[5] = raw_rgb_data[index].b;
|
|
|
|
data[1] = 0;
|
|
|
|
} else {
|
|
|
|
for (uint8_t layer = 0; layer < DYNAMIC_KEYMAP_LAYER_COUNT; layer++) {
|
|
|
|
if (index == (0xF0 | layer)) {
|
|
|
|
data[3] = layer_rgb[layer].hsv.h;
|
|
|
|
data[4] = layer_rgb[layer].hsv.s;
|
|
|
|
data[5] = 0;
|
|
|
|
data[1] = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CMD_LED_SET_COLOR:
|
|
|
|
if (!bootloader_unlocked) {
|
|
|
|
uint8_t index = data[2];
|
|
|
|
|
|
|
|
RGB rgb = {
|
|
|
|
.r = data[3],
|
|
|
|
.g = data[4],
|
|
|
|
.b = data[5],
|
|
|
|
};
|
|
|
|
|
|
|
|
if (index < DRIVER_LED_TOTAL) {
|
|
|
|
raw_rgb_data[index] = rgb;
|
|
|
|
data[1] = 0;
|
|
|
|
} else {
|
|
|
|
for (uint8_t layer = 0; layer < DYNAMIC_KEYMAP_LAYER_COUNT; layer++) {
|
|
|
|
if (index == (0xF0 | layer)) {
|
|
|
|
layer_rgb[layer].hsv.h = rgb.r;
|
|
|
|
layer_rgb[layer].hsv.s = rgb.g;
|
|
|
|
// Ignore rgb.b
|
|
|
|
data[1] = 0;
|
|
|
|
system76_ec_rgb_layer(layer_state);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CMD_LED_GET_MODE:
|
|
|
|
if (!bootloader_unlocked) {
|
|
|
|
uint8_t layer = data[2];
|
|
|
|
if (layer < DYNAMIC_KEYMAP_LAYER_COUNT) {
|
|
|
|
enum rgb_matrix_effects mode = layer_rgb[layer].mode;
|
|
|
|
for (uint8_t i = 0; i < MODE_LAST; i++) {
|
|
|
|
if (mode_map[i] == mode) {
|
|
|
|
data[3] = i;
|
|
|
|
data[4] = layer_rgb[layer].speed;
|
|
|
|
data[1] = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CMD_LED_SET_MODE:
|
|
|
|
if (!bootloader_unlocked) {
|
|
|
|
uint8_t layer = data[2];
|
|
|
|
uint8_t mode = data[3];
|
|
|
|
uint8_t speed = data[4];
|
|
|
|
if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && mode < MODE_LAST) {
|
|
|
|
layer_rgb[layer].mode = mode_map[mode];
|
|
|
|
layer_rgb[layer].speed = speed;
|
|
|
|
data[1] = 0;
|
|
|
|
system76_ec_rgb_layer(layer_state);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CMD_LED_SAVE:
|
|
|
|
if (!bootloader_unlocked) {
|
|
|
|
system76_ec_rgb_eeprom(true);
|
|
|
|
data[1] = 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
#endif // RGB_MATRIX_CUSTOM_KB
|
|
|
|
case CMD_MATRIX_GET: {
|
|
|
|
// TODO: Improve performance?
|
|
|
|
data[2] = matrix_rows();
|
|
|
|
data[3] = matrix_cols();
|
|
|
|
|
|
|
|
uint8_t byte = 4;
|
|
|
|
uint8_t bit = 0;
|
|
|
|
|
|
|
|
for (uint8_t row = 0; row < matrix_rows(); row++) {
|
|
|
|
for (uint8_t col = 0; col < matrix_cols(); col++) {
|
|
|
|
if (byte < length) {
|
|
|
|
if (matrix_is_on(row, col)) {
|
|
|
|
data[byte] |= (1 << bit);
|
|
|
|
} else {
|
|
|
|
data[byte] &= ~(1 << bit);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bit++;
|
|
|
|
if (bit >= 8) {
|
|
|
|
byte++;
|
|
|
|
bit = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
data[1] = 0;
|
|
|
|
} break;
|
|
|
|
case CMD_SET_NO_INPUT: {
|
|
|
|
clear_keyboard();
|
|
|
|
input_disabled = data[2] != 0;
|
|
|
|
data[1] = 0;
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
|
|
|
|
raw_hid_send(data, length);
|
|
|
|
|
|
|
|
if (bootloader_reset) {
|
|
|
|
// Give host time to read response
|
|
|
|
wait_ms(100);
|
|
|
|
// Jump to the bootloader
|
|
|
|
bootloader_jump();
|
|
|
|
}
|
|
|
|
}
|