qmk_sweep_skeletyl/keyboards/bm65iso/keymaps/deadolus/keymap.c

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/* Copyright 2019 ashlar 2021 peepeetee, deadolus
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap.h"
#ifdef TAP_DANCE_ENABLE
enum {
TD_HOME_END,
};
// Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
//tap once for home, twice for end
[TD_HOME_END] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END)
};
#endif
// // Defines names for use in layer keycodes and the keymap
enum layers {
_BL,
_RED_,
_GREEN_,
_BLUE_,
_CYAN_,
_MAGENTA_,
_YELLOW_
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
*
*
*
*
*
*
*
*
*
*
*/
#ifdef TAP_DANCE_ENABLE
/* 0: ISO qwerty */
[_BL] = LAYOUT(
KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT, TD(TD_HOME_END),
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_PGUP,
KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LAPO, KC_SPC, KC_RAPC, MO(_RED_), KC_LEFT, KC_DOWN, KC_RGHT
),
#else
[_BL] = LAYOUT(
KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT, KC_HOME,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_PGUP,
KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LAPO, KC_SPC, KC_RAPC, MO(_RED_), KC_LEFT, KC_DOWN, KC_RGHT
),
#endif
[_RED_] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, LGUI(KC_END),
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______, TO(0), LGUI(KC_PAUSE),
_______, TO(_GREEN_), TO(_BLUE_), TO(_CYAN_), TO(_MAGENTA_), TO(_YELLOW_), _______, _______, _______, _______, _______, _______, _______, _______,
_______,_______ ,_______ ,_______ , _______, _______, _______, _______, _______, _______, _______, _______,_______ , KC_VOLU, _______,
RESET, _______, _______, KC_LEAD, _______, _______, KC_MPLY, KC_VOLD, KC_MUTE
),
[_GREEN_] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______,_______ , _______, _______, _______, KC_PGDN, KC_PGUP, KC_PSCR,_______, _______, _______, TO(0), _______,
_______, KC_MS_ACCEL0, KC_MS_ACCEL1, KC_MS_ACCEL2, _______, _______, KC_MS_LEFT, KC_MS_DOWN, KC_MS_UP, KC_MS_RIGHT, KC_MS_BTN1, KC_MS_BTN2, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_BLUE_] = LAYOUT(
_______, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______, KC_NUMLOCK, KC_PSLS, KC_PAST, KC_PMNS, _______, _______, _______,
_______, DYN_REC_START1, DYN_REC_START2, _______, _______, _______, _______, _______, _______,KC_P7, KC_P8, KC_P9, KC_PMNS, TO(0), _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______,
_______, _______, _______, _______, KC_0, KC_PCMM, _______, _______, _______
),
[_CYAN_] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_MAGENTA_] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_YELLOW_] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
/*template
[_UL] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,TO(0), _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
*/
};
#ifdef _______
#undef _______
#define _______ {0, 0, 0}
const uint8_t PROGMEM ledmap[][3] = {
[_BL] = _______,
[_RED_] = RED,
[_GREEN_] = GREEN,
[_BLUE_] = BLUE,
[_CYAN_] = CYAN,
[_MAGENTA_] = MAGENTA,
[_YELLOW_] = YELLOW
};
#undef _______
#define _______ KC_TRNS
#endif
void keyboard_post_init_user(void) {
// Call the post init code.
#ifdef CONSOLE_ENABLE
debug_enable=true;
debug_matrix=true;
#endif
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef CONSOLE_ENABLE
//useful for getting matrix right
uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %b, time: %u, interrupt: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
#endif
switch (keycode) {
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
}
break;
case LED_FLAG_UNDERGLOW: {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_disable_noeeprom();
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
}
break;
}
}
return false;
default:
return true; // Process all other keycodes normally
}
}
void setCapsLock(void) {
led_t host_leds = host_keyboard_led_state();
if (host_leds.caps_lock) {
rgb_matrix_set_color(30, 0xFF, 0xFF, 0xFF);
} else {
//if capslock is not pressed don't clear it, it might be used for displaying led pattern
if((rgb_matrix_get_flags() != LED_FLAG_ALL)) {
rgb_matrix_set_color(30, 0x0, 0x0, 0x0);
}
}
}
void set_layer_color(int layer) {
int ledkey=0;
for(int i=0; i<MATRIX_COLS*MATRIX_ROWS;i++) {
uint8_t row = i/MATRIX_COLS;
uint8_t col=(i-(i/MATRIX_COLS)*MATRIX_COLS);
uint16_t key=pgm_read_word(&keymaps[layer][row][col]);
//continue if this is not a valid key
if(key==KC_NO) { continue; }
//clear key if it is only a transition
if ((key == KC_TRNS)) {
if(rgb_matrix_get_flags() != LED_FLAG_ALL){
rgb_matrix_set_color(ledkey, 0, 0, 0);
}
}else {
//this key does something - light it up
HSV hsv = {
.h = pgm_read_byte(&ledmap[layer][0]),
.s = pgm_read_byte(&ledmap[layer][1]),
.v = pgm_read_byte(&ledmap[layer][2]),
};
RGB rgb = hsv_to_rgb(hsv);
float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
if( (layer != 0) || (rgb_matrix_get_flags() != LED_FLAG_ALL))
rgb_matrix_set_color(ledkey, f * rgb.r, f * rgb.g, f * rgb.b);
}
//if we are on layer 0 set capslock to correct status
if(layer==0 && i==30) { setCapsLock(); }
ledkey++;
}
return;
}
void rgb_matrix_indicators_user(void) {
set_layer_color(get_highest_layer(layer_state));
}
#ifdef LEADER_ENABLE
LEADER_EXTERNS();
//SEND_STRING seems to be local dependent.
//For swiss-german layout I have to send "ctrl+." to get ":"
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_ONE_KEY(KC_F) {
// Anything you can do in a macro.
SEND_STRING("QMK is awesome.");
}
SEQ_TWO_KEYS(KC_D, KC_D) {
SEND_STRING(SS_LCTL("a") SS_LCTL("c"));
}
SEQ_THREE_KEYS(KC_D, KC_D, KC_S) {
SEND_STRING("https");
register_code(KC_LSFT);
SEND_STRING(".77");
unregister_code(KC_LSFT);
SEND_STRING("start.duckduckgo.com\n");
}
}
}
#endif