qmk_sweep_skeletyl/keyboards/zeal60/keymaps/tusing/keymap.c

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Zeal60/Zeal65/M60-A implementation (#3879) * Initial version of zeal60 * WIP * Fixes issue #900 * Adding RGB underglow functionality. Fixed a compile-time conflict caused by enabling RGB underglow functionality. * Refactor RPC protocol * Fix last merge * README for RGB underglow updated. * Additional README changes. * Adding RGBW strip software-based current-limiting functionality. * RGBW current-limiting functionality should be handled by RGBSTRIP_MAX_CURRENT_PER_LIGHT instead. * Updated README to reflect implementation of built-in current limiting. * Keymap readability improvements. * Minor keymap improvements. * Fixed LED driver init sequence, formatting * Dimming implementation tested, working. * Stab LEDs synced with spacebar hits in effects. * RGB underglow tested and functional. Simplified README for RGB underglow. * Undid accidental file deletion from previous merge conflict. Safer values for RGB underglow. * Improved arrow key positions in keymap. * Added functionality to correct uneven RGB underglow. Refactored related code. * Reverted to safer values for underglow. * Changes for v0.3 * Custom LED brightness scaling will take place after current adjustment in order to avoid being overridden. * Create keymap.c Added split backspace and split shift to ISO layout * Create config.h Turned on LEDs for new layout * Fixed bug where left spacebar stabilizer LED (LC06) would adopt color of row above. * Added hhkb_wilba keymap * Update keymap.c * Update keymap.c * Update keymap.c * Added indicators, full param setting via host * Added "mousekey" layout * Added Zeal65 support, factory test mode * Keycode safe range changed, caused bugs * Bumped EEPROM version due to change in QMK keycodes * Disable HHKB "blocked" LEDs if KC_NO in keymap * Added "disable_hhkb_blocker_leds" * Required overridden function for keymaps in EEPROM * Added polar coordinate mapping, effect speed * Force Raw HID interface number to 1 always * Fixed last merge from master * Added effect speed to default keymaps * add BACKLIGHT_ prefix to vars * add BACKLIGHT_ prefix to vars * Keymap speed effect; keymap improvements/fixes Readme updated to match changes * Refactored to use common IS31FL3731/I2C drivers * Fixed make rules, backlight disabled feature * Make split rightshift default for Zeal65 * Added M60-A as a "version" of Zeal60. * Renamed IS31FL3731 driver functions * Fix suspend_wakeup_init_kb() being defined twice * First pass refactor dynamic keymaps * Updated to changed I2C and ISSI drivers * Refactor zeal_color.* usage to quantum/color.* * Updated Zeal65, fixed dynamic_keymap * Major refactoring of Zeal60 backlight and API * Lots of little cleanups * Added readme.md * Added readme.md * Added LAYOUT_60*() macros, refactored and cleaned up default keymaps * Fix compile error in suspend.c * Added Zeal65 LAYOUT macros, info.json * Added rama/m60_a, deleted zeal60/keymaps/m60_a * Fixed rama/m60_a/keymaps/proto * Fixed compilation error for suspend.c * Requested changes for PR * Fixed readme.md images * Another readme.md fix * Added drashna's requested changes
2018-09-13 20:37:13 +02:00
// Default layout for Zeal60
#include QMK_KEYBOARD_H
// For readability.
#define _x_ KC_NO
#define AUD_PRV LCTL(KC_MPRV) // Previous music track
#define AUD_PLY LCTL(KC_MPLY) // Pause music
#define AUD_NXT LCTL(KC_MNXT) // Next music track
// Zeal60-specific keys:
// EF_INC, EF_DEC, // next/previous backlight effect
// H1_INC, H1_DEC, // Color 1 hue increase/decrease
// S1_INC, S1_DEC, // Color 1 saturation increase/decrease
// H2_INC, H2_DEC, // Color 2 hue increase/decrease
// S2_INC, S2_DEC, // Color 2 saturation increase/decrease
// BR_INC, BR_DEC, // backlight brightness increase/decrease
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default layer: Pressing caps-lock momentarily switches to Layer 1.
// This is the default layer. Pressing an empty keycode on another layer will take you here.
[0] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS},
{MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, _x_ },
{KC_LSFT, _x_ , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, _x_ },
{KC_LCTL, KC_LGUI, KC_LALT, _x_ , _x_ , _x_ , _x_ , KC_SPC, _x_ , _x_ , KC_LEFT, KC_UP, KC_DOWN, KC_RGHT}
},
// Layer 1: Pressing enter switches to layer 2, where backlight controls live.
// This is a momentary layer: once you let go of caps, you'll be back in layer 1.
[1] = {
{KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL },
{_______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_DEL, _______},
{_______, AUD_PRV, AUD_PLY, AUD_NXT, _______, _______, _______, _______, _______, _______, _______, _______, TO(2) , _x_ },
{KC_CAPS, _x_ , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _x_ },
{KC_RCTL, KC_RGUI, KC_RALT, _x_ , _x_ , _x_ , _x_ , _______, _x_ , _x_ , KC_HOME, KC_PGUP, KC_PGDN, KC_END}
},
// Layer 2: Zeal60 and backlight configuration. (Get here quickly by pressing Caps+Enter from Layer 1.)
// This is a persistent layer. Get back to the default layer by pressing enter.
[2] = {
{RESET, EF_DEC, EF_INC, BR_DEC, BR_INC, ES_DEC, ES_INC, _______, _______, _______, _______, _______, _______, _______},
{_______, H1_DEC, H1_INC, S1_DEC, S1_INC, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, H2_DEC, H2_INC, S2_DEC, S2_INC, _______, _______, _______, _______, _______, _______, _______, TO(0) , _x_ },
{RGB_MOD, _x_ , RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _x_ },
{RGB_TOG, RGB_VAD, RGB_VAI, _x_ , _x_ , _x_ , _x_ , _______, _x_ , _x_ , _______, _______, _______, _______}
}
};