qmk_sweep_skeletyl/keyboards/puck/keymaps/default/keymap.c

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#include QMK_KEYBOARD_H
#define _BL 0
#define _HL 1
#define _LL 2
enum keycodes {
LOW,
HIGH
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Base Layer (Numbers)
*/
[_BL] = LAYOUT(
KC_KP_7, KC_KP_8, KC_KP_9,
KC_KP_4, KC_KP_5, KC_KP_6,
KC_KP_1, KC_KP_2, KC_KP_3,
LOW, KC_KP_0, HIGH
),
/*
* High Layer (Work)
*/
[_HL] = LAYOUT(
KC_NUM, KC_PAST, KC_NO,
KC_PMNS, KC_PENT, KC_PPLS,
KC_NO, KC_PSLS, KC_NO,
KC_NO, KC_PDOT, KC_NO
),
/*
* Low Layer (Media)
*/
[_LL] = LAYOUT(
KC_NO, KC_VOLU, KC_NO,
KC_MPRV, KC_MPLY, KC_MNXT,
KC_NO, KC_VOLD, KC_NO,
KC_NO, KC_NO, KC_NO
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case HIGH:
if (record->event.pressed) {
layer_on(_HL);
}else{
layer_off(_HL);
layer_off(_LL);
}
return false;
break;
case LOW:
if (record->event.pressed) {
layer_on(_LL);
}else{
layer_off(_LL);
layer_off(_HL);
}
return false;
break;
}
return true;
}