qmk_sweep_skeletyl/quantum/process_keycode/process_repeat_key.c

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// Copyright 2022-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "process_repeat_key.h"
#include "repeat_key.h"
#include "keycodes.h"
#include "quantum_keycodes.h"
#include "action_util.h"
// Default implementation of remember_last_key_user().
__attribute__((weak)) bool remember_last_key_user(uint16_t keycode, keyrecord_t* record, uint8_t* remembered_mods) {
return true;
}
static bool remember_last_key(uint16_t keycode, keyrecord_t* record, uint8_t* remembered_mods) {
switch (keycode) {
// Ignore MO, TO, TG, TT, and TL layer switch keys.
case QK_MOMENTARY ... QK_MOMENTARY_MAX:
case QK_TO ... QK_TO_MAX:
case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX:
case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
// Ignore mod keys.
case KC_LCTL ... KC_RGUI:
case KC_HYPR:
case KC_MEH:
#ifndef NO_ACTION_ONESHOT // Ignore one-shot keys.
case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX:
case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX:
#endif // NO_ACTION_ONESHOT
#ifdef TRI_LAYER_ENABLE // Ignore Tri Layer keys.
case QK_TRI_LAYER_LOWER:
case QK_TRI_LAYER_UPPER:
#endif // TRI_LAYER_ENABLE
return false;
// Ignore hold events on tap-hold keys.
#ifndef NO_ACTION_TAPPING
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
# ifndef NO_ACTION_LAYER
case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
# endif // NO_ACTION_LAYER
if (record->tap.count == 0) {
return false;
}
break;
#endif // NO_ACTION_TAPPING
#ifdef SWAP_HANDS_ENABLE
case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
if (IS_SWAP_HANDS_KEYCODE(keycode) || record->tap.count == 0) {
return false;
}
break;
#endif // SWAP_HANDS_ENABLE
case QK_REPEAT_KEY:
#ifndef NO_ALT_REPEAT_KEY
case QK_ALT_REPEAT_KEY:
#endif // NO_ALT_REPEAT_KEY
return false;
}
return remember_last_key_user(keycode, record, remembered_mods);
}
bool process_last_key(uint16_t keycode, keyrecord_t* record) {
if (get_repeat_key_count()) {
return true;
}
if (record->event.pressed) {
uint8_t remembered_mods = get_mods() | get_weak_mods();
#ifndef NO_ACTION_ONESHOT
remembered_mods |= get_oneshot_mods();
#endif // NO_ACTION_ONESHOT
if (remember_last_key(keycode, record, &remembered_mods)) {
set_last_record(keycode, record);
set_last_mods(remembered_mods);
}
}
return true;
}
bool process_repeat_key(uint16_t keycode, keyrecord_t* record) {
if (get_repeat_key_count()) {
return true;
}
if (keycode == QK_REPEAT_KEY) {
repeat_key_invoke(&record->event);
return false;
#ifndef NO_ALT_REPEAT_KEY
} else if (keycode == QK_ALT_REPEAT_KEY) {
alt_repeat_key_invoke(&record->event);
return false;
#endif // NO_ALT_REPEAT_KEY
}
return true;
}