skeletyl: fix w + lgui
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e1c72266c0
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043eb0e25a
1 changed files with 7 additions and 1 deletions
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@ -4,7 +4,7 @@
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Buchstaben
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[0] = LAYOUT_split_3x5_3(
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LT(0,KC_Q), LGUI(KC_W), LT(0,KC_F), KC_P, KC_B, KC_J, KC_L, KC_U, DE_Z, KC_BSPC,
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LT(0,KC_Q), LT(0,KC_W), LT(0,KC_F), KC_P, KC_B, KC_J, KC_L, KC_U, DE_Z, KC_BSPC,
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LT(0,KC_A), LALT_T(KC_R), LCTL_T(KC_S), LSFT_T(KC_T), KC_G, KC_M, LSFT_T(KC_N), LCTL_T(KC_E), LALT_T(KC_I), KC_O,
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DE_Y, LT(0,KC_X), LT(0,KC_C), LSFT_T(KC_D), LT(0,KC_V), KC_K, LSFT_T(KC_H), DE_COMM, DE_DOT, DE_MINS,
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XXXXXXX, LT(3, KC_DEL), LT(2, KC_ENT), LT(1, KC_SPC), OSL(3), XXXXXXX
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@ -78,6 +78,12 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return false;
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}
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return true;
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case LT(0,KC_W):
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if (!record->tap.count && record->event.pressed) {
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tap_code16(KC_LGUI);
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return false;
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}
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return true;
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}
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return true;
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}
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