Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot 2022-07-13 05:19:48 +00:00
commit 068d5688d8
12 changed files with 470 additions and 714 deletions

View file

@ -1,5 +1,5 @@
/*
Copyright 2020 Boardsource
Copyright 2022 Boardsource
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -16,141 +16,40 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4273 // "Bs" - Boardsource
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER Boardsource
#define PRODUCT The Mark65
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS {B0, B1, B2, B3, B4}
#define MATRIX_COL_PINS {B5, B6, B7, F5, C7, D0, D1, D2, D3, D4, D5, D6, D7,F0, F1, F4}
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define RGBLIGHT_ANIMATIONS
#define RGB_DI_PIN C6
#ifdef RGBLIGHT_ENABLE
#define RGBLED_NUM 24 // Number of LEDs
#define RGBLIGHT_LIMIT_VAL 200
#endif
/* RGB matrix support */
#ifdef RGB_MATRIX_ENABLE
# define DRIVER_LED_TOTAL 24 // Number of LEDs
# define DRIVER_LED_TOTAL 24
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
#endif
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//# define RGBLED_NUM 16
//# define RGBLIGHT_HUE_STEP 8
//# define RGBLIGHT_SAT_STEP 8
//# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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@ -1,394 +1,431 @@
{
"keyboard_name": "The Mark: 65",
"url": "",
"maintainer": "daysgobye, Boardsource",
"layouts": {
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{"label":"W", "x":2.5, "y":1},
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{"label":"Space", "x":7.25, "y":4, "w":2.75},
{"label":"Alt", "x":10, "y":4},
{"label":"Ctrl", "x":11, "y":4},
{"label":"`~", "x":12, "y":4},
{"label":"\u2190", "x":13.25, "y":4.25},
{"label":"\u2193", "x":14.25, "y":4.25},
{"label":"\u2192", "x":15.25, "y":4.25}
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},
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{"label":"6^", "x":6, "y":0},
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{"label":"S", "x":2.75, "y":2},
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{"label":"H", "x":6.75, "y":2},
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{"label":"Fn", "x":15.25, "y":2},
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{"label":"X", "x":3.25, "y":3},
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{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"label":"Space", "x":3.75, "y":4, "w":6.25},
{"label":"Alt", "x":10, "y":4},
{"label":"Ctrl", "x":11, "y":4},
{"label":"`\u00ac", "x":12, "y":4},
{"label":"\u2190", "x":13.25, "y":4.25},
{"label":"\u2193", "x":14.25, "y":4.25},
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]
},
"LAYOUT_iso_split_bs_space": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0 },
{ "matrix": [0, 1], "x": 1, "y": 0 },
{ "matrix": [0, 2], "x": 2, "y": 0 },
{ "matrix": [0, 3], "x": 3, "y": 0 },
{ "matrix": [0, 4], "x": 4, "y": 0 },
{ "matrix": [0, 5], "x": 5, "y": 0 },
{ "matrix": [0, 6], "x": 6, "y": 0 },
{ "matrix": [0, 7], "x": 7, "y": 0 },
{ "matrix": [0, 8], "x": 8, "y": 0 },
{ "matrix": [0, 9], "x": 9, "y": 0 },
{ "matrix": [0, 10], "x": 10, "y": 0 },
{ "matrix": [0, 11], "x": 11, "y": 0 },
{ "matrix": [0, 12], "x": 12, "y": 0 },
{ "matrix": [0, 13], "x": 13, "y": 0 },
{ "matrix": [0, 14], "x": 14, "y": 0 },
{ "matrix": [0, 15], "x": 15, "y": 0 },
{ "matrix": [1, 0], "x": 16, "y": 0 },
{ "matrix": [1, 2], "x": 17, "y": 0 },
{ "matrix": [1, 3], "x": 18, "y": 0 },
{ "matrix": [1, 4], "x": 19, "y": 0 },
{ "matrix": [1, 5], "x": 20, "y": 0 },
{ "matrix": [1, 6], "x": 21, "y": 0 },
{ "matrix": [1, 7], "x": 22, "y": 0 },
{ "matrix": [1, 8], "x": 23, "y": 0 },
{ "matrix": [1, 9], "x": 24, "y": 0 },
{ "matrix": [1, 10], "x": 25, "y": 0 },
{ "matrix": [1, 11], "x": 26, "y": 0 },
{ "matrix": [1, 12], "x": 27, "y": 0 },
{ "matrix": [1, 13], "x": 28, "y": 0 },
{ "matrix": [1, 15], "x": 29, "y": 0 },
{ "matrix": [2, 0], "x": 30, "y": 0 },
{ "matrix": [2, 2], "x": 31, "y": 0 },
{ "matrix": [2, 3], "x": 32, "y": 0 },
{ "matrix": [2, 4], "x": 33, "y": 0 },
{ "matrix": [2, 5], "x": 34, "y": 0 },
{ "matrix": [2, 6], "x": 35, "y": 0 },
{ "matrix": [2, 7], "x": 36, "y": 0 },
{ "matrix": [2, 8], "x": 37, "y": 0 },
{ "matrix": [2, 9], "x": 38, "y": 0 },
{ "matrix": [2, 10], "x": 39, "y": 0 },
{ "matrix": [2, 11], "x": 40, "y": 0 },
{ "matrix": [2, 12], "x": 41, "y": 0 },
{ "matrix": [1, 14], "x": 42, "y": 0 },
{ "matrix": [2, 13], "x": 43, "y": 0 },
{ "matrix": [2, 15], "x": 44, "y": 0 },
{ "matrix": [3, 1], "x": 45, "y": 0 },
{ "matrix": [3, 0], "x": 46, "y": 0 },
{ "matrix": [3, 2], "x": 47, "y": 0 },
{ "matrix": [3, 3], "x": 48, "y": 0 },
{ "matrix": [3, 4], "x": 49, "y": 0 },
{ "matrix": [3, 5], "x": 50, "y": 0 },
{ "matrix": [3, 6], "x": 51, "y": 0 },
{ "matrix": [3, 7], "x": 52, "y": 0 },
{ "matrix": [3, 8], "x": 53, "y": 0 },
{ "matrix": [3, 9], "x": 54, "y": 0 },
{ "matrix": [3, 10], "x": 55, "y": 0 },
{ "matrix": [3, 11], "x": 56, "y": 0 },
{ "matrix": [3, 13], "x": 57, "y": 0 },
{ "matrix": [3, 14], "x": 58, "y": 0 },
{ "matrix": [4, 0], "x": 59, "y": 0 },
{ "matrix": [4, 1], "x": 60, "y": 0 },
{ "matrix": [4, 3], "x": 61, "y": 0 },
{ "matrix": [4, 4], "x": 62, "y": 0 },
{ "matrix": [4, 6], "x": 63, "y": 0 },
{ "matrix": [4, 8], "x": 64, "y": 0 },
{ "matrix": [4, 10], "x": 65, "y": 0 },
{ "matrix": [4, 11], "x": 66, "y": 0 },
{ "matrix": [4, 12], "x": 67, "y": 0 },
{ "matrix": [4, 13], "x": 68, "y": 0 },
{ "matrix": [4, 14], "x": 69, "y": 0 },
{ "matrix": [4, 15], "x": 70, "y": 0 }
]
}
}
}

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@ -1,4 +1,4 @@
/* Copyright 2020 Boardsource
/* Copyright 2022 Boardsource
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,4 +1,4 @@
/* Copyright 2020 Boardsource
/* Copyright 2022 Boardsource
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,4 +1,4 @@
/* Copyright 2020 Boardsource
/* Copyright 2022 Boardsource
* 2022 QMK / James Young (@noroadsleft)
*
* This program is free software: you can redistribute it and/or modify

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@ -1,4 +1,4 @@
/* Copyright 2020 Boardsource
/* Copyright 2022 Boardsource
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,4 +1,4 @@
/* Copyright 2020 Boardsource
/* Copyright 2022 Boardsource
* 2022 QMK / James Young (@noroadsleft)
*
* This program is free software: you can redistribute it and/or modify

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@ -1,4 +1,4 @@
/* Copyright 2020 Boardsource
/* Copyright 2022 Boardsource
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,3 +0,0 @@
# The via keymap for The Mark: 65
This folder contains the VIA configuration for the boardsource's The Mark: 65

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@ -1,20 +1 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = no # Enable keyboard RGB matrix (do not use together with RGBLIGHT_ENABLE)
RGB_MATRIX_DRIVER = WS2812 # RGB matrix driver support
RGB_MATRIX_DRIVER = WS2812

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@ -1,49 +0,0 @@
/* Copyright 2020 Boardsource
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "the_mark.h"
/* Map physical under glow LEDs for RGB matrix support */
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 10 , NO_LED, 9 , NO_LED, 8 , 7 , NO_LED, 6 , 5 , NO_LED, 4 , 3 , NO_LED, 2 , NO_LED, 1 },
{ 11 , NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 0 },
{ 12 , NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 23 },
{ 13 , NO_LED, 14 , NO_LED, 15 , 16 , NO_LED, 17 , 18 , NO_LED, 19 , 20 , NO_LED, 21 , NO_LED, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 22 },
}, {
// LED Index to Physical Position
{224, 42}, {224, 21}, {209, 21}, {179, 21}, {164, 21}, {134, 21}, {119, 21}, {89, 21}, {74, 21}, {45, 21}, {30, 21}, {30, 42},
{30, 64}, {30, 85}, {45, 85}, {74, 85}, {89, 85}, {119, 85}, {134, 85}, {164, 85}, {179, 85}, {209, 85}, {224, 85}, {224, 64}
}, {
// LED Index to Flag
LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL,
LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL,
LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL
} };
void suspend_power_down_kb(void) {
rgb_matrix_set_suspend_state(true);
suspend_power_down_user();
}
void suspend_wakeup_init_kb(void) {
rgb_matrix_set_suspend_state(false);
suspend_wakeup_init_user();
}
#endif

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@ -1,109 +0,0 @@
/* Copyright 2020 Boardsource
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define ___ KC_NO
/*
*
* 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 0D 2u Backspace
*
* 10 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F
* 2.25u 2D ISO Enter
* LShift 20 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2F 1E
*
* 31 31 30 32 33 34 35 36 37 38 39 3A 3B 3D
* 3E
* 40 41 43 44 46 48 4A 4B 4C
* 4D 4E 4F
*
*
* 6.25u Space 46 4A 4B RWKL
*
*/
#define LAYOUT_all( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, \
K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2F, \
K31, K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \
K40, K41, K43, K44, K46, K48, K4A, K4B, K4C, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
{ K10, ___, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
{ K20, ___, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, ___, K2F }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, ___, K3D, K3E, ___ }, \
{ K40, K41, ___, K43, K44, ___, K46, ___, K48, ___, K4A, K4B, K4C, K4D, K4E, K4F } \
}
#define LAYOUT_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0F, \
K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2F, \
K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \
K40, K41, K43, K46, K4A, K4B, K4C, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, ___, K0F }, \
{ K10, ___, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
{ K20, ___, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, ___, K2F }, \
{ ___, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, ___, K3D, K3E, ___ }, \
{ K40, K41, ___, K43, ___, ___, K46, ___, ___, ___, K4A, K4B, K4C, K4D, K4E, K4F } \
}
#define LAYOUT_ansi_split_bs_space( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, \
K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2F, \
K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \
K40, K41, K43, K44, K46, K48, K4A, K4B, K4C, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
{ K10, ___, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
{ K20, ___, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, ___, K2F }, \
{ ___, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, ___, K3D, K3E, ___ }, \
{ K40, K41, ___, K43, K44, ___, K46, ___, K48, ___, K4A, K4B, K4C, K4D, K4E, K4F } \
}
#define LAYOUT_iso( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0F, \
K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1F, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K1E, K2D, K2F, \
K31, K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \
K40, K41, K43, K46, K4A, K4B, K4C, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, ___, K0F }, \
{ K10, ___, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
{ K20, ___, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, ___, K2F }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, ___, K3D, K3E, ___ }, \
{ K40, K41, ___, K43, ___, ___, K46, ___, ___, ___, K4A, K4B, K4C, K4D, K4E, K4F } \
}
#define LAYOUT_iso_split_bs_space( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, \
K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1F, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K1E, K2D, K2F, \
K31, K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \
K40, K41, K43, K44, K46, K48, K4A, K4B, K4C, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
{ K10, ___, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
{ K20, ___, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, ___, K2F }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, ___, K3D, K3E, ___ }, \
{ K40, K41, ___, K43, K44, ___, K46, ___, K48, ___, K4A, K4B, K4C, K4D, K4E, K4F } \
}