Migrate RGB Matrix config to info.json - J (#22862)
This commit is contained in:
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15 changed files with 76 additions and 188 deletions
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@ -16,12 +16,6 @@
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#pragma once
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#define RGB_MATRIX_LED_COUNT 14
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#define RGB_MATRIX_SLEEP
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define WS2812_PWM_DRIVER PWMD4
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#define WS2812_PWM_CHANNEL 4
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#define WS2812_PWM_PAL_MODE 2
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@ -72,7 +72,8 @@
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{"flags": 2, "x": 45, "y": 0},
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{"flags": 2, "x": 0, "y": 0},
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{"flags": 2, "x": 32, "y": 32}
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]
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],
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"sleep": true
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},
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"usb": {
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"device_version": "2.0.0",
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@ -18,61 +18,5 @@
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#define RGB_MATRIX_LED_COUNT 67
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#define RGB_MATRIX_SLEEP
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_LED_PROCESS_LIMIT 4
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#define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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#define ENABLE_RGB_MATRIX_ALPHAS_MODS
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#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_BREATHING
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#define ENABLE_RGB_MATRIX_BAND_SAT
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#define ENABLE_RGB_MATRIX_BAND_VAL
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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#define ENABLE_RGB_MATRIX_CYCLE_ALL
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#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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#define ENABLE_RGB_MATRIX_DUAL_BEACON
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#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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#define ENABLE_RGB_MATRIX_RAINDROPS
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#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_PIXEL_FLOW
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#define ENABLE_RGB_MATRIX_SPLASH
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#define ENABLE_RGB_MATRIX_MULTISPLASH
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#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#define LOCKING_SUPPORT_ENABLE
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#define LOCKING_RESYNC_ENABLE
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@ -10,7 +10,58 @@
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"pin": "F0"
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},
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"rgb_matrix": {
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"animations": {
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"alphas_mods": true,
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"gradient_up_down": true,
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"gradient_left_right": true,
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"breathing": true,
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"band_sat": true,
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"band_val": true,
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"band_pinwheel_sat": true,
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"band_pinwheel_val": true,
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"band_spiral_sat": true,
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"band_spiral_val": true,
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"cycle_all": true,
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"cycle_left_right": true,
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"cycle_up_down": true,
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"rainbow_moving_chevron": true,
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"cycle_out_in": true,
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"cycle_out_in_dual": true,
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"cycle_pinwheel": true,
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"cycle_spiral": true,
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"dual_beacon": true,
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"rainbow_beacon": true,
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"rainbow_pinwheels": true,
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"raindrops": true,
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"jellybean_raindrops": true,
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"hue_breathing": true,
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"hue_pendulum": true,
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"hue_wave": true,
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"pixel_rain": true,
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"pixel_flow": true,
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"pixel_fractal": true,
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"typing_heatmap": true,
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"digital_rain": true,
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"solid_reactive_simple": true,
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"solid_reactive": true,
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"solid_reactive_wide": true,
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"solid_reactive_multiwide": true,
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"solid_reactive_cross": true,
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"solid_reactive_multicross": true,
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"solid_reactive_nexus": true,
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"solid_reactive_multinexus": true,
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"splash": true,
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"multisplash": true,
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"solid_splash": true,
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"solid_multisplash": true
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},
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"default": {
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"animation": "cycle_all"
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},
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"driver": "ws2812",
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"led_process_limit": 4,
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"led_flush_limit": 26,
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"sleep": true,
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"timeout": 90000
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},
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"processor": "atmega32u4",
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@ -1,21 +0,0 @@
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/*
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Copyright 2021 Omar Afzal
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define RGB_MATRIX_LED_COUNT 14
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@ -26,9 +26,6 @@
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"ws2812": {
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"pin": "F4"
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},
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"rgb_matrix": {
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"driver": "ws2812"
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},
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"matrix_pins": {
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"cols": ["D4", "D6", "D7", "B4", "B5", "B6", "C6", "D5", "C7", "F0", "B2", "B1", "B3", "B0", "B7", "D0"],
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"rows": ["D3", "D2", "D1", "F7", "F1"]
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@ -1,21 +0,0 @@
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/*
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Copyright 2021 Omar Afzal
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define RGB_MATRIX_LED_COUNT 14
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"ws2812": {
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"pin": "F7"
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},
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"rgb_matrix": {
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"driver": "ws2812"
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},
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"matrix_pins": {
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"cols": ["D5", "D3", "D2", "D1", "D0", "B7", "B2", "B3", "D4", "D6", "D7", "C7", "C6", "B6", "B5", "B4"],
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"rows": ["F0", "F1", "F4", "F5", "F6"]
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@ -21,9 +21,3 @@
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# define RGBLIGHT_LIMIT_VAL 120
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# endif
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#endif
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#ifdef RGB_MATRIX_ENABLE
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# ifndef RGB_MATRIX_MAXIMUM_BRIGHTNESS
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
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# endif
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#endif
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@ -18,60 +18,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#define RGB_MATRIX_LED_COUNT 27
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_KEYPRESSES
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
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#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_BREATHING
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// #define ENABLE_RGB_MATRIX_BAND_SAT
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// #define ENABLE_RGB_MATRIX_BAND_VAL
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// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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// #define ENABLE_RGB_MATRIX_CYCLE_ALL
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#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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// #define ENABLE_RGB_MATRIX_DUAL_BEACON
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// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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#define ENABLE_RGB_MATRIX_RAINDROPS
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#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_PIXEL_FLOW
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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// #define ENABLE_RGB_MATRIX_SPLASH
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// #define ENABLE_RGB_MATRIX_MULTISPLASH
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// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
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// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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"device_version": "0.0.1"
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},
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"rgb_matrix": {
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"animations": {
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"gradient_up_down": true,
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"gradient_left_right": true,
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"breathing": true,
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"cycle_left_right": true,
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"cycle_up_down": true,
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"raindrops": true,
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"jellybean_raindrops": true,
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"hue_breathing": true,
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"hue_pendulum": true,
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"hue_wave": true,
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"pixel_rain": true,
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"pixel_flow": true,
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"pixel_fractal": true,
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"typing_heatmap": true,
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"digital_rain": true,
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"solid_reactive_simple": true,
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"solid_reactive": true
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},
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"driver": "ws2812"
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},
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"matrix_pins": {
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define RGB_MATRIX_SLEEP
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/* External spi flash */
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#define EXTERNAL_FLASH_SPI_SLAVE_SELECT_PIN B14
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#define AW20216S_CS_PIN_2 B15
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#define AW20216S_EN_PIN_1 C13
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#define AW20216S_EN_PIN_2 C13
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#define DRIVER_1_LED_TOTAL 66
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#define DRIVER_2_LED_TOTAL 19
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#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
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{ "flags": 4, "matrix": [0, 5], "x": 150, "y": 50 },
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{ "flags": 4, "matrix": [11, 0], "x": 0, "y": 1 },
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{ "flags": 4, "matrix": [11, 1], "x": 0, "y": 2 }
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]
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],
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"sleep": true
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},
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"url": "",
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"usb": {
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"driver": "vendor"
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},
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"rgb_matrix": {
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"driver": "ws2812"
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"driver": "ws2812",
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"split_count": [37, 37]
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},
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"encoder": {
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"rotary": [
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#define SERIAL_USART_FULL_DUPLEX // Use full duplex communication (TRRS)
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#define SERIAL_USART_TX_PIN GP0 // USART TX pin
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#define SERIAL_USART_RX_PIN GP1 // USART RX pin
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/* RGB Stuff */
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_MATRIX_LED_COUNT 74
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# define RGB_MATRIX_SPLIT \
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{ 37, 37 } // 37 LEDs on each side
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#endif
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