Factor basic note processing into respective processors
This commit is contained in:
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525be99ee9
commit
1000799d1e
9 changed files with 186 additions and 85 deletions
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@ -157,6 +157,7 @@ endif
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ifeq ($(strip $(AUDIO_ENABLE)), yes)
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ifeq ($(strip $(AUDIO_ENABLE)), yes)
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OPT_DEFS += -DAUDIO_ENABLE
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OPT_DEFS += -DAUDIO_ENABLE
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SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
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SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
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SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
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SRC += $(QUANTUM_DIR)/audio/audio.c
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SRC += $(QUANTUM_DIR)/audio/audio.c
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SRC += $(QUANTUM_DIR)/audio/voices.c
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SRC += $(QUANTUM_DIR)/audio/voices.c
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SRC += $(QUANTUM_DIR)/audio/luts.c
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SRC += $(QUANTUM_DIR)/audio/luts.c
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62
quantum/process_keycode/process_audio.c
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62
quantum/process_keycode/process_audio.c
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@ -0,0 +1,62 @@
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#include "process_audio.h"
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#include "audio.h"
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static float compute_freq_for_midi_note(uint8_t note)
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{
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// https://en.wikipedia.org/wiki/MIDI_tuning_standard
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return pow(2.0, (note - 69) / 12.0) * 440.0f;
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}
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bool process_audio(uint16_t keycode, keyrecord_t *record) {
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if (keycode == AU_ON && record->event.pressed) {
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audio_on();
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return false;
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}
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if (keycode == AU_OFF && record->event.pressed) {
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audio_off();
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return false;
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}
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if (keycode == AU_TOG && record->event.pressed) {
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if (is_audio_on())
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{
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audio_off();
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}
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else
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{
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audio_on();
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}
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return false;
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}
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if (keycode == MUV_IN && record->event.pressed) {
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voice_iterate();
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music_scale_user();
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return false;
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}
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if (keycode == MUV_DE && record->event.pressed) {
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voice_deiterate();
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music_scale_user();
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return false;
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}
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return true
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}
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void process_audio_noteon(uint8_t note) {
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play_note(compute_freq_for_midi_note(note), 0xF);
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}
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void process_audio_noteoff(uint8_t note) {
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stop_note(compute_freq_for_midi_note(note));
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}
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void process_audio_stop_all_notes(void) {
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stop_all_notes();
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}
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__attribute__ ((weak))
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void audio_on_user() {}
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11
quantum/process_keycode/process_audio.h
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11
quantum/process_keycode/process_audio.h
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@ -0,0 +1,11 @@
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#ifndef PROCESS_AUDIO_H
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#define PROCESS_AUDIO_H
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bool process_audio(uint16_t keycode, keyrecord_t *record);
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void process_audio_noteon(uint8_t note);
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void process_audio_noteoff(uint8_t note);
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void process_audio_stop_all_notes(void);
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void audio_on_user(void);
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#endif
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@ -1,6 +1,28 @@
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#include "process_midi.h"
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#include "process_midi.h"
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#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
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#ifdef MIDI_ENABLE
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#include "midi.h"
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#ifdef MIDI_BASIC
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void process_midi_basic_noteon(uint8_t note)
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{
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midi_send_noteon(&midi_device, 0, note, 128);
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}
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void process_midi_basic_noteoff(uint8_t note)
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{
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midi_send_noteoff(&midi_device, 0, note, 0);
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}
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void process_midi_basic_stop_all_notes(void)
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{
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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}
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#endif // MIDI_BASIC
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#ifdef MIDI_ADVANCED
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#include "timer.h"
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#include "timer.h"
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@ -165,7 +187,7 @@ bool process_midi(uint16_t keycode, keyrecord_t *record)
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case MI_ALLOFF:
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case MI_ALLOFF:
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if (record->event.pressed) {
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if (record->event.pressed) {
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midi_send_cc(&midi_device, midi_config.channel, 0x7B, 0);
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midi_send_cc(&midi_device, midi_config.channel, 0x7B, 0);
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dprintf("midi off\n");
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dprintf("midi all notes off\n");
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}
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}
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return false;
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return false;
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case MI_SUS:
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case MI_SUS:
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@ -212,3 +234,5 @@ bool process_midi(uint16_t keycode, keyrecord_t *record)
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}
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}
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#endif // MIDI_ADVANCED
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#endif // MIDI_ADVANCED
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#endif // MIDI_ENABLE
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@ -2,8 +2,16 @@
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#define PROCESS_MIDI_H
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#define PROCESS_MIDI_H
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#include "quantum.h"
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#include "quantum.h"
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#include "midi.h"
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#ifdef MIDI_ENABLE
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#ifdef MIDI_BASIC
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void process_midi_basic_noteon(uint8_t note);
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void process_midi_basic_noteoff(uint8_t note);
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void process_midi_basic_stop_all_notes(void);
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#endif
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#ifdef MIDI_ADVANCED
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typedef union {
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typedef union {
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uint32_t raw;
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uint32_t raw;
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struct {
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struct {
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@ -25,5 +33,8 @@ bool process_midi(uint16_t keycode, keyrecord_t *record);
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#define MIDI_TONE_COUNT (MIDI_TONE_MAX - MIDI_TONE_MIN + 1)
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#define MIDI_TONE_COUNT (MIDI_TONE_MAX - MIDI_TONE_MIN + 1)
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uint8_t midi_compute_note(uint16_t keycode);
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uint8_t midi_compute_note(uint16_t keycode);
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#endif // MIDI_ADVANCED
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#endif // MIDI_ENABLE
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#endif
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#endif
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@ -1,5 +1,14 @@
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#include "process_music.h"
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#include "process_music.h"
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#ifdef AUDIO_ENABLE
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#include "process_audio.h"
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#endif
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#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
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#include "process_midi.h"
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#endif
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#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
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bool music_activated = false;
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bool music_activated = false;
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uint8_t music_starting_note = 0x0C;
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uint8_t music_starting_note = 0x0C;
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int music_offset = 7;
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int music_offset = 7;
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@ -8,39 +17,42 @@ int music_offset = 7;
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static bool music_sequence_recording = false;
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static bool music_sequence_recording = false;
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static bool music_sequence_recorded = false;
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static bool music_sequence_recorded = false;
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static bool music_sequence_playing = false;
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static bool music_sequence_playing = false;
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static float music_sequence[16] = {0};
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static uint8_t music_sequence[16] = {0};
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static uint8_t music_sequence_count = 0;
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static uint8_t music_sequence_count = 0;
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static uint8_t music_sequence_position = 0;
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static uint8_t music_sequence_position = 0;
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static uint16_t music_sequence_timer = 0;
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static uint16_t music_sequence_timer = 0;
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static uint16_t music_sequence_interval = 100;
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static uint16_t music_sequence_interval = 100;
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static void music_noteon(uint8_t note) {
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#ifdef AUDIO_ENABLE
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process_audio_noteon(note);
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#endif
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#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
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process_midi_basic_noteon(note);
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#endif
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}
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static void music_noteoff(uint8_t note) {
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#ifdef AUDIO_ENABLE
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process_audio_noteoff(note);
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#endif
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#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
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process_midi_basic_noteoff(note);
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#endif
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}
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static void music_all_notes_off(void) {
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#ifdef AUDIO_ENABLE
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process_audio_stop_all_notes();
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#endif
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#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
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process_midi_basic_stop_all_notes();
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#endif
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}
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bool process_music(uint16_t keycode, keyrecord_t *record) {
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bool process_music(uint16_t keycode, keyrecord_t *record) {
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#ifdef AUDIO_ENABLE
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if (keycode == AU_ON && record->event.pressed) {
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audio_on();
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return false;
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}
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if (keycode == AU_OFF && record->event.pressed) {
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audio_off();
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return false;
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}
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if (keycode == AU_TOG && record->event.pressed) {
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if (is_audio_on())
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{
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audio_off();
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}
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else
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{
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audio_on();
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}
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return false;
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}
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#endif // AUDIO_ENABLE
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if (keycode == MU_ON && record->event.pressed) {
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if (keycode == MU_ON && record->event.pressed) {
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music_on();
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music_on();
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return false;
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return false;
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@ -63,26 +75,10 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
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return false;
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return false;
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}
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}
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#ifdef AUDIO_ENABLE
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if (keycode == MUV_IN && record->event.pressed) {
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voice_iterate();
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music_scale_user();
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return false;
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}
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if (keycode == MUV_DE && record->event.pressed) {
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voice_deiterate();
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music_scale_user();
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return false;
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}
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#endif // AUDIO_ENABLE
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if (music_activated) {
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if (music_activated) {
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if (keycode == KC_LCTL && record->event.pressed) { // Start recording
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if (keycode == KC_LCTL && record->event.pressed) { // Start recording
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#ifdef AUDIO_ENABLE
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music_all_notes_off();
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stop_all_notes();
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#endif
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music_sequence_recording = true;
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music_sequence_recording = true;
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music_sequence_recorded = false;
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music_sequence_recorded = false;
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music_sequence_playing = false;
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music_sequence_playing = false;
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}
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}
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if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
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if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
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#ifdef AUDIO_ENABLE
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music_all_notes_off();
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stop_all_notes();
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#endif
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if (music_sequence_recording) { // was recording
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if (music_sequence_recording) { // was recording
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music_sequence_recorded = true;
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music_sequence_recorded = true;
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}
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}
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}
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}
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if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
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if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
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#ifdef AUDIO_ENABLE
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music_all_notes_off();
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stop_all_notes();
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#endif
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music_sequence_recording = false;
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music_sequence_recording = false;
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music_sequence_playing = true;
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music_sequence_playing = true;
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music_sequence_position = 0;
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music_sequence_position = 0;
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music_sequence_interval+=10;
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music_sequence_interval+=10;
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return false;
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return false;
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}
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}
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#define MUSIC_MODE_GUITAR
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#define MUSIC_MODE_GUITAR
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#ifdef AUDIO_ENABLE
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#ifdef MUSIC_MODE_CHROMATIC
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#ifdef MUSIC_MODE_CHROMATIC
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float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row));
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uint8_t note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row);
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#elif defined(MUSIC_MODE_GUITAR)
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#elif defined(MUSIC_MODE_GUITAR)
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float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 7)*5.0/12);
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uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row);
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#elif defined(MUSIC_MODE_VIOLIN)
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#elif defined(MUSIC_MODE_VIOLIN)
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float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 5)*7.0/12);
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uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row);
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#else
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#else
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float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row));
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uint8_t note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row);
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#endif
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#endif
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#endif // AUDIO_ENABLE
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if (record->event.pressed) {
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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music_noteon(note);
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play_note(freq, 0xF);
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if (music_sequence_recording) {
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if (music_sequence_recording) {
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music_sequence[music_sequence_count] = freq;
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music_sequence[music_sequence_count] = note;
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music_sequence_count++;
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music_sequence_count++;
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}
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}
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#endif
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} else {
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} else {
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#ifdef AUDIO_ENABLE
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music_noteoff(note);
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stop_note(freq);
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#endif
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}
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}
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if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
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if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
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@ -177,32 +164,26 @@ void music_on(void) {
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void music_off(void) {
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void music_off(void) {
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music_activated = 0;
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music_activated = 0;
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#ifdef AUDIO_ENABLE
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music_all_notes_off();
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stop_all_notes();
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#endif
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}
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}
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__attribute__ ((weak))
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void music_on_user() {}
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#ifdef AUDIO_ENABLE
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__attribute__ ((weak))
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void audio_on_user() {}
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#endif
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__attribute__ ((weak))
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void music_scale_user() {}
|
|
||||||
|
|
||||||
void matrix_scan_music(void) {
|
void matrix_scan_music(void) {
|
||||||
if (music_sequence_playing) {
|
if (music_sequence_playing) {
|
||||||
if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
|
if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
|
||||||
music_sequence_timer = timer_read();
|
music_sequence_timer = timer_read();
|
||||||
#ifdef AUDIO_ENABLE
|
uint8_t prev_note = music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)];
|
||||||
stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
|
uint8_t next_note = music_sequence[music_sequence_position];
|
||||||
play_note(music_sequence[music_sequence_position], 0xF);
|
music_noteoff(prev_note);
|
||||||
#endif
|
music_noteon(next_note);
|
||||||
music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
|
music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
__attribute__ ((weak))
|
||||||
|
void music_on_user() {}
|
||||||
|
|
||||||
|
__attribute__ ((weak))
|
||||||
|
void music_scale_user() {}
|
||||||
|
|
||||||
|
#endif // defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
|
|
@ -3,6 +3,8 @@
|
||||||
|
|
||||||
#include "quantum.h"
|
#include "quantum.h"
|
||||||
|
|
||||||
|
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
|
||||||
|
|
||||||
bool process_music(uint16_t keycode, keyrecord_t *record);
|
bool process_music(uint16_t keycode, keyrecord_t *record);
|
||||||
|
|
||||||
bool is_music_on(void);
|
bool is_music_on(void);
|
||||||
|
@ -10,7 +12,6 @@ void music_toggle(void);
|
||||||
void music_on(void);
|
void music_on(void);
|
||||||
void music_off(void);
|
void music_off(void);
|
||||||
|
|
||||||
void audio_on_user(void);
|
|
||||||
void music_on_user(void);
|
void music_on_user(void);
|
||||||
void music_scale_user(void);
|
void music_scale_user(void);
|
||||||
|
|
||||||
|
@ -24,4 +25,6 @@ void matrix_scan_music(void);
|
||||||
0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
|
0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#endif // defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
|
||||||
|
|
||||||
#endif
|
#endif
|
|
@ -153,6 +153,9 @@ bool process_record_quantum(keyrecord_t *record) {
|
||||||
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
|
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
|
||||||
process_midi(keycode, record) &&
|
process_midi(keycode, record) &&
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
process_audio(keycode, record) &&
|
||||||
|
#endif
|
||||||
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
|
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
|
||||||
process_music(keycode, record) &&
|
process_music(keycode, record) &&
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -35,11 +35,16 @@ extern uint32_t default_layer_state;
|
||||||
|
|
||||||
#ifdef MIDI_ENABLE
|
#ifdef MIDI_ENABLE
|
||||||
#include <lufa.h>
|
#include <lufa.h>
|
||||||
|
#ifdef MIDI_ADVANCED
|
||||||
#include "process_midi.h"
|
#include "process_midi.h"
|
||||||
#endif
|
#endif
|
||||||
|
#endif // MIDI_ENABLE
|
||||||
|
|
||||||
#ifdef AUDIO_ENABLE
|
#ifdef AUDIO_ENABLE
|
||||||
#include "audio.h"
|
#include "process_audio.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
|
||||||
#include "process_music.h"
|
#include "process_music.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue