The PoweredByPorridge layout for the Keyboardio Atreus (#21737)
Co-authored-by: jack <0x6a73@protonmail.com>
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/* Copyright 2023 @PoweredByPorridge
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define AUTO_SHIFT_TIMEOUT 210
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#define NO_AUTO_SHIFT_NUMERIC
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// #define NO_AUTO_SHIFT_SPECIAL
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// retro shift is auto shift on home row mods
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// I no longer use home row mods, but do find this setting helps
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// avoid 'fat fingered' keypresses.
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// If RETRO_SHIFT is defined to a value, hold times greater
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// than that value will not produce a tap on release. This enables
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// modifiers to be held for combining with mouse clicks without
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// generating taps on release.
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#define RETRO_SHIFT 425
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// can also be defined without a value
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// #define RETRO_SHIFT
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// Configure the global tapping term (default: 200ms)
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// Lower than 210 and I can't tap dance brackets without a run up.
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#define TAPPING_TERM 210
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#define TAPPING_TERM_PER_KEY
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// Apply the modifier on keys that are tapped during a short hold of a modtap
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// Prevents slurred typing (of home row mods)
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#define PERMISSIVE_HOLD
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224
keyboards/keyboardio/atreus/keymaps/poweredbyporridge/keymap.c
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keyboards/keyboardio/atreus/keymaps/poweredbyporridge/keymap.c
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/* Copyright 2023 @PoweredByPorridge
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Tap Dance keycodes
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enum td_keycodes {
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L_BRAX, // Used in the keymap, add additional keycodes for each tapdance.
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R_BRAX,
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QUOTS,
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TACHE
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};
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// Define a type containing as many tapdance states as you need
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typedef enum {
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SINGLE_TAP,
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DOUBLE_TAP, // SINGLE_HOLD,
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TRIPLE_TAP // DOUBLE_SINGLE_TAP
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} td_state_t;
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// Create a global instance of the tapdance state type
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static td_state_t td_state;
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// Declare your tapdance functions:
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// Function to determine the current tapdance state
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uint8_t cur_dance(tap_dance_state_t *state);
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// `finished` and `reset` functions for each tapdance keycode
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void lbrax_finished(tap_dance_state_t *state, void *user_data);
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void lbrax_reset(tap_dance_state_t *state, void *user_data);
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void rbrax_finished(tap_dance_state_t *state, void *user_data);
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void rbrax_reset(tap_dance_state_t *state, void *user_data);
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void quots_finished(tap_dance_state_t *state, void *user_data);
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void quots_reset(tap_dance_state_t *state, void *user_data);
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void tache_finished(tap_dance_state_t *state, void *user_data);
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void tache_reset(tap_dance_state_t *state, void *user_data);
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
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KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NUBS, KC_SLSH, KC_N, KC_M, KC_COMM, KC_DOT, KC_ENT,
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LCTL_T(KC_ESC), KC_LALT, KC_LGUI, KC_LSFT, MO(1), KC_SPC, KC_SPC, MO(2), TD(QUOTS), KC_RSFT, KC_LALT, LCTL_T(KC_TAB)),
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[1] = LAYOUT(KC_EXLM, KC_DQUO, LSFT(KC_3), KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_DEL, KC_BSPC,
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KC_F24, LALT(KC_F3), KC_NO, KC_NO, TD(L_BRAX), TD(R_BRAX), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
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LCTL(KC_F12), LALT(KC_X), KC_NO, KC_NO, KC_NO, TD(QUOTS), TD(TACHE), KC_MINS, KC_EQL, KC_COMM, KC_DOT, KC_ENT,
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KC_TRNS, KC_NO, KC_NO, MO(3), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, LSFT(KC_TAB)),
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[2] = LAYOUT(KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
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KC_NO, LALT(KC_F3), KC_NO, KC_NO, TD(L_BRAX), TD(R_BRAX), KC_HOME, KC_PGDN, KC_PGUP, KC_END,
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LCTL(KC_F12), LALT(KC_X), KC_NO, KC_NO, KC_NO, TD(QUOTS), TD(TACHE), KC_MINS, KC_EQL, KC_COMM, KC_DOT, KC_NO,
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KC_TRNS, KC_NO, KC_NO, KC_NO, MO(3), KC_NO, KC_NO, KC_NO, MO(3), KC_NO, KC_NO, KC_TRNS),
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[3] = LAYOUT(KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
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AS_TOGG, KC_F24, KC_NO, KC_NO, KC_NO, KC_NO, LSA(KC_LEFT), LSA(KC_DOWN), LSA(KC_UP), LSA(KC_RGHT),
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KC_LCTL, LALT(KC_DEL),KC_NO, KC_NO, KC_NO, KC_NO, KC_VOLU, KC_NO, KC_F12, KC_F13, KC_F14, KC_NO,
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KC_TRNS, KC_F23, KC_LCTL, KC_NO, KC_TRNS, KC_NO, KC_VOLD, KC_MPLY, KC_LSFT, KC_NO, KC_NO, KC_TRNS)
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};
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/*
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Notes on keys
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or, why on earth do I have keymap
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lower-shift-z is CTRL-F12 - Darkroom mode in emacs
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lower-x is ALT-X - emacs
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layer3-a is toggle autoshift
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layer3-s is F24 - i3 controls popup reminder
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lower-s is ALT-F3 - multi-select in Sublime text
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*/
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// Determine the tapdance state to return
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uint8_t cur_dance(tap_dance_state_t *state) {
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if (state->count == 1) {
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return SINGLE_TAP;
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} else if (state->count == 2) {
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return DOUBLE_TAP;
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} else if (state->count == 3) {
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return TRIPLE_TAP;
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} else {
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reset_tap_dance (state);
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return 3;
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}
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}
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// Handle the possible states for each tapdance keycode you define:
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void lbrax_finished(tap_dance_state_t *state, void *user_data) {
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td_state = cur_dance(state);
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switch (td_state) {
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case SINGLE_TAP:
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register_code16(LSFT(KC_9));
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break;
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case DOUBLE_TAP:
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register_code16(KC_LBRC);
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break;
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case TRIPLE_TAP:
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register_code16(LSFT(KC_LBRC));
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}
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}
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void lbrax_reset(tap_dance_state_t *state, void *user_data) {
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switch (td_state) {
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case SINGLE_TAP:
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unregister_code16(LSFT(KC_9));
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break;
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case DOUBLE_TAP:
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unregister_code16(KC_LBRC);
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break;
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case TRIPLE_TAP:
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unregister_code16(LSFT(KC_LBRC));
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}
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}
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// Handle the possible states for each tapdance keycode you define:
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void rbrax_finished(tap_dance_state_t *state, void *user_data) {
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td_state = cur_dance(state);
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switch (td_state) {
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case SINGLE_TAP:
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register_code16(LSFT(KC_0));
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break;
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case DOUBLE_TAP:
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register_code16(KC_RBRC);
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break;
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case TRIPLE_TAP:
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register_code16(LSFT(KC_RBRC));
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}
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}
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void rbrax_reset(tap_dance_state_t *state, void *user_data) {
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switch (td_state) {
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case SINGLE_TAP:
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unregister_code16(LSFT(KC_0));
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break;
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case DOUBLE_TAP:
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unregister_code16(KC_RBRC);
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break;
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case TRIPLE_TAP:
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unregister_code16(LSFT(KC_RBRC));
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}
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}
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void quots_finished(tap_dance_state_t *state, void *user_data) {
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td_state = cur_dance(state);
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switch (td_state) {
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case SINGLE_TAP:
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register_code16(KC_QUOT);
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break;
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case DOUBLE_TAP:
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register_code16(KC_AT);
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break;
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case TRIPLE_TAP:
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register_code16(KC_DQUO);
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}
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}
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void quots_reset(tap_dance_state_t *state, void *user_data) {
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switch (td_state) {
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case SINGLE_TAP:
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unregister_code16(KC_QUOT);
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break;
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case DOUBLE_TAP:
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unregister_code16(KC_AT);
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break;
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case TRIPLE_TAP:
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unregister_code16(KC_DQUO);
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}
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}
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void tache_finished(tap_dance_state_t *state, void *user_data) {
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td_state = cur_dance(state);
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switch (td_state) {
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case SINGLE_TAP:
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register_code16(KC_NUHS);
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break;
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case DOUBLE_TAP:
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register_code16(LSFT(KC_NUHS));
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break;
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case TRIPLE_TAP:
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register_code16(KC_GRV);
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}
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}
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void tache_reset(tap_dance_state_t *state, void *user_data) {
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switch (td_state) {
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case SINGLE_TAP:
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unregister_code16(KC_NUHS);
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break;
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case DOUBLE_TAP:
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unregister_code16(LSFT(KC_NUHS));
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break;
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case TRIPLE_TAP:
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unregister_code16(KC_GRV);
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}
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}
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// Define `ACTION_TAP_DANCE_FN_ADVANCED()` for each tapdance keycode, passing in `finished` and `reset` functions
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tap_dance_action_t tap_dance_actions[] = {
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[L_BRAX] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lbrax_finished, lbrax_reset),
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[R_BRAX] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rbrax_finished, rbrax_reset),
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[QUOTS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, quots_finished, quots_reset),
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[TACHE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tache_finished, tache_reset)
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};
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# Keyboardio Atreus with an SLF layout from PoweredByPorridge
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SLF stands for [Stiff Little Fingers](https://en.wikipedia.org/wiki/Stiff_Little_Fingers) who were a great punk band from Belfast, Northern Ireland. Stiff Little Fingers is also a good way of describing my hands, a condition which I ascribe to too many winters cycling without gloves. So, I need a keyboard and layout to cope.
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I use a Keyboardio Atreus, in fact, they're so good, I use two. I tried all sorts of layouts, and finally came up with the one that suits my stiff fingers.
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It has four layers:
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0 - Normal - letters and punctuation.
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![layer 0](https://i.imgur.com/3Z8PZtI.png)
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1 - Symbols (shifted numbers), arrow keys, assorted function keys, Del and Backspace.
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![layer 1](https://i.imgur.com/9rJalxV.png)
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2 - Numbers, page up, page down, home, and end. Similar assorted functions.
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![layer 2](https://i.imgur.com/TYY11b5.png)
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3 - F1 to F14, play/pause, volume up/down, Left-shift-Alt left, right, up, down.
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![layer 3](https://i.imgur.com/MuWNPTz.png)
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Autoshift is important, I use it all the time.
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I use tap dance (one, two, or three key presses) for:
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* Braces, brackets, and curly brackets. TD(L_BRAX) and TD(R_BRAX)
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* Hash (pound), tilde, and backtick. TD(TACHE)
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* Single quote, double quote, and @. TD(QUOTS)
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There are odd keys that are there for a particular reason:
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* F24 - my [I3](https://i3wm.org/) popup to remind me of stuff I always forget.
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* Alt-shift-left/right/up/down - multi-select in Sublime text.
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BOOTMAGIC_ENABLE = no
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MOUSEKEY_ENABLE = no
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CONSOLE_ENABLE = no
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COMMAND_ENABLE = no
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UNICODE_ENABLE = no
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AUTO_SHIFT_ENABLE = yes
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TAP_DANCE_ENABLE = yes
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