Added support for audio using pins C4, C5, B6, B7
This commit is contained in:
parent
5319667c55
commit
22215a0e92
3 changed files with 137 additions and 78 deletions
|
@ -61,10 +61,18 @@ This is a C header file that is one of the first things included, and will persi
|
|||
* COL2ROW or ROW2COL - how your matrix is configured. COL2ROW means the black mark on your diode is facing to the rows, and between the switch and the rows.
|
||||
* `#define AUDIO_VOICES`
|
||||
* turns on the alternate audio voices (to cycle through)
|
||||
* `#define C4_AUDIO`
|
||||
* enables audio on pin C4
|
||||
* `#define C5_AUDIO`
|
||||
* enables audio on pin C5
|
||||
* `#define C6_AUDIO`
|
||||
* enables audio on pin C6
|
||||
* `#define B5_AUDIO`
|
||||
* enables audio on pin B5 (duophony is enable if both are enabled)
|
||||
* enables audio on pin B5 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO)
|
||||
* `#define B6_AUDIO`
|
||||
* enables audio on pin B6 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO)
|
||||
* `#define B7_AUDIO`
|
||||
* enables audio on pin B7 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO)
|
||||
* `#define BACKLIGHT_PIN B7`
|
||||
* pin of the backlight - B5, B6, B7 use PWM, others use softPWM
|
||||
* `#define BACKLIGHT_LEVELS 3`
|
||||
|
|
|
@ -1,6 +1,17 @@
|
|||
# Audio
|
||||
|
||||
Your keyboard can make sounds! If you've got a Planck, Preonic, or basically any AVR keyboard that allows access to the C6 or B5 port (`#define C6_AUDIO` and/or `#define B5_AUDIO`), you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
|
||||
Your keyboard can make sounds! If you've got a Planck, Preonic, or basically any AVR keyboard that allows access to certain PWM-capable pins, you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
|
||||
|
||||
Up to two simultaneous audio voices are supported, one driven by timer 1 and another driven by timer 3. The following pins can be defined as audio outputs in config.h:
|
||||
Timer 1:
|
||||
`#define B5_AUDIO`
|
||||
`#define B6_AUDIO`
|
||||
`#define B7_AUDIO`
|
||||
|
||||
Timer 3:
|
||||
`#define C4_AUDIO`
|
||||
`#define C5_AUDIO`
|
||||
`#define C6_AUDIO`
|
||||
|
||||
If you add `AUDIO_ENABLE = yes` to your `rules.mk`, there's a couple different sounds that will automatically be enabled without any other configuration:
|
||||
|
||||
|
|
|
@ -35,44 +35,81 @@
|
|||
// Timer Abstractions
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
// TIMSK3 - Timer/Counter #3 Interrupt Mask Register
|
||||
// Turn on/off 3A interputs, stopping/enabling the ISR calls
|
||||
#ifdef C6_AUDIO
|
||||
//Currently we support timers 1 and 3 used at the sime time, channels A-C,
|
||||
//pins PB5, PB6, PB7, PC4, PC5, and PC6
|
||||
#if defined(C6_AUDIO)
|
||||
#define CPIN_AUDIO
|
||||
#define CPIN_SET_DIRECTION DDRC |= _BV(PORTC6);
|
||||
#define INIT_AUDIO_COUNTER_3 TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
|
||||
#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
|
||||
#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
|
||||
#endif
|
||||
|
||||
#ifdef B5_AUDIO
|
||||
#define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1A)
|
||||
#define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1A)
|
||||
#endif
|
||||
|
||||
// TCCR3A: Timer/Counter #3 Control Register
|
||||
// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
|
||||
|
||||
#ifdef C6_AUDIO
|
||||
#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
|
||||
#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
|
||||
#endif
|
||||
|
||||
#ifdef B5_AUDIO
|
||||
#define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1A1);
|
||||
#define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1A1) | _BV(COM1A0));
|
||||
#endif
|
||||
|
||||
// Fast PWM Mode Controls
|
||||
|
||||
#ifdef C6_AUDIO
|
||||
#define TIMER_3_PERIOD ICR3
|
||||
#define TIMER_3_DUTY_CYCLE OCR3A
|
||||
#define TIMER3_AUDIO_vect TIMER3_COMPA_vect
|
||||
#endif
|
||||
#if defined(C5_AUDIO)
|
||||
#define CPIN_AUDIO
|
||||
#define CPIN_SET_DIRECTION DDRC |= _BV(PORTC5);
|
||||
#define INIT_AUDIO_COUNTER_3 TCCR3A = (0 << COM3B1) | (0 << COM3B0) | (1 << WGM31) | (0 << WGM30);
|
||||
#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3B)
|
||||
#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3B)
|
||||
#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3B1);
|
||||
#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3B1) | _BV(COM3B0));
|
||||
#define TIMER_3_PERIOD ICR3
|
||||
#define TIMER_3_DUTY_CYCLE OCR3B
|
||||
#define TIMER3_AUDIO_vect TIMER3_COMPB_vect
|
||||
#endif
|
||||
#if defined(C4_AUDIO)
|
||||
#define CPIN_AUDIO
|
||||
#define CPIN_SET_DIRECTION DDRC |= _BV(PORTC4);
|
||||
#define INIT_AUDIO_COUNTER_3 TCCR3A = (0 << COM3C1) | (0 << COM3C0) | (1 << WGM31) | (0 << WGM30);
|
||||
#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3C)
|
||||
#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3C)
|
||||
#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3C1);
|
||||
#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3C1) | _BV(COM3C0));
|
||||
#define TIMER_3_PERIOD ICR3
|
||||
#define TIMER_3_DUTY_CYCLE OCR3C
|
||||
#define TIMER3_AUDIO_vect TIMER3_COMPC_vect
|
||||
#endif
|
||||
|
||||
#ifdef B5_AUDIO
|
||||
#if defined(B5_AUDIO)
|
||||
#define BPIN_AUDIO
|
||||
#define BPIN_SET_DIRECTION DDRC |= _BV(PORTB5);
|
||||
#define INIT_AUDIO_COUNTER_1 TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10);
|
||||
#define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1A)
|
||||
#define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1A)
|
||||
#define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1A1);
|
||||
#define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1A1) | _BV(COM1A0));
|
||||
#define TIMER_1_PERIOD ICR1
|
||||
#define TIMER_1_DUTY_CYCLE OCR1A
|
||||
#define TIMER1_AUDIO_vect TIMER1_COMPA_vect
|
||||
#endif
|
||||
#if defined(B6_AUDIO)
|
||||
#define BPIN_AUDIO
|
||||
#define BPIN_SET_DIRECTION DDRC |= _BV(PORTB6);
|
||||
#define INIT_AUDIO_COUNTER_1 TCCR1A = (0 << COM1B1) | (0 << COM1B0) | (1 << WGM11) | (0 << WGM10);
|
||||
#define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1B)
|
||||
#define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1B)
|
||||
#define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1B1);
|
||||
#define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1B1) | _BV(COM1B0));
|
||||
#define TIMER_1_PERIOD ICR1
|
||||
#define TIMER_1_DUTY_CYCLE OCR1B
|
||||
#define TIMER1_AUDIO_vect TIMER1_COMPB_vect
|
||||
#endif
|
||||
#if defined(B7_AUDIO)
|
||||
#define BPIN_AUDIO
|
||||
#define BPIN_SET_DIRECTION DDRC |= _BV(PORTB7);
|
||||
#define INIT_AUDIO_COUNTER_1 TCCR1A = (0 << COM1C1) | (0 << COM1C0) | (1 << WGM11) | (0 << WGM10);
|
||||
#define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1C)
|
||||
#define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1C)
|
||||
#define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1C1);
|
||||
#define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1C1) | _BV(COM1C0));
|
||||
#define TIMER_1_PERIOD ICR1
|
||||
#define TIMER_1_DUTY_CYCLE OCR1C
|
||||
#define TIMER1_AUDIO_vect TIMER1_COMPC_vect
|
||||
#endif
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
@ -147,47 +184,51 @@ void audio_init()
|
|||
|
||||
if (!audio_initialized) {
|
||||
|
||||
// Set port PC6 (OC3A and /OC4A) as output
|
||||
|
||||
#ifdef C6_AUDIO
|
||||
DDRC |= _BV(PORTC6);
|
||||
//#else
|
||||
// DDRC |= _BV(PORTC6); // Why is PC6 being set as output low, if C6_audio isn't defined?
|
||||
// PORTC &= ~_BV(PORTC6);
|
||||
// Set audio ports as output
|
||||
#ifdef CPIN_AUDIO
|
||||
CPIN_SET_DIRECTION
|
||||
#endif
|
||||
#ifdef BPIN_AUDIO
|
||||
BPIN_SET_DIRECTION
|
||||
#endif
|
||||
|
||||
#ifdef B5_AUDIO
|
||||
DDRB |= _BV(PORTB5);
|
||||
//#else
|
||||
// DDRB |= _BV(PORTB5); // Same as with PC6
|
||||
// PORTB &= ~_BV(PORTB5);
|
||||
#endif
|
||||
|
||||
#ifdef C6_AUDIO
|
||||
#ifdef CPIN_AUDIO
|
||||
DISABLE_AUDIO_COUNTER_3_ISR;
|
||||
#endif
|
||||
|
||||
#ifdef B5_AUDIO
|
||||
#ifdef BPIN_AUDIO
|
||||
DISABLE_AUDIO_COUNTER_1_ISR;
|
||||
#endif
|
||||
|
||||
// TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
|
||||
// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
|
||||
// Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
|
||||
// TCCR3A / TCCR3B: Timer/Counter #3 Control Registers TCCR3A/TCCR3B, TCCR1A/TCCR1B
|
||||
// Compare Output Mode (COM3An and COM1An) = 0b00 = Normal port operation
|
||||
// OC3A -- PC6
|
||||
// OC3B -- PC5
|
||||
// OC3C -- PC4
|
||||
// OC1A -- PB5
|
||||
// OC1B -- PB6
|
||||
// OC1C -- PB7
|
||||
|
||||
// Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14. Period = ICR3, Duty Cycle OCR3A)
|
||||
// OCR3A - PC6
|
||||
// OCR3B - PC5
|
||||
// OCR3C - PC4
|
||||
// OCR1A - PB5
|
||||
// OCR1B - PB6
|
||||
// OCR1C - PB7
|
||||
|
||||
// Clock Select (CS3n) = 0b010 = Clock / 8
|
||||
|
||||
#ifdef C6_AUDIO
|
||||
TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
|
||||
#ifdef CPIN_AUDIO
|
||||
INIT_AUDIO_COUNTER_3
|
||||
TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
|
||||
TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER));
|
||||
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre);
|
||||
#endif
|
||||
|
||||
#ifdef B5_AUDIO
|
||||
TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10);
|
||||
#ifdef BPIN_AUDIO
|
||||
INIT_AUDIO_COUNTER_1
|
||||
TCCR1B = (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (1 << CS11) | (0 << CS10);
|
||||
|
||||
TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER));
|
||||
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
audio_initialized = true;
|
||||
}
|
||||
|
@ -207,13 +248,12 @@ void stop_all_notes()
|
|||
}
|
||||
voices = 0;
|
||||
|
||||
|
||||
#ifdef C6_AUDIO
|
||||
#ifdef CPIN_AUDIO
|
||||
DISABLE_AUDIO_COUNTER_3_ISR;
|
||||
DISABLE_AUDIO_COUNTER_3_OUTPUT;
|
||||
#endif
|
||||
|
||||
#ifdef B5_AUDIO
|
||||
#ifdef BPIN_AUDIO
|
||||
DISABLE_AUDIO_COUNTER_1_ISR;
|
||||
DISABLE_AUDIO_COUNTER_1_OUTPUT;
|
||||
#endif
|
||||
|
@ -259,11 +299,11 @@ void stop_note(float freq)
|
|||
voice_place = 0;
|
||||
}
|
||||
if (voices == 0) {
|
||||
#ifdef C6_AUDIO
|
||||
#ifdef CPIN_AUDIO
|
||||
DISABLE_AUDIO_COUNTER_3_ISR;
|
||||
DISABLE_AUDIO_COUNTER_3_OUTPUT;
|
||||
#endif
|
||||
#ifdef B5_AUDIO
|
||||
#ifdef BPIN_AUDIO
|
||||
DISABLE_AUDIO_COUNTER_1_ISR;
|
||||
DISABLE_AUDIO_COUNTER_1_OUTPUT;
|
||||
#endif
|
||||
|
@ -295,15 +335,15 @@ float vibrato(float average_freq) {
|
|||
|
||||
#endif
|
||||
|
||||
#ifdef C6_AUDIO
|
||||
ISR(TIMER3_COMPA_vect)
|
||||
#ifdef CPIN_AUDIO
|
||||
ISR(TIMER3_AUDIO_vect)
|
||||
{
|
||||
float freq;
|
||||
|
||||
if (playing_note) {
|
||||
if (voices > 0) {
|
||||
|
||||
#ifdef B5_AUDIO
|
||||
#ifdef BPIN_AUDIO
|
||||
float freq_alt = 0;
|
||||
if (voices > 1) {
|
||||
if (polyphony_rate == 0) {
|
||||
|
@ -477,10 +517,10 @@ ISR(TIMER3_COMPA_vect)
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef B5_AUDIO
|
||||
ISR(TIMER1_COMPA_vect)
|
||||
#ifdef BPIN_AUDIO
|
||||
ISR(TIMER1_AUDIO_vect)
|
||||
{
|
||||
#if defined(B5_AUDIO) && !defined(C6_AUDIO)
|
||||
#if defined(BPIN_AUDIO) && !defined(CPIN_AUDIO)
|
||||
float freq = 0;
|
||||
|
||||
if (playing_note) {
|
||||
|
@ -627,10 +667,10 @@ void play_note(float freq, int vol) {
|
|||
}
|
||||
|
||||
if (audio_config.enable && voices < 8) {
|
||||
#ifdef C6_AUDIO
|
||||
#ifdef CPIN_AUDIO
|
||||
DISABLE_AUDIO_COUNTER_3_ISR;
|
||||
#endif
|
||||
#ifdef B5_AUDIO
|
||||
#ifdef BPIN_AUDIO
|
||||
DISABLE_AUDIO_COUNTER_1_ISR;
|
||||
#endif
|
||||
|
||||
|
@ -648,12 +688,12 @@ void play_note(float freq, int vol) {
|
|||
voices++;
|
||||
}
|
||||
|
||||
#ifdef C6_AUDIO
|
||||
#ifdef CPIN_AUDIO
|
||||
ENABLE_AUDIO_COUNTER_3_ISR;
|
||||
ENABLE_AUDIO_COUNTER_3_OUTPUT;
|
||||
#endif
|
||||
#ifdef B5_AUDIO
|
||||
#ifdef C6_AUDIO
|
||||
#ifdef BPIN_AUDIO
|
||||
#ifdef CPIN_AUDIO
|
||||
if (voices > 1) {
|
||||
ENABLE_AUDIO_COUNTER_1_ISR;
|
||||
ENABLE_AUDIO_COUNTER_1_OUTPUT;
|
||||
|
@ -676,10 +716,10 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
|
|||
|
||||
if (audio_config.enable) {
|
||||
|
||||
#ifdef C6_AUDIO
|
||||
#ifdef CPIN_AUDIO
|
||||
DISABLE_AUDIO_COUNTER_3_ISR;
|
||||
#endif
|
||||
#ifdef B5_AUDIO
|
||||
#ifdef BPIN_AUDIO
|
||||
DISABLE_AUDIO_COUNTER_1_ISR;
|
||||
#endif
|
||||
|
||||
|
@ -701,12 +741,12 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
|
|||
note_position = 0;
|
||||
|
||||
|
||||
#ifdef C6_AUDIO
|
||||
#ifdef CPIN_AUDIO
|
||||
ENABLE_AUDIO_COUNTER_3_ISR;
|
||||
ENABLE_AUDIO_COUNTER_3_OUTPUT;
|
||||
#endif
|
||||
#ifdef B5_AUDIO
|
||||
#ifndef C6_AUDIO
|
||||
#ifdef BPIN_AUDIO
|
||||
#ifndef CPIN_AUDIO
|
||||
ENABLE_AUDIO_COUNTER_1_ISR;
|
||||
ENABLE_AUDIO_COUNTER_1_OUTPUT;
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue