Merge branch 'master' of github.com:jackhumbert/qmk_firmware

This commit is contained in:
Nathan Sharfi 2016-05-30 15:45:17 -07:00
commit 222e8f031c
36 changed files with 2375 additions and 96 deletions

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@ -8,9 +8,17 @@ This documentation is edited and maintained by Erez Zukerman of ErgoDox EZ. If y
The OLKB product firmwares are maintained by Jack, the Ergodox EZ by Erez, and the Clueboard by [Zach White](https://github.com/skullydazed). The OLKB product firmwares are maintained by Jack, the Ergodox EZ by Erez, and the Clueboard by [Zach White](https://github.com/skullydazed).
## Important background info: TMK documentation ## Documentation roadmap
The documentation below explains QMK customizations and elaborates on some of the more useful features of TMK. To understand the base firmware, and especially what *layers* are and how they work, please see [TMK_README.md](/TMK_README.md). This is not a tiny project. While this is the main Readme, there are many other files you might want to consult. Here are some points of interest:
* The Readme for your own keyboard: This is found under `keyboards/<your keyboards's name>/`. So for the ErgoDox EZ, it's [here](keyboard/ergodox_ez/); for the Atomic, it's [here](keyboard/atomic/) and so on.
* The [build guide](BUILD_GUIDE.md), also mentioned in the next section. This is how you put your development environment together so you can compile the firmware.
* The list of possible keycodes you can use in your keymap is actually spread out in a few different places:
* [tmk_core/common/keycode.h](tmk_core/common/keycode.h) - the base TMK keycodes. This is the actual source file.
* [tmk_core/doc/keycode.txt](tmk_core/doc/keycode.txt) - an explanation of those same keycodes.
* [quantum/keymap_common.h](quantum/keymap_common.h) - this is where the QMK-specific aliases are all set up. Things like the Hyper and Meh key, the Leader key, and all of the other QMK innovations. These are also explained and documented below, but `keymap_common.h` is where they're actually defined.
* The [TMK documentation](tmk_core/doc). QMK is based on TMK, and this explains how it works internally.
## Getting started ## Getting started

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@ -42,14 +42,14 @@
TARGET = alps64 TARGET = alps64
# Directory common source filess exist # Directory common source filess exist
TOP_DIR = ../..
TMK_DIR = ../../tmk_core TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist # Directory keyboard dependent files exist
TARGET_DIR = . TARGET_DIR = .
# project specific files # project specific files
SRC = keymap_common.c \ SRC = alps64.c \
matrix.c \
led.c led.c
ifdef KEYMAP ifdef KEYMAP
@ -127,8 +127,7 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
# Search Path # Search Path
VPATH += $(TARGET_DIR) VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
VPATH += $(TMK_DIR) VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk include $(TOP_DIR)/quantum/quantum.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

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@ -14,17 +14,30 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include "keymap_common.h" #include "quantum.h"
#define LED_ON() do { DDRC |= (1<<5); PORTC |= (1<<5); } while (0)
#define LED_OFF() do { DDRC &= ~(1<<5); PORTC &= ~(1<<5); } while (0)
#define LED_TGL() do { DDRC |= (1<<5); PINC |= (1<<5); } while (0)
__attribute__ ((weak))
void matrix_init_user(void) {
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
} }
/* translates Fn keycode to action */ __attribute__ ((weak))
action_t keymap_fn_to_action(uint8_t keycode) void matrix_scan_user(void) {
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) }; }
void matrix_init_kb(void) {
LED_ON();
_delay_ms(500);
LED_OFF();
matrix_init_user();
}
void matrix_scan_kb(void) {
matrix_scan_user();
} }

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@ -14,25 +14,10 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#ifndef KEYMAP_COMMON_H #ifndef ALPS64_H
#define KEYMAP_COMMON_H #define ALPS64_H
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "host.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
#include "quantum.h"
/* Alps64 keymap definition macro */ /* Alps64 keymap definition macro */
#define KEYMAP( \ #define KEYMAP( \

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@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CONFIG_H #ifndef CONFIG_H
#define CONFIG_H #define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */ /* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED #define VENDOR_ID 0xFEED
@ -31,6 +32,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 8 #define MATRIX_ROWS 8
#define MATRIX_COLS 8 #define MATRIX_COLS 8
#define MATRIX_COL_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D4, D5, D6, C2 }
#define UNUSED_PINS
/* define if matrix has ghost */ /* define if matrix has ghost */
//#define MATRIX_HAS_GHOST //#define MATRIX_HAS_GHOST

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@ -1,6 +1,6 @@
#include "keymap_common.h" #include "alps64.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */ /* 0: qwerty */
KEYMAP( \ KEYMAP( \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS, BSPC, \ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS, BSPC, \

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@ -1,9 +1,9 @@
#include "keymap_common.h" #include "alps64.h"
/* /*
* Hasu * Hasu
*/ */
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer /* Default Layer
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ | * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |

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@ -55,10 +55,6 @@ uint8_t matrix_cols(void)
return MATRIX_COLS; return MATRIX_COLS;
} }
#define LED_ON() do { DDRC |= (1<<5); PORTC |= (1<<5); } while (0)
#define LED_OFF() do { DDRC &= ~(1<<5); PORTC &= ~(1<<5); } while (0)
#define LED_TGL() do { DDRC |= (1<<5); PINC |= (1<<5); } while (0)
void matrix_init(void) void matrix_init(void)
{ {
// initialize row and col // initialize row and col
@ -160,6 +156,7 @@ static void unselect_rows(void)
PORTC &= ~0b00000100; PORTC &= ~0b00000100;
} }
static void select_row(uint8_t row) static void select_row(uint8_t row)
{ {
// Output low(DDR:1, PORT:0) to select // Output low(DDR:1, PORT:0) to select

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@ -0,0 +1,674 @@
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Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
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<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
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under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
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You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
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The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
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algernon's layout
=======================
This is an unconventional layout for the ErgoDox EZ. For more details about the
history of the layout, see my
[blog posts about my ErgoDox journey][blog-ergodox].
[blog-ergodox]: https://asylum.madhouse-project.org/blog/tags/ergodox/
Some of the things in the layout only work when one uses Spacemacs and GNOME
under Linux. Your mileage may vary.
## Base layer
[![Base layer](images/base-layer.png)](http://www.keyboard-layout-editor.com/#/gists/28f7eb305fdbff943613e1dc7aa9e82b)
At its core, this is a Dvorak layout, with some minor changes (for example, `-`
being on the left half, and on the innermost key of the bottom row on the
right). The more interesting parts are how certain keys behave:
* The keys on the number row double as function keys, when held for a bit longer
than an usual tap. This allows me to use the function keys without having to
switch layers.
* The `Shift`, `Alt`, and `Control` modifiers are one-shot. When tapped, they
are considered active for the next key press only. When double tapped, they
toggle on, until a third, single tap sometime later. When held, they act as
expected. My usual pattern is that I use these for the next keypress only, so
this behaviour is perfect. If I need them held, I'll just double-tap.
* The `GUI` key is special, because when I double-tap it, it sends `GUI + w`,
which pops up an application selector. It also switches to a one-shot layer,
where the number row on the left half turns into app selector macros, for the
most common things I usually want to switch to. Otherwise it behaves as on a
normal layout.
* The `ESC` key also doubles as a one-shot cancel key: if tapped while any of
the one-shot modifiers are in-flight (as in, single-tapped, and not expired
yet), it cancels all one-shot modifiers. Otherwise it sends the usual keycode.
* The **Emacs** and **Hun** layer keys are one-shot, the **1Hand** is a toggle.
* The **Lead** key allows me to type in a sequence of keys, and trigger some
actions:
- `LEAD u` enters unicode input mode, by sending the GTK+ key sequence that
does this.
- `LEAD l` uses the unicode input method to enter a `λ`.
- `LEAD s` does a lot of magic to type in a shruggie: `¯\_(ツ)_/¯`
- `LEAD w m` maximises the currently focused window.
## Hungarian layer
[![Hungarian layer](images/hun-layer.png)](http://www.keyboard-layout-editor.com/#/gists/b160f6ec90d58c127c114c89f66e9dc9)
On this layer, the accented characters are at the same position as their base
variant. For some, which can have other diatribes, the long one is on top,
short's on bottom. Tapping any of the accented characters takes us back to the
base layer.
## Emacs layer
[![Emacs layer](images/emacs-layer.png)](http://www.keyboard-layout-editor.com/#/gists/c59c453f9fe1a3238ba1494e7e5c6892)
This layer is primarily for navigating text - and for some mousing and other
things, because there was space. Most of the keys should be pretty
self-explanatory, except for a few:
* There are three keys on the bottom row of the left side, that change how some
of the other keys - explained just below - work. The keys are for *Emacs
mode* (the default), *Terminal mode*, and *Traditional mode*, respectively.
* The *Visual mode* key (the top big key on the left side) sends the `v` key in
*Emacs mode*, to enter Visual mode in Spacemacs. In all other modes, it is a
no-op.
* The *Copy/Cut* key (the bottom big key on the left side) sends the copy
command on tap, the cut one when held for longer than a normal tap. The **copy
command** is `y` in *Emacs mode*, `Ctrl-Shift-c` in *Terminal mode*, and
`Ctrl-c` in *Traditional mode*. The **cut command** is `x` in *Emacs mode*,
`Ctrl-Shift-x` in *Terminal Mode* and `Ctrl-x` in *Traditional mode*.
* The *Paste/Delete* key (the leftmost key on the left thumb cluster) sends the
paste command on tap, the delete one when held longer than a normal tap. The
**paste command** is `p` in *Emacs mode*, `Ctrl-Shift-v` in *Terminal mode*,
and `Ctrl-v` in *Traditional mode*. The **delete command** is `d` in *Emacs
mode*, and `DEL` in the other two.
* The `A`, `I` and `R` keys will - after sending themselves - clear the layer
back to the base layer. This allows a quick escape from the layer.
## One-handed layer
[![One-handed layer](images/one-handed-layer.png)](http://www.keyboard-layout-editor.com/#/gists/edff2495135955b8963198dace7f7ece)
The one-handed layer is used in situations where the right hand is occupied, by
mousing around, for example. Tapping the `OTHER` key switches which side is
active. For the most part, keys remain in their usual position. When the right
half is active, keys are mirrored to the left half.
The differences are as follows:
* The `ESC` key has been moved to the bottom row, so the `OTHER` key is easier
to tap.
* Most keys on the thumb cluster now have dual uses, and these do not change
when switching sides:
- The `Space`/`Backspace` key sends `Space` on tap, `Backspace` when held
for longer than a normal tap.
- The `Enter`/`Shift` key sends `Enter` on short-tap, `Shift` on long-tap.
* The `Apps`/`BASE` key can be used to go back to the base layer, by
long-tapping it. A short-tap will send the `App` key, as usual.
# Building
To make my workflow easier, this layout is maintained in
[its own repository][algernon:ez-layout]. To build it, you will need the
[QMK][qmk] firmware checked out, and this repo either checked out, or symlinked
to `keyboard/ergodox_ez/algernon`. One way to achieve that is this:
[algernon:ez-layout]: https://github.com/algernon/ergodox-layout
[qmk]: https://github.com/jackhumbert/qmk_firmware
```
$ git clone https://github.com/jackhumbert/qmk_firmware.git
$ cd qmk_firmware/keyboard/ergodox_ez
$ git clone https://github.com/algernon/ergodox-layout.git keymaps/algernon
$ make KEYMAP=algernon
```
From time to time, updates may be submitted back to the QMK repository. If you
are reading it there, you can build the firmware like any other firmware
included with it (assuming you are in the root directory of the firmware):
```
$ cd keyboard/ergodox_ez
$ make KEYMAP=algernon
```
# License
The layout, being a derivative of the original TMK firmware which is under the
GPL-2+, this layout is under the GPL as well, but GPL-3+, rather than the older
version.

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H 1
#include "config.h"
#undef MOUSEKEY_TIME_TO_MAX
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_TIME_TO_MAX 1
#define MOUSEKEY_MAX_SPEED 2
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#undef MOUSEKEY_WHEEL_DELAY
#define MOUSEKEY_WHEEL_DELAY 0
#define ONESHOT_TAP_TOGGLE 2
#define ONESHOT_TIMEOUT 3000
#undef LOCKING_SUPPORT_ENABLE
#undef LOCKING_RESYNC_ENABLE
#undef LEADER_TIMEOUT
#define LEADER_TIMEOUT 1000
#endif

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/*
* algernon's ErgoDox EZ layout, please see the README.md file!
*/
#include "ergodox_ez.h"
#include "led.h"
#include "debug.h"
#include "action_layer.h"
#include "action_util.h"
#include "mousekey.h"
#include "timer.h"
/* Layers */
#define BASE 0 // default layer
#define APPSEL 1 // application select layer
#define HUN 2 // Hungarian layer
#define EMACS 3 // (Spac)Emacs layer
#define OHLFT 4 // One-handed, left side
#define OHRGT 5 // One-handed, right side
/* Macros */
#define A_GUI 0 // GUI magic
#define A_ESC 44 // OSM-clearing ESC
#define A_MUL 1 // mouse up-left
#define A_MUR 2 // mouse up-right
#define A_MDL 3 // mouse down-left
#define A_MDR 4 // mouse down-right
#define AE_VIS 5 // Visual mode
#define AE_PSTDEL 6 // Paste/Delete
#define AE_CPYC 7 // Copy/Cut
#define AE_EMACS 8 // Emacs copy & paste mode
#define AE_TERM 9 // Terminal copy & paste mode
#define AE_OTHER 10 // Other copy & paste mode
#define AE_INS 11 // Insert mode
#define AE_OVR 12 // Overwrite mode
#define AE_APPND 13 // Append
#define HU_AA 14 // Á
#define HU_OO 15 // Ó
#define HU_EE 16 // É
#define HU_UU 17 // Ú
#define HU_II 18 // Í
#define HU_OE 19 // Ö
#define HU_UE 20 // Ü
#define HU_OEE 21 // Ő
#define HU_UEE 22 // Ű
#define APP_SLK 23 // Slack
#define APP_EMCS 24 // Emacs
#define APP_TERM 25 // Terminal
#define APP_CHRM 26 // Chrome
#define APP_MSIC 27 // Music
#define KF_1 28 // 1, F1
#define KF_2 29 // 2, F2
#define KF_3 30 // ...
#define KF_4 31
#define KF_5 32
#define KF_6 33
#define KF_7 34
#define KF_8 35
#define KF_9 36
#define KF_10 37
#define KF_11 38 // =, F11
#define OH_BSSPC 39
#define OH_ENTSFT 40
#define OH_BASE 41
#define OH_LEFT 42
#define OH_RIGHT 43
/* Fn keys */
#define F_BSE 0
#define F_HUN 1
#define F_GUI 2
#define F_SFT 3
#define F_ALT 4
#define F_CTRL 5
/* States & timers */
uint8_t m_visual_state = 0;
static uint16_t m_cutdel_timer;
static uint16_t m_copypaste_timer;
uint16_t gui_timer = 0;
uint16_t kf_timers[12];
uint16_t oh_base_timer = 0;
uint16_t oh_bsspc_timer = 0;
uint16_t oh_entsft_timer = 0;
#define OH_BLINK_INTERVAL 500
uint8_t oh_left_blink = 0;
uint16_t oh_left_blink_timer = 0;
uint8_t oh_right_blink = 0;
uint16_t oh_right_blink_timer = 0;
enum {
CP_EMACS = 0,
CP_TERM = 1,
CP_OTHER = 2,
};
uint8_t cp_mode = CP_EMACS;
/* The Keymap */
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Base Layer
*
* ,-----------------------------------------------------. ,-----------------------------------------------------.
* | `~ | 1 F1 | 2 F2 | 3 F3 | 4 F4 | 5 F5 | Apps | | Apps | 6 F6 | 7 F7 | 8 F8 | 9 F9 | 0 F10| = F11 |
* |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
* | Tab | ' | , | . | P | Y | [ | | ] | F | G | C | R | L | / |
* |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
* | - | A | O | E | U | I |------| |------| D | H | T | N | S | \ |
* |-----------+------+------+------+------+------| ( | | ) |------+------+------+------+------+-----------|
* | Play/Pause| ; | Q | J | K | X | | | | B | M | W | V | Z | Stop |
* `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
* | Home | End | Down | Up | : | | - | Left | Right| PgUp | PgDn |
* `-----------------------------------' `-----------------------------------'
* ,-------------. ,-------------.
* | LAlt | GUI | |EMACS | 1HND |
* ,------|------|------| |------+------+------.
* | | | Ctrl | | LEAD | | |
* |Backsp|LShift|------| |------| Enter| Space|
* | | | ESC | | HUN | | |
* `--------------------' `--------------------'
*/
[BASE] = KEYMAP(
// left hand
KC_GRV ,M(KF_1) ,M(KF_2) ,M(KF_3),M(KF_4),M(KF_5),KC_APP
,KC_TAB ,KC_QUOT ,KC_COMM ,KC_DOT ,KC_P ,KC_Y ,KC_LBRC
,KC_MINS ,KC_A ,KC_O ,KC_E ,KC_U ,KC_I
,KC_MPLY ,KC_SCLN ,KC_Q ,KC_J ,KC_K ,KC_X ,KC_LPRN
,KC_HOME ,KC_END ,KC_DOWN ,KC_UP ,KC_COLN
,F(F_ALT),F(F_GUI)
,F(F_CTRL)
,KC_BSPC,F(F_SFT),M(A_ESC)
// right hand
,KC_APP ,M(KF_6),M(KF_7),M(KF_8),M(KF_9) ,M(KF_10) ,M(KF_11)
,KC_RBRC ,KC_F ,KC_G ,KC_C ,KC_R ,KC_L ,KC_SLSH
,KC_D ,KC_H ,KC_T ,KC_N ,KC_S ,KC_BSLS
,KC_RPRN ,KC_B ,KC_M ,KC_W ,KC_V ,KC_Z ,KC_MSTP
,KC_MINS,KC_LEFT,KC_RGHT ,KC_PGUP ,KC_PGDN
,OSL(EMACS),M(OH_LEFT)
,KC_LEAD
,F(F_HUN),KC_ENT ,KC_SPC
),
/* Keymap 1: Application select layer
*
* ,-----------------------------------------------------. ,-----------------------------------------------------.
* | |Music |Slack |Emacs |Term |Chrome| | | | | | | | | |
* |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
* | | | | | | | | | | | | | | | |
* |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
* | | | | | | |------| |------| | | | | | |
* |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
* | | | | | | | | | | | | | | | |
* `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[APPSEL] = KEYMAP(
// left hand
KC_TRNS ,M(APP_MSIC),M(APP_SLK),M(APP_EMCS),M(APP_TERM),M(APP_CHRM),KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS
,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS
// right hand
,KC_TRNS ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS
,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS
),
/* Keymap 2: Hungarian Layer
*
* ,-----------------------------------------------------. ,-----------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
* | | | Ő | | Ű | | | | | | | | | | |
* |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
* | | Á | Ó | É | Ú | Í |------| |------| | | | | | |
* |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
* | | | Ö | | Ü | | | | | | | | | | |
* `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | BASE | | |
* `--------------------' `--------------------'
*/
[HUN] = KEYMAP(
// left hand
KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_TRNS
,KC_NO ,KC_NO ,M(HU_OEE),KC_NO ,M(HU_UEE),KC_NO ,KC_NO
,KC_NO ,M(HU_AA),M(HU_OO) ,M(HU_EE),M(HU_UU) ,M(HU_II)
,KC_TRNS ,KC_NO ,M(HU_OE) ,KC_NO ,M(HU_UE) ,KC_NO ,KC_NO
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_NO
,KC_TRNS ,KC_TRNS
,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS
// right hand
,KC_TRNS ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_NO ,KC_NO
,KC_NO
,F(F_BSE),KC_TRNS ,KC_TRNS
),
/* Keymap 3: Spacemacs layer
*
* ,-----------------------------------------------------. ,-----------------------------------------------------.
* | MS Slow | 1 F1 | 2 F2 | 3 F3 | 4 F4 | 5 F5 |ScrLCK| |ScrLCK| 6 F6 | 7 F7 | 8 F8 | 9 F9 | 0 F10| F11 |
* |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
* | MS Normal | | Home | Up | PgUp | |Visual| |Scroll| $ |MsUpL | MsUp |MsUpR | R |PrintScreen|
* |-----------+------+------+------+------+------| Mode | | Up |------+------+------+------+------+-----------|
* | MS Fast |APPEND| Left | Down | Right| INS |------| |------| D |MsLeft| MsDn |MsRght| | |
* |-----------+------+------+------+------+------| Cut | |Scroll|------+------+------+------+------+-----------|
* | Play/Pause| | End | Down | PgDn | X | Copy | | Down | |MsDnL | W |MsDnR | | Stop |
* `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
* |EmacsM|TermM |OtherM| | | |Vol Up|Vol Dn| Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Alt | GUI | | BASE | MClk |
* ,------|------|------| |------+------+------.
* |Delete| | Ctrl | | Prev |Left |Right |
* | |LShift|------| |------| Click| Click|
* |Paste | | ESC | | Next | | |
* `--------------------' `--------------------'
*/
[EMACS] = KEYMAP(
// left hand
KC_ACL0 ,M(KF_1) ,M(KF_2) ,M(KF_3) ,M(KF_4) ,M(KF_5) ,LGUI(KC_L)
,KC_ACL1 ,KC_NO ,KC_HOME ,KC_UP ,KC_PGUP ,KC_NO ,M(AE_VIS)
,KC_ACL2 ,M(AE_APPND) ,KC_LEFT ,KC_DOWN ,KC_RIGHT,M(AE_INS)
,KC_MPLY ,KC_NO ,KC_END ,KC_DOWN ,KC_PGDN ,KC_X ,M(AE_CPYC)
,M(AE_EMACS),M(AE_TERM) ,M(AE_OTHER),KC_NO ,KC_NO
,KC_TRNS ,KC_TRNS
,KC_TRNS
,M(AE_PSTDEL),KC_TRNS ,KC_TRNS
// right hand
,LGUI(KC_L),M(KF_6) ,M(KF_7) ,M(KF_8) ,M(KF_9) ,M(KF_10) ,M(KF_11)
,KC_WH_U ,KC_DLR ,M(A_MUL),KC_MS_U ,M(A_MUR),M(AE_OVR),KC_PSCR
,KC_D ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_NO ,KC_NO
,KC_WH_D ,KC_NO ,M(A_MDL),KC_W ,M(A_MDR),KC_NO ,KC_MSTP
,KC_VOLU ,KC_VOLD ,KC_MUTE ,KC_NO ,KC_NO
,KC_TRNS ,KC_MS_BTN3
,KC_MPRV
,KC_MNXT ,KC_BTN1 ,KC_BTN2
),
/* Keymap 5: One-handed, left side
*
* ,-----------------------------------------------------.
* | `~ | 1 F1 | 2 F2 | 3 F3 | 4 F4 | 5 F5 |A BSE|
* |-----------+------+------+------+------+-------------|
* | Tab | ' | , | . | P | Y | [ |
* |-----------+------+------+------+------+------| |
* | - | A | O | E | U | I |------|
* |-----------+------+------+------+------+------| ( |
* | Play/Pause| ; | Q | J | K | X | |
* `-----------+------+------+------+------+-------------'
* | Home | End | Down | Up | ESC |
* `-----------------------------------'
* ,-------------.
* | LAlt | GUI |
* ,------|------|------|
* |BackSp|LShift| Ctrl |
* | | |------|
* |Space |Enter |OTHER |
* `--------------------'
*/
[OHLFT] = KEYMAP(
// left hand
KC_GRV ,M(KF_1) ,M(KF_2) ,M(KF_3) ,M(KF_4) ,M(KF_5) ,M(OH_BASE)
,KC_TAB ,KC_QUOT ,KC_COMM ,KC_DOT ,KC_P ,KC_Y ,KC_LBRC
,KC_MINS ,KC_A ,KC_O ,KC_E ,KC_U ,KC_I
,KC_MPLY ,KC_SCLN ,KC_Q ,KC_J ,KC_K ,KC_X ,KC_LPRN
,KC_HOME ,KC_END ,KC_DOWN ,KC_UP ,M(A_ESC)
,KC_TRNS ,KC_TRNS
,KC_TRNS
,M(OH_BSSPC),M(OH_ENTSFT),M(OH_RIGHT)
// right hand
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO
,KC_NO
,KC_NO ,KC_NO ,KC_NO
),
/* Keymap 6: One-handed, right side
*
* ,-----------------------------------------------------.
* | = F11 | 0 F10| 9 F9 | 8 F8 | 7 F7 | 6 F6 |A BSE|
* |-----------+------+------+------+------+-------------|
* | / | L | R | C | G | F | ] |
* |-----------+------+------+------+------+------| |
* | \ | S | N | T | H | D |------|
* |-----------+------+------+------+------+------| ) |
* | Stop | Z | V | W | M | B | |
* `-----------+------+------+------+------+-------------'
* | PgDn | PgUp | Right| Left | ESC |
* `-----------------------------------'
* ,-------------.
* | LAlt | GUI |
* ,------|------|------|
* |BackSp|LShift| Ctrl |
* | | |------|
* |Space |Enter |OTHER |
* `--------------------'
*/
[OHRGT] = KEYMAP(
// left hand
M(KF_11) ,M(KF_10) ,M(KF_9) ,M(KF_8) ,M(KF_7) ,M(KF_6) ,M(OH_BASE)
,KC_SLSH ,KC_L ,KC_R ,KC_C ,KC_G ,KC_F ,KC_RBRC
,KC_BSLS ,KC_S ,KC_N ,KC_T ,KC_H ,KC_D
,KC_MSTP ,KC_Z ,KC_V ,KC_W ,KC_M ,KC_B ,KC_RPRN
,KC_PGDN ,KC_PGUP ,KC_RGHT ,KC_LEFT ,M(A_ESC)
,KC_TRNS ,KC_TRNS
,KC_TRNS
,M(OH_BSSPC),M(OH_ENTSFT),M(OH_LEFT)
// right hand
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO
,KC_NO ,KC_NO
,KC_NO
,KC_NO ,KC_NO ,KC_NO
),
};
const uint16_t PROGMEM fn_actions[] = {
[F_BSE] = ACTION_LAYER_CLEAR(ON_PRESS)
,[F_HUN] = ACTION_LAYER_INVERT(HUN, ON_PRESS)
,[F_GUI] = ACTION_MACRO_TAP(A_GUI)
,[F_SFT] = ACTION_MODS_ONESHOT (MOD_LSFT)
,[F_ALT] = ACTION_MODS_ONESHOT (MOD_LALT)
,[F_CTRL] = ACTION_MODS_ONESHOT (MOD_LCTL)
};
macro_t *ang_do_hun (keyrecord_t *record, uint16_t accent, uint16_t hun_char)
{
uint8_t need_shift = 0;
uint8_t hold_shift = 0;
if (!record->event.pressed)
return MACRO_NONE;
layer_off (HUN);
if (keyboard_report->mods & MOD_BIT (KC_LSFT)) {
hold_shift = 1;
need_shift = 1;
unregister_code (KC_LSFT);
}
if ((get_oneshot_mods () & MOD_BIT(KC_LSFT)) && !has_oneshot_mods_timed_out ()) {
need_shift = 1;
hold_shift = 0;
unregister_code (KC_LSFT);
}
clear_oneshot_mods ();
register_code (KC_RALT);
unregister_code (KC_RALT);
if (accent == (KC_DQT)) {
register_code (KC_RSFT);
}
register_code (accent);
unregister_code (accent);
if (need_shift && accent != (KC_DQT)) {
register_code (KC_RSFT);
} else if (accent == (KC_DQT) && !need_shift) {
unregister_code (KC_RSFT);
}
register_code (hun_char);
unregister_code (hun_char);
if (need_shift || accent == (KC_DQT))
unregister_code (KC_RSFT);
if (hold_shift)
register_code (KC_LSFT);
return MACRO_NONE;
}
void ang_handle_kf (keyrecord_t *record, uint8_t id)
{
uint8_t code = id - KF_1;
if (record->event.pressed) {
kf_timers[code] = timer_read ();
} else {
uint8_t kc;
if (timer_elapsed (kf_timers[code]) > TAPPING_TERM) {
// Long press
kc = KC_F1 + code;
} else {
if (id == KF_11)
kc = KC_EQL;
else
kc = KC_1 + code;
}
register_code (kc);
unregister_code (kc);
}
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case A_ESC:
if (record->event.pressed) {
if ((get_oneshot_mods ()) && !has_oneshot_mods_timed_out ()) {
clear_oneshot_mods ();
} else {
register_code (KC_ESC);
}
} else {
unregister_code (KC_ESC);
}
break;
/* Hungarian layer */
case HU_AA:
return ang_do_hun (record, KC_QUOT, KC_A);
case HU_OO:
return ang_do_hun (record, KC_QUOT, KC_O);
case HU_EE:
return ang_do_hun (record, KC_QUOT, KC_E);
case HU_UU:
return ang_do_hun (record, KC_QUOT, KC_U);
case HU_II:
return ang_do_hun (record, KC_QUOT, KC_I);
case HU_OE:
return ang_do_hun (record, KC_DQT, KC_O);
case HU_UE:
return ang_do_hun (record, KC_DQT, KC_U);
case HU_OEE:
return ang_do_hun (record, KC_EQL, KC_O);
case HU_UEE:
return ang_do_hun (record, KC_EQL, KC_U);
/* Mouse movement */
case A_MUL:
if (record->event.pressed) {
mousekey_on(KC_MS_UP);
mousekey_on(KC_MS_LEFT);
} else {
mousekey_off(KC_MS_UP);
mousekey_off(KC_MS_LEFT);
}
mousekey_send();
break;
case A_MUR:
if (record->event.pressed) {
mousekey_on(KC_MS_UP);
mousekey_on(KC_MS_RIGHT);
} else {
mousekey_off(KC_MS_UP);
mousekey_off(KC_MS_RIGHT);
}
mousekey_send();
break;
case A_MDL:
if (record->event.pressed) {
mousekey_on(KC_MS_DOWN);
mousekey_on(KC_MS_LEFT);
} else {
mousekey_off(KC_MS_DOWN);
mousekey_off(KC_MS_LEFT);
}
mousekey_send();
break;
case A_MDR:
if (record->event.pressed) {
mousekey_on(KC_MS_DOWN);
mousekey_on(KC_MS_RIGHT);
} else {
mousekey_off(KC_MS_DOWN);
mousekey_off(KC_MS_RIGHT);
}
mousekey_send();
break;
/* EMACS layer stuff */
case AE_EMACS:
if (record->event.pressed) {
cp_mode = CP_EMACS;
}
break;
case AE_TERM:
if (record->event.pressed) {
cp_mode = CP_TERM;
}
break;
case AE_OTHER:
if (record->event.pressed) {
cp_mode = CP_OTHER;
}
break;
case AE_VIS:
if (cp_mode == CP_EMACS && record->event.pressed) {
return MACRO(T(V), END);
}
break;
case AE_CPYC:
if (record->event.pressed) {
m_copypaste_timer = timer_read ();
} else {
if (timer_elapsed (m_copypaste_timer) > TAPPING_TERM) {
// Long press: Cut
switch (cp_mode) {
case CP_EMACS:
return MACRO(T(X), END);
break;
case CP_TERM:
return MACRO(D(RCTRL), D(RSFT), T(X), U(RSFT), U(RCTRL), END);
break;
case CP_OTHER:
return MACRO(D(RCTRL), T(X), U(RCTRL), END);
break;
}
} else {
// Short press: Copy
switch (cp_mode) {
case CP_EMACS:
return MACRO(T(Y), END);
break;
case CP_TERM:
return MACRO(D(RCTRL), D(RSFT), T(C), U(RSFT), U(RCTRL), END);
break;
case CP_OTHER:
return MACRO(D(RCTRL), T(C), U(RCTRL), END);
break;
}
}
}
break;
case AE_PSTDEL:
if (record->event.pressed) {
m_cutdel_timer = timer_read ();
} else {
if (timer_elapsed (m_cutdel_timer) > TAPPING_TERM) {
// Long press: Delete
switch (cp_mode) {
case CP_EMACS:
return MACRO(T(D), END);
break;
case CP_TERM:
case CP_OTHER:
return MACRO(T(DEL), END);
break;
}
} else {
// Short press: Paste
switch (cp_mode) {
case CP_EMACS:
if (keyboard_report->mods & MOD_BIT(KC_RSFT)) {
unregister_code (KC_RSFT);
return MACRO(U(RSFT), T(RBRC), T(P), D(RSFT), END);
}
else
return MACRO(T(P), END);
break;
case CP_TERM:
return MACRO(D(RCTRL), D(RSFT), T(V), U(RSFT), U(RCTRL), END);
break;
case CP_OTHER:
return MACRO(D(RCTRL), T(V), U(RCTRL), END);
break;
}
}
}
break;
case AE_INS:
if (record->event.pressed) {
return MACRO(T(I), END);
} else {
layer_clear();
}
break;
case AE_OVR:
if (record->event.pressed) {
return MACRO(T(R), END);
} else {
layer_clear();
}
break;
case AE_APPND:
if (record->event.pressed) {
return MACRO(T(A), END);
} else {
layer_clear();
}
break;
/* GUI & AppSel */
case A_GUI:
if (record->event.pressed) {
register_code (KC_LGUI);
if (record->tap.count && !record->tap.interrupted) {
if (record->tap.count >= 2) {
register_code (KC_W);
layer_on (APPSEL);
set_oneshot_layer (APPSEL, ONESHOT_START);
}
} else {
record->tap.count = 0;
}
gui_timer = 0;
} else {
if (record->tap.count >= 2)
{
unregister_code (KC_W);
clear_oneshot_layer_state (ONESHOT_PRESSED);
}
gui_timer = timer_read ();
}
break;
case APP_SLK:
if (record->event.pressed)
return MACRO(T(S), T(C), T(U), T(D), T(C), T(L), T(O), T(U), T(D), T(ENT), END);
break;
case APP_EMCS:
if (record->event.pressed)
return MACRO(T(E), T(M), T(A), T(C), T(S), T(ENT), END);
break;
case APP_TERM:
if (record->event.pressed)
return MACRO(T(T), T(E), T(R), T(M), T(ENT), END);
break;
case APP_CHRM:
if (record->event.pressed)
return MACRO(T(C), T(H), T(R), T(O), T(M), T(ENT), END);
break;
case APP_MSIC:
if (record->event.pressed)
return MACRO(T(R), T(H), T(Y), T(T), T(H), T(M), T(B), T(O), T(X), T(ENT), END);
break;
/* Function keys */
case KF_1 ... KF_11:
ang_handle_kf (record, id);
break;
/* 1HAND layout */
case OH_BASE:
if (record->event.pressed) {
oh_base_timer = timer_read ();
} else {
if (timer_elapsed (oh_base_timer) > TAPPING_TERM) {
layer_clear ();
} else {
return MACRO (T(APP), END);
}
}
break;
case OH_BSSPC:
if (record->event.pressed) {
oh_bsspc_timer = timer_read ();
} else {
if (timer_elapsed (oh_bsspc_timer) > TAPPING_TERM) {
return MACRO (T(BSPC), END);
} else {
return MACRO (T(SPC), END);
}
}
break;
case OH_ENTSFT:
if (record->event.pressed) {
oh_entsft_timer = timer_read ();
} else {
if (timer_elapsed (oh_entsft_timer) > TAPPING_TERM) {
if (keyboard_report->mods & MOD_BIT(KC_LSFT))
unregister_code (KC_LSFT);
else
register_code (KC_LSFT);
} else {
return MACRO (T(ENT), END);
}
}
break;
case OH_LEFT:
if (record->event.pressed) {
layer_move (OHLFT);
oh_left_blink = 1;
oh_left_blink_timer = timer_read ();
ergodox_right_led_1_on ();
}
break;
case OH_RIGHT:
if (record->event.pressed) {
layer_move (OHRGT);
oh_right_blink = 1;
oh_right_blink_timer = timer_read ();
ergodox_right_led_3_on ();
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
ergodox_led_all_set (LED_BRIGHTNESS_LO);
ergodox_led_all_on();
_delay_ms(1000);
ergodox_led_all_off();
};
LEADER_EXTERNS();
void ang_do_unicode (void) {
register_code (KC_RCTL);
register_code (KC_RSFT);
register_code (KC_U);
unregister_code (KC_U);
unregister_code (KC_RSFT);
unregister_code (KC_RCTL);
}
void ang_tap (uint16_t codes[]) {
for (int i = 0; codes[i] != 0; i++) {
register_code (codes[i]);
unregister_code (codes[i]);
}
}
#define TAP_ONCE(code) \
register_code (code); \
unregister_code (code)
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
if (gui_timer && timer_elapsed (gui_timer) > TAPPING_TERM)
unregister_code (KC_LGUI);
if (layer != OHLFT)
oh_left_blink = 0;
if (layer != OHRGT)
oh_right_blink = 0;
if (layer == HUN) {
ergodox_right_led_2_on();
ergodox_right_led_3_on();
} else if (layer == EMACS) {
ergodox_right_led_1_on();
ergodox_right_led_2_on();
}
if (layer == OHLFT || layer == OHRGT) {
ergodox_right_led_2_on();
if (oh_left_blink) {
if (timer_elapsed (oh_left_blink_timer) > OH_BLINK_INTERVAL) {
if ((keyboard_report->mods & MOD_BIT(KC_LSFT)) == 0)
ergodox_right_led_1_off ();
}
if (timer_elapsed (oh_left_blink_timer) > OH_BLINK_INTERVAL * 2) {
ergodox_right_led_1_on ();
oh_left_blink_timer = timer_read ();
}
}
if (oh_right_blink) {
if (timer_elapsed (oh_right_blink_timer) > OH_BLINK_INTERVAL) {
if ((keyboard_report->mods & MOD_BIT(KC_LCTRL)) == 0)
ergodox_right_led_3_off ();
}
if (timer_elapsed (oh_right_blink_timer) > OH_BLINK_INTERVAL * 2) {
ergodox_right_led_3_on ();
oh_right_blink_timer = timer_read ();
}
}
}
if (keyboard_report->mods & MOD_BIT(KC_LSFT) ||
((get_oneshot_mods() & MOD_BIT(KC_LSFT)) && !has_oneshot_mods_timed_out())) {
ergodox_right_led_1_set (LED_BRIGHTNESS_HI);
ergodox_right_led_1_on ();
} else {
ergodox_right_led_1_set (LED_BRIGHTNESS_LO);
if (layer != OHLFT && layer != EMACS)
ergodox_right_led_1_off ();
}
if (keyboard_report->mods & MOD_BIT(KC_LALT) ||
((get_oneshot_mods() & MOD_BIT(KC_LALT)) && !has_oneshot_mods_timed_out())) {
ergodox_right_led_2_set (LED_BRIGHTNESS_HI);
ergodox_right_led_2_on ();
} else {
ergodox_right_led_2_set (LED_BRIGHTNESS_LO);
if (layer != OHRGT && layer != HUN && layer != OHLFT && layer != EMACS)
ergodox_right_led_2_off ();
}
if (keyboard_report->mods & MOD_BIT(KC_LCTRL) ||
((get_oneshot_mods() & MOD_BIT(KC_LCTRL)) && !has_oneshot_mods_timed_out())) {
ergodox_right_led_3_set (LED_BRIGHTNESS_HI);
ergodox_right_led_3_on ();
} else {
ergodox_right_led_3_set (LED_BRIGHTNESS_LO);
if (layer != OHRGT && layer != HUN)
ergodox_right_led_3_off ();
}
LEADER_DICTIONARY() {
leading = false;
leader_end ();
SEQ_ONE_KEY (KC_U) {
ang_do_unicode ();
}
SEQ_ONE_KEY (KC_L) {
/* λ */
ang_do_unicode ();
uint16_t codes[] = {KC_0, KC_3, KC_B, KC_B, KC_ENT, 0};
ang_tap (codes);
}
SEQ_ONE_KEY (KC_S) {
ang_do_unicode (); TAP_ONCE (KC_A); TAP_ONCE (KC_F); TAP_ONCE (KC_SPC);
TAP_ONCE (KC_BSLS);
register_code (KC_RSFT); TAP_ONCE (KC_MINS); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
ang_do_unicode (); TAP_ONCE (KC_3); TAP_ONCE (KC_0); TAP_ONCE (KC_C); TAP_ONCE (KC_4); TAP_ONCE (KC_SPC);
register_code (KC_RSFT); TAP_ONCE (KC_0); TAP_ONCE (KC_MINS); unregister_code (KC_RSFT);
TAP_ONCE (KC_SLSH);
ang_do_unicode (); TAP_ONCE (KC_A); TAP_ONCE (KC_F); TAP_ONCE (KC_SPC);
}
SEQ_TWO_KEYS (KC_W, KC_M) {
register_code (KC_LALT);
register_code (KC_F2);
unregister_code (KC_F2);
unregister_code (KC_LALT);
_delay_ms (1000);
uint16_t codes[] = {KC_M, KC_A, KC_X, KC_MINS, KC_F, KC_O, KC_C, KC_U, KC_S, KC_E, KC_D, KC_ENT, 0};
ang_tap (codes);
register_code (KC_LGUI);
register_code (KC_UP);
unregister_code (KC_UP);
unregister_code (KC_LGUI);
}
}
}

View file

@ -0,0 +1,4 @@
BOOTMAGIC_ENABLE=no
COMMAND_ENABLE=no
SLEEP_LED_ENABLE=no
UNICODE_ENABLE=no

View file

@ -42,14 +42,14 @@
TARGET = gh60_lufa TARGET = gh60_lufa
# Directory common source filess exist # Directory common source filess exist
TOP_DIR = ../..
TMK_DIR = ../../tmk_core TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist # Directory keyboard dependent files exist
TARGET_DIR = . TARGET_DIR = .
# project specific files # project specific files
SRC = keymap_common.c \ SRC = matrix.c \
matrix.c \
led.c led.c
ifdef KEYMAP ifdef KEYMAP
@ -119,6 +119,7 @@ MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400) CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration COMMAND_ENABLE = yes # Commands for debug and configuration
CUSTOM_MATRIX = yes
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend #SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
@ -128,8 +129,7 @@ NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
# Search Path # Search Path
VPATH += $(TARGET_DIR) VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
VPATH += $(TMK_DIR) VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk include $(TOP_DIR)/quantum/quantum.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

View file

@ -1,30 +0,0 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

View file

@ -56,7 +56,7 @@ SRC = hhkb_qmk.c \
ifdef KEYMAP ifdef KEYMAP
SRC := keymaps/keymaps/$(KEYMAP).c $(SRC) SRC := keymaps/keymaps/$(KEYMAP).c $(SRC)
else else
SRC := keymaps/keymaps/default.c $(SRC) SRC := keymaps/default.c $(SRC)
endif endif
CONFIG_H = config.h CONFIG_H = config.h

View file

@ -188,6 +188,14 @@ void matrix_print(void)
} }
} }
uint8_t matrix_key_count(void) {
uint8_t count = 0;
for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) {
count += bitpop16(matrix_get_row(r));
}
return count;
}
void matrix_power_up(void) { void matrix_power_up(void) {
KEY_POWER_ON(); KEY_POWER_ON();
} }

View file

@ -56,7 +56,7 @@ SRC = jd45.c \
ifdef KEYMAP ifdef KEYMAP
SRC := keymaps/keymaps/(KEYMAP).c $(SRC) SRC := keymaps/keymaps/(KEYMAP).c $(SRC)
else else
SRC := keymaps/keymaps/default.c $(SRC) SRC := keymaps/default.c $(SRC)
endif endif
CONFIG_H = config.h CONFIG_H = config.h

158
keyboard/kc60_v2/Makefile Normal file
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@ -0,0 +1,158 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = kc60
# Directory common source filess exist
TOP_DIR = ../..
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# # project specific files
SRC = kc60.c
ifdef KEYMAP
SRC := keymaps/$(KEYMAP).c $(SRC)
else
SRC := keymaps/default.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
ifdef KEYMAP
ifeq ("$(wildcard keymaps/$(KEYMAP).c)","")
ifneq ("$(wildcard keymaps/$(KEYMAP)/makefile.mk)","")
include keymaps/$(KEYMAP)/makefile.mk
endif
endif
else
ifneq ("$(wildcard keymaps/default/makefile.mk)","")
include keymaps/default/makefile.mk
endif
endif
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
VPATH += $(TMK_DIR)
include $(TOP_DIR)/quantum/quantum.mk

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@ -0,0 +1,24 @@
kc60 keyboard firmware
======================
## Quantum MK Firmware
For the full Quantum feature list, see [the parent README.md](/README.md).
## Building
Download or clone the whole firmware and navigate to the keyboard/kc60 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top README.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
```
$ make KEYMAP=[default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

161
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@ -0,0 +1,161 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER You
#define PRODUCT kc60v2
#define DESCRIPTION A custom keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
// Possible pins for columns include: F1 F0 E6 D7 D6 D4 C7 C6 B7 B5 B4 B3 B1 B0
// Pins for rows include: D0 D1 F6 F7 D5
#define MATRIX_ROW_PINS { D0, D1, F6, F7, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

111
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@ -0,0 +1,111 @@
#include "kc60.h"
__attribute__ ((weak))
void matrix_init_user(void) {
// leave this function blank - it can be defined in a keymap file
};
__attribute__ ((weak))
void matrix_scan_user(void) {
// leave this function blank - it can be defined in a keymap file
}
__attribute__ ((weak))
bool process_action_user(keyrecord_t *record) {
// leave this function blank - it can be defined in a keymap file
return true;
}
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
// leave this function blank - it can be defined in a keymap file
}
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
#ifdef BACKLIGHT_ENABLE
backlight_init_ports();
#endif
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_action_kb(keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_action_user(record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
#ifdef BACKLIGHT_ENABLE
#define CHANNEL OCR1B
void backlight_init_ports()
{
// Setup PB6 as output and output low.
DDRB |= (1<<6);
PORTB &= ~(1<<6);
// Use full 16-bit resolution.
ICR1 = 0xFFFF;
// I could write a wall of text here to explain... but TL;DW
// Go read the ATmega32u4 datasheet.
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
// Pin PB7 = OCR1C (Timer 1, Channel C)
// Compare Output Mode = Clear on compare match, Channel C = COM1B1=1 COM1C0=0
// (i.e. start high, go low when counter matches.)
// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
TCCR1A = _BV(COM1B1) | _BV(WGM11); // = 0b00001010;
TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
backlight_init();
}
void backlight_set(uint8_t level)
{
// Prevent backlight blink on lowest level
PORTB &= ~(_BV(PORTB6));
if ( level == 0 )
{
// Turn off PWM control on PB6, revert to output low.
TCCR1A &= ~(_BV(COM1B1));
CHANNEL = 0x0;
}
else if ( level == BACKLIGHT_LEVELS)
{
// Turn on PWM control of PB6
TCCR1A |= _BV(COM1B1);
// Set the brightness
CHANNEL = 0xFFFF;
}
else
{
// Turn on PWM control of PB6
TCCR1A |= _BV(COM1B1);
// Set the brightness
CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
}
}
#endif

36
keyboard/kc60_v2/kc60.h Normal file
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@ -0,0 +1,36 @@
#ifndef KC60_H
#define KC60_H
#include "matrix.h"
#include "keymap_common.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
#include <avr/io.h>
#include <stddef.h>
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguements
// The second converts the arguments into a multi-dimensional array
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D }, \
{ K40, K41, K42, KC_NO, KC_NO, K45, KC_NO, KC_NO, KC_NO, KC_NO,K4A, K4B, K4C, K4D } \
}
void matrix_init_user(void);
void matrix_scan_user(void);
bool process_action_user(keyrecord_t *record);
void led_set_user(uint8_t usb_led);
void backlight_init_ports(void);
#endif

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@ -0,0 +1,24 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "kc60.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Basic QWERTY */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_RSFT, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, RESET \
),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
return MACRO_NONE;
};

1
keyboard/planck/.gitignore vendored Normal file
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@ -0,0 +1 @@
tags

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@ -68,8 +68,10 @@ uint8_t matrix_cols(void) {
void matrix_init(void) { void matrix_init(void) {
/* frees PORTF by setting the JTD bit twice within four cycles */ /* frees PORTF by setting the JTD bit twice within four cycles */
#ifdef __AVR_ATmega32U4__
MCUCR |= _BV(JTD); MCUCR |= _BV(JTD);
MCUCR |= _BV(JTD); MCUCR |= _BV(JTD);
#endif
/* initializes the I/O pins */ /* initializes the I/O pins */
#if DIODE_DIRECTION == COL2ROW #if DIODE_DIRECTION == COL2ROW
for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) {

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@ -12,6 +12,16 @@ bool process_action_kb(keyrecord_t *record) {
return true; return true;
} }
__attribute__ ((weak))
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
return process_record_user(keycode, record);
}
__attribute__ ((weak))
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
__attribute__ ((weak)) __attribute__ ((weak))
void leader_start(void) {} void leader_start(void) {}
@ -124,6 +134,9 @@ bool process_record_quantum(keyrecord_t *record) {
keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key); keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
#endif #endif
if (!process_record_kb(keycode, record))
return false;
// This is how you use actions here // This is how you use actions here
// if (keycode == KC_LEAD) { // if (keycode == KC_LEAD) {
// action_t action; // action_t action;

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@ -23,6 +23,7 @@
#include "eeconfig.h" #include "eeconfig.h"
#include <stddef.h> #include <stddef.h>
#include <avr/io.h> #include <avr/io.h>
#include <util/delay.h>
extern uint32_t default_layer_state; extern uint32_t default_layer_state;
@ -61,6 +62,9 @@ extern uint32_t default_layer_state;
void matrix_init_kb(void); void matrix_init_kb(void);
void matrix_scan_kb(void); void matrix_scan_kb(void);
bool process_action_kb(keyrecord_t *record); bool process_action_kb(keyrecord_t *record);
bool process_record_kb(uint16_t keycode, keyrecord_t *record);
bool process_record_user(uint16_t keycode, keyrecord_t *record);
bool is_music_on(void); bool is_music_on(void);
void music_toggle(void); void music_toggle(void);

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@ -1,5 +1,9 @@
QUANTUM_DIR = quantum QUANTUM_DIR = quantum
ifndef VERBOSE
.SILENT:
endif
# # project specific files # # project specific files
SRC += $(QUANTUM_DIR)/quantum.c \ SRC += $(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \ $(QUANTUM_DIR)/keymap_common.c \

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@ -123,7 +123,7 @@ KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI controls MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID

View file

@ -393,12 +393,10 @@ lib: $(LIBNAME)
# AVR Studio 3.x does not check make's exit code but relies on # AVR Studio 3.x does not check make's exit code but relies on
# the following magic strings to be generated by the compile job. # the following magic strings to be generated by the compile job.
begin: begin:
@echo
@echo $(MSG_BEGIN) @echo $(MSG_BEGIN)
end: end:
@echo $(MSG_END) @echo $(MSG_END)
@echo
# Display size of file. # Display size of file.
@ -505,13 +503,11 @@ COFFCONVERT += --change-section-address .eeprom-0x810000
coff: $(TARGET).elf coff: $(TARGET).elf
@echo
@echo $(MSG_COFF) $(TARGET).cof @echo $(MSG_COFF) $(TARGET).cof
$(COFFCONVERT) -O coff-avr $< $(TARGET).cof $(COFFCONVERT) -O coff-avr $< $(TARGET).cof
extcoff: $(TARGET).elf extcoff: $(TARGET).elf
@echo
@echo $(MSG_EXTENDED_COFF) $(TARGET).cof @echo $(MSG_EXTENDED_COFF) $(TARGET).cof
$(COFFCONVERT) -O coff-ext-avr $< $(TARGET).cof $(COFFCONVERT) -O coff-ext-avr $< $(TARGET).cof
@ -519,25 +515,21 @@ extcoff: $(TARGET).elf
# Create final output files (.hex, .eep) from ELF output file. # Create final output files (.hex, .eep) from ELF output file.
%.hex: %.elf %.hex: %.elf
@echo
@echo $(MSG_FLASH) $@ @echo $(MSG_FLASH) $@
$(OBJCOPY) -O $(FORMAT) -R .eeprom -R .fuse -R .lock -R .signature $< $@ $(OBJCOPY) -O $(FORMAT) -R .eeprom -R .fuse -R .lock -R .signature $< $@
%.eep: %.elf %.eep: %.elf
@echo
@echo $(MSG_EEPROM) $@ @echo $(MSG_EEPROM) $@
-$(OBJCOPY) -j .eeprom --set-section-flags=.eeprom="alloc,load" \ -$(OBJCOPY) -j .eeprom --set-section-flags=.eeprom="alloc,load" \
--change-section-lma .eeprom=0 --no-change-warnings -O $(FORMAT) $< $@ || exit 0 --change-section-lma .eeprom=0 --no-change-warnings -O $(FORMAT) $< $@ || exit 0
# Create extended listing file from ELF output file. # Create extended listing file from ELF output file.
%.lss: %.elf %.lss: %.elf
@echo
@echo $(MSG_EXTENDED_LISTING) $@ @echo $(MSG_EXTENDED_LISTING) $@
$(OBJDUMP) -h -S -z $< > $@ $(OBJDUMP) -h -S -z $< > $@
# Create a symbol table from ELF output file. # Create a symbol table from ELF output file.
%.sym: %.elf %.sym: %.elf
@echo
@echo $(MSG_SYMBOL_TABLE) $@ @echo $(MSG_SYMBOL_TABLE) $@
$(NM) -n $< > $@ $(NM) -n $< > $@
@ -547,7 +539,6 @@ extcoff: $(TARGET).elf
.SECONDARY : $(TARGET).a .SECONDARY : $(TARGET).a
.PRECIOUS : $(OBJ) .PRECIOUS : $(OBJ)
%.a: $(OBJ) %.a: $(OBJ)
@echo
@echo $(MSG_CREATING_LIBRARY) $@ @echo $(MSG_CREATING_LIBRARY) $@
$(AR) $@ $(OBJ) $(AR) $@ $(OBJ)
@ -556,14 +547,12 @@ extcoff: $(TARGET).elf
.SECONDARY : $(TARGET).elf .SECONDARY : $(TARGET).elf
.PRECIOUS : $(OBJ) .PRECIOUS : $(OBJ)
%.elf: $(OBJ) %.elf: $(OBJ)
@echo
@echo $(MSG_LINKING) $@ @echo $(MSG_LINKING) $@
$(CC) $(ALL_CFLAGS) $^ --output $@ $(LDFLAGS) $(CC) $(ALL_CFLAGS) $^ --output $@ $(LDFLAGS)
# Compile: create object files from C source files. # Compile: create object files from C source files.
$(OBJDIR)/%.o : %.c $(OBJDIR)/%.o : %.c
@echo
mkdir -p $(@D) mkdir -p $(@D)
@echo $(MSG_COMPILING) $< @echo $(MSG_COMPILING) $<
$(CC) -c $(ALL_CFLAGS) $< -o $@ $(CC) -c $(ALL_CFLAGS) $< -o $@
@ -571,7 +560,6 @@ $(OBJDIR)/%.o : %.c
# Compile: create object files from C++ source files. # Compile: create object files from C++ source files.
$(OBJDIR)/%.o : %.cpp $(OBJDIR)/%.o : %.cpp
@echo
mkdir -p $(@D) mkdir -p $(@D)
@echo $(MSG_COMPILING_CPP) $< @echo $(MSG_COMPILING_CPP) $<
$(CC) -c $(ALL_CPPFLAGS) $< -o $@ $(CC) -c $(ALL_CPPFLAGS) $< -o $@
@ -589,7 +577,6 @@ $(OBJDIR)/%.o : %.cpp
# Assemble: create object files from assembler source files. # Assemble: create object files from assembler source files.
$(OBJDIR)/%.o : %.S $(OBJDIR)/%.o : %.S
@echo
mkdir -p $(@D) mkdir -p $(@D)
@echo $(MSG_ASSEMBLING) $< @echo $(MSG_ASSEMBLING) $<
$(CC) -c $(ALL_ASFLAGS) $< -o $@ $(CC) -c $(ALL_ASFLAGS) $< -o $@
@ -604,7 +591,6 @@ $(OBJDIR)/%.o : %.S
clean: begin clean_list end clean: begin clean_list end
clean_list : clean_list :
@echo
$(REMOVE) $(TARGET).hex $(REMOVE) $(TARGET).hex
$(REMOVE) $(TARGET).eep $(REMOVE) $(TARGET).eep
$(REMOVE) $(TARGET).cof $(REMOVE) $(TARGET).cof