Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
2648a7a125
12 changed files with 368 additions and 0 deletions
4
keyboards/keebio/bamfk1/bamfk1.c
Normal file
4
keyboards/keebio/bamfk1/bamfk1.c
Normal file
|
@ -0,0 +1,4 @@
|
|||
// Copyright 2021 Danny Nguyen (@nooges)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "bamfk1.h"
|
14
keyboards/keebio/bamfk1/bamfk1.h
Normal file
14
keyboards/keebio/bamfk1/bamfk1.h
Normal file
|
@ -0,0 +1,14 @@
|
|||
// Copyright 2021 Danny Nguyen (@nooges)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define LAYOUT( \
|
||||
k00, e01, e02, \
|
||||
e01a, e01b, e02a, e02b \
|
||||
) { \
|
||||
{ k00, e01, e02, KC_NO }, \
|
||||
{ e01a, e01b, e02a, e02b } \
|
||||
}
|
113
keyboards/keebio/bamfk1/config.h
Normal file
113
keyboards/keebio/bamfk1/config.h
Normal file
|
@ -0,0 +1,113 @@
|
|||
// Copyright 2021 Danny Nguyen (@nooges)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xCB10
|
||||
#define PRODUCT_ID 0x1111
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Keebio
|
||||
#define PRODUCT BAMFK-1
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 2
|
||||
#define MATRIX_COLS 4
|
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments
|
||||
*/
|
||||
|
||||
#define DIRECT_PINS { \
|
||||
{ E6, B6, D6, NO_PIN }, \
|
||||
{ NO_PIN, NO_PIN, NO_PIN, NO_PIN } \
|
||||
}
|
||||
#define AUDIO_PIN C6
|
||||
#ifdef AUDIO_ENABLE
|
||||
# define STARTUP_SONG SONG(STARTUP_SOUND)
|
||||
#endif
|
||||
|
||||
#define ENCODERS_PAD_A { C7, D7 }
|
||||
#define ENCODERS_PAD_B { B5, D4 }
|
||||
#define ENCODERS 2
|
||||
#define ENCODERS_CW_KEY { { 1, 1 }, { 3, 1 } }
|
||||
#define ENCODERS_CCW_KEY { { 0, 1 }, { 2, 1 } }
|
||||
|
||||
#define RGB_DI_PIN D3
|
||||
#ifdef RGB_DI_PIN
|
||||
# define RGBLED_NUM 16
|
||||
# define RGBLIGHT_HUE_STEP 8
|
||||
# define RGBLIGHT_SAT_STEP 8
|
||||
# define RGBLIGHT_VAL_STEP 8
|
||||
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
# define RGBLIGHT_EFFECT_BREATHING
|
||||
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
# define RGBLIGHT_EFFECT_SNAKE
|
||||
# define RGBLIGHT_EFFECT_KNIGHT
|
||||
# define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
# define RGBLIGHT_EFFECT_RGB_TEST
|
||||
# define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#endif
|
||||
#define RGBLIGHT_DEFAULT_MODE (RGBLIGHT_MODE_RAINBOW_SWIRL + 2)
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCE 5
|
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
||||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
|
||||
*/
|
||||
//#define GRAVE_ESC_CTRL_OVERRIDE
|
||||
|
||||
/*
|
||||
* Force NKRO
|
||||
*
|
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
||||
* makefile for this to work.)
|
||||
*
|
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
|
||||
* until the next keyboard reset.
|
||||
*
|
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
||||
* fully operational during normal computer usage.
|
||||
*
|
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
||||
* power-up.
|
||||
*
|
||||
*/
|
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
|
||||
/* Bootmagic Lite key configuration */
|
||||
//#define BOOTMAGIC_LITE_ROW 0
|
||||
//#define BOOTMAGIC_LITE_COLUMN 0
|
19
keyboards/keebio/bamfk1/info.json
Normal file
19
keyboards/keebio/bamfk1/info.json
Normal file
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"keyboard_name": "BAMFK-1",
|
||||
"url": "https://keeb.io",
|
||||
"maintainer": "nooges",
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
{"label": "k00", "x": 1.5, "y": 0, "h":2, "w": 2},
|
||||
{"label": "k01", "x": 0.5, "y": 2.25},
|
||||
{"label": "k02", "x": 3.5, "y": 2.25},
|
||||
|
||||
{"label": "k10", "x": 0, "y": 3.5},
|
||||
{"label": "k11", "x": 1, "y": 3.5},
|
||||
{"label": "k12", "x": 3, "y": 3.5},
|
||||
{"label": "k13", "x": 4, "y": 3.5}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
39
keyboards/keebio/bamfk1/keymaps/default/keymap.c
Normal file
39
keyboards/keebio/bamfk1/keymaps/default/keymap.c
Normal file
|
@ -0,0 +1,39 @@
|
|||
// Copyright 2021 Danny Nguyen (@nooges)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Defines names for use in layer keycodes and the keymap
|
||||
enum layer_names {
|
||||
_MAIN,
|
||||
_FN1,
|
||||
_FN2,
|
||||
_FN3
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_MAIN] = LAYOUT(
|
||||
KC_A, // Big Switch
|
||||
MO(1), KC_MUTE, // Encoder presses
|
||||
KC_DOWN, KC_UP, // Left encoder turns
|
||||
KC_VOLD, KC_VOLU // Right encoder turns
|
||||
),
|
||||
[_FN1] = LAYOUT(
|
||||
KC_B, // Big Switch
|
||||
_______, KC_C, // Encoder presses
|
||||
KC_PGDN, KC_PGUP, // Left encoder turns
|
||||
KC_VOLU, KC_VOLD // Right encoder turns
|
||||
),
|
||||
[_FN2] = LAYOUT(
|
||||
_______, // Big Switch
|
||||
_______, _______, // Encoder presses
|
||||
_______, _______, // Left encoder turns
|
||||
_______, _______ // Right encoder turns
|
||||
),
|
||||
[_FN3] = LAYOUT(
|
||||
_______, // Big Switch
|
||||
_______, _______, // Encoder presses
|
||||
_______, _______, // Left encoder turns
|
||||
_______, _______ // Right encoder turns
|
||||
)
|
||||
};
|
1
keyboards/keebio/bamfk1/keymaps/default/rules.mk
Normal file
1
keyboards/keebio/bamfk1/keymaps/default/rules.mk
Normal file
|
@ -0,0 +1 @@
|
|||
LTO_ENABLE = yes
|
39
keyboards/keebio/bamfk1/keymaps/via/keymap.c
Normal file
39
keyboards/keebio/bamfk1/keymaps/via/keymap.c
Normal file
|
@ -0,0 +1,39 @@
|
|||
// Copyright 2021 Danny Nguyen (@nooges)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Defines names for use in layer keycodes and the keymap
|
||||
enum layer_names {
|
||||
_MAIN,
|
||||
_FN1,
|
||||
_FN2,
|
||||
_FN3
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_MAIN] = LAYOUT(
|
||||
RGB_MOD, // Big Switch
|
||||
FN_MO13, KC_MUTE, // Encoder presses
|
||||
KC_DOWN, KC_UP, // Left encoder turns
|
||||
KC_VOLD, KC_VOLU // Right encoder turns
|
||||
),
|
||||
[_FN1] = LAYOUT(
|
||||
KC_B, // Big Switch
|
||||
_______, KC_C, // Encoder presses
|
||||
KC_PGDN, KC_PGUP, // Left encoder turns
|
||||
KC_VOLU, KC_VOLD // Right encoder turns
|
||||
),
|
||||
[_FN2] = LAYOUT(
|
||||
_______, // Big Switch
|
||||
_______, _______, // Encoder presses
|
||||
_______, _______, // Left encoder turns
|
||||
_______, _______ // Right encoder turns
|
||||
),
|
||||
[_FN3] = LAYOUT(
|
||||
_______, // Big Switch
|
||||
_______, _______, // Encoder presses
|
||||
_______, _______, // Left encoder turns
|
||||
_______, _______ // Right encoder turns
|
||||
)
|
||||
};
|
2
keyboards/keebio/bamfk1/keymaps/via/rules.mk
Normal file
2
keyboards/keebio/bamfk1/keymaps/via/rules.mk
Normal file
|
@ -0,0 +1,2 @@
|
|||
VIA_ENABLE = yes
|
||||
LTO_ENABLE = yes
|
27
keyboards/keebio/bamfk1/readme.md
Normal file
27
keyboards/keebio/bamfk1/readme.md
Normal file
|
@ -0,0 +1,27 @@
|
|||
# BAMFK-1
|
||||
|
||||
![bamfk1](https://cdn.shopify.com/s/files/1/1851/5125/products/bamfk-1-back_1100x.png?v=1635304218)
|
||||
|
||||
PCB for the Big Switch with support for horizontal rotary encoders.
|
||||
|
||||
* Keyboard Maintainer: [Keebio](https://github.com/nooges)
|
||||
* Hardware Supported: BAMFK-1 PCB
|
||||
* Hardware Availability: [Keebio](https://keeb.io/)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make keebio/bamfk1:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make keebio/bamfk1:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
## Bootloader
|
||||
|
||||
Enter the bootloader in 3 ways:
|
||||
|
||||
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
|
||||
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
|
||||
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
|
21
keyboards/keebio/bamfk1/rules.mk
Normal file
21
keyboards/keebio/bamfk1/rules.mk
Normal file
|
@ -0,0 +1,21 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = no # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = yes # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = yes # Audio output
|
||||
ENCODER_ENABLE = yes
|
||||
|
||||
SRC += encoder_actions.c
|
68
keyboards/keebio/encoder_actions.c
Normal file
68
keyboards/keebio/encoder_actions.c
Normal file
|
@ -0,0 +1,68 @@
|
|||
/* Copyright 2020 Neil Brian Ramirez
|
||||
* Copyright 2021 drashna jael're (@drashna)
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "encoder_actions.h"
|
||||
|
||||
#if defined(ENCODER_ENABLE)
|
||||
|
||||
# ifdef ENCODERS
|
||||
static uint8_t encoder_state[ENCODERS] = {0};
|
||||
static keypos_t encoder_cw[ENCODERS] = ENCODERS_CW_KEY;
|
||||
static keypos_t encoder_ccw[ENCODERS] = ENCODERS_CCW_KEY;
|
||||
# endif
|
||||
|
||||
void encoder_action_unregister(void) {
|
||||
# ifdef ENCODERS
|
||||
for (int index = 0; index < ENCODERS; ++index) {
|
||||
if (encoder_state[index]) {
|
||||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = false,
|
||||
.time = (timer_read() | 1)
|
||||
};
|
||||
encoder_state[index] = 0;
|
||||
action_exec(encoder_event);
|
||||
}
|
||||
}
|
||||
# endif
|
||||
}
|
||||
|
||||
void encoder_action_register(uint8_t index, bool clockwise) {
|
||||
# ifdef ENCODERS
|
||||
keyevent_t encoder_event = (keyevent_t) {
|
||||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
|
||||
.pressed = true,
|
||||
.time = (timer_read() | 1)
|
||||
};
|
||||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
|
||||
action_exec(encoder_event);
|
||||
# endif
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
encoder_action_unregister();
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
bool encoder_update_kb(uint8_t index, bool clockwise) {
|
||||
encoder_action_register(index, clockwise);
|
||||
// don't return user actions, because they are in the keymap
|
||||
// encoder_update_user(index, clockwise);
|
||||
return true;
|
||||
};
|
||||
|
||||
#endif
|
21
keyboards/keebio/encoder_actions.h
Normal file
21
keyboards/keebio/encoder_actions.h
Normal file
|
@ -0,0 +1,21 @@
|
|||
/* Copyright 2020 Neil Brian Ramirez
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
void encoder_action_unregister(void);
|
||||
|
||||
void encoder_action_register(uint8_t index, bool clockwise);
|
Loading…
Reference in a new issue