diff --git a/keyboards/bastardkb/skeletyl/keymaps/quotengrote/config.h b/keyboards/bastardkb/skeletyl/keymaps/quotengrote/config.h
index 2a93aea25d..0b141a0755 100644
--- a/keyboards/bastardkb/skeletyl/keymaps/quotengrote/config.h
+++ b/keyboards/bastardkb/skeletyl/keymaps/quotengrote/config.h
@@ -15,6 +15,5 @@
 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
 #define SPLIT_LAYER_STATE_ENABLE // for layer indicators
 #define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
-// rgb timeout; https://gist.github.com/aashreys/01cb34605a290a7cfb94a856bdabc94c
-#define RGBLIGHT_SLEEP  // allows us to use rgblight_suspend() and rgblight_wakeup() in keymap.c
-#define RGBLIGHT_TIMEOUT 10000  // 10 seconds
+// rgb timeout; https://gist.github.com/aashreys/01cb34605a290a7cfb94a856bdabc94c?permalink_comment_id=4520204#gistcomment-4520204
+#define RGB_MATRIX_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off
diff --git a/keyboards/bastardkb/skeletyl/keymaps/quotengrote/keymap.c b/keyboards/bastardkb/skeletyl/keymaps/quotengrote/keymap.c
index aef18bc570..7c29a58e01 100644
--- a/keyboards/bastardkb/skeletyl/keymaps/quotengrote/keymap.c
+++ b/keyboards/bastardkb/skeletyl/keymaps/quotengrote/keymap.c
@@ -162,47 +162,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
   }
   return true;
 }
-
-// rgb timeout; https://gist.github.com/aashreys/01cb34605a290a7cfb94a856bdabc94c
-static uint16_t key_timer; // timer to track the last keyboard activity
-static void refresh_rgb(void); // refreshes the activity timer and RGB, invoke whenever activity happens
-static void check_rgb_timeout(void); // checks if enough time has passed for RGB to timeout
-bool is_rgb_timeout = false; // store if RGB has timed out or not in a boolean
-
-void refresh_rgb() {
-  key_timer = timer_read(); // store time of last refresh
-  if (is_rgb_timeout) { // only do something if rgb has timed out
-    print("Activity detected, removing timeout\n");
-    is_rgb_timeout = false;
-    rgb_matrix_enable_noeeprom();
-  }
-}
-
-void check_rgb_timeout() {
-  if (!is_rgb_timeout && timer_elapsed(key_timer) > RGBLIGHT_TIMEOUT) {
-    rgb_matrix_disable_noeeprom();
-    is_rgb_timeout = true;
-  }
-}
-/* Then, call the above functions from QMK's built in post processing functions like so */
-/* Runs at the end of each scan loop, check if RGB timeout has occured */
-void housekeeping_task_user(void) {
-  #ifdef RGBLIGHT_TIMEOUT
-  check_rgb_timeout();
-  #endif
-  /* rest of the function code here */
-}
-/* Runs after each key press, check if activity occurred */
-void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
-  #ifdef RGBLIGHT_TIMEOUT
-  if (record->event.pressed) refresh_rgb();
-  #endif
-  /* rest of the function code here */
-}
-/* Runs after each encoder tick, check if activity occurred */
-void post_encoder_update_user(uint8_t index, bool clockwise) {
-  #ifdef RGBLIGHT_TIMEOUT
-  refresh_rgb();
-  #endif
-  /* rest of the function code here */
-}