Fix issues with Oneshot disabling (#14934)
This commit is contained in:
parent
f7e94f6624
commit
2980c63d3d
2 changed files with 105 additions and 66 deletions
168
quantum/action.c
168
quantum/action.c
|
@ -27,6 +27,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#include "action_util.h"
|
||||
#include "action.h"
|
||||
#include "wait.h"
|
||||
#include "keycode_config.h"
|
||||
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
# include "backlight.h"
|
||||
|
@ -87,19 +88,21 @@ void action_exec(keyevent_t event) {
|
|||
keyrecord_t record = {.event = event};
|
||||
|
||||
#ifndef NO_ACTION_ONESHOT
|
||||
if (!keymap_config.oneshot_disable) {
|
||||
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
|
||||
if (has_oneshot_layer_timed_out()) {
|
||||
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
||||
}
|
||||
if (has_oneshot_mods_timed_out()) {
|
||||
clear_oneshot_mods();
|
||||
}
|
||||
if (has_oneshot_layer_timed_out()) {
|
||||
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
||||
}
|
||||
if (has_oneshot_mods_timed_out()) {
|
||||
clear_oneshot_mods();
|
||||
}
|
||||
# ifdef SWAP_HANDS_ENABLE
|
||||
if (has_oneshot_swaphands_timed_out()) {
|
||||
clear_oneshot_swaphands();
|
||||
}
|
||||
if (has_oneshot_swaphands_timed_out()) {
|
||||
clear_oneshot_swaphands();
|
||||
}
|
||||
# endif
|
||||
# endif
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef NO_ACTION_TAPPING
|
||||
|
@ -195,7 +198,7 @@ void process_record(keyrecord_t *record) {
|
|||
|
||||
if (!process_record_quantum(record)) {
|
||||
#ifndef NO_ACTION_ONESHOT
|
||||
if (is_oneshot_layer_active() && record->event.pressed) {
|
||||
if (is_oneshot_layer_active() && record->event.pressed && !keymap_config.oneshot_disable) {
|
||||
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
||||
}
|
||||
#endif
|
||||
|
@ -260,7 +263,7 @@ void process_action(keyrecord_t *record, action_t action) {
|
|||
# ifdef SWAP_HANDS_ENABLE
|
||||
&& !(action.kind.id == ACT_SWAP_HANDS && action.swap.code == OP_SH_ONESHOT)
|
||||
# endif
|
||||
) {
|
||||
&& !keymap_config.oneshot_disable) {
|
||||
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
||||
do_release_oneshot = !is_oneshot_layer_active();
|
||||
}
|
||||
|
@ -304,41 +307,68 @@ void process_action(keyrecord_t *record, action_t action) {
|
|||
# ifndef NO_ACTION_ONESHOT
|
||||
case MODS_ONESHOT:
|
||||
// Oneshot modifier
|
||||
if (event.pressed) {
|
||||
if (tap_count == 0) {
|
||||
dprint("MODS_TAP: Oneshot: 0\n");
|
||||
register_mods(mods | get_oneshot_mods());
|
||||
} else if (tap_count == 1) {
|
||||
dprint("MODS_TAP: Oneshot: start\n");
|
||||
set_oneshot_mods(mods | get_oneshot_mods());
|
||||
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
|
||||
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
|
||||
dprint("MODS_TAP: Toggling oneshot");
|
||||
clear_oneshot_mods();
|
||||
set_oneshot_locked_mods(mods);
|
||||
register_mods(mods);
|
||||
# endif
|
||||
if (keymap_config.oneshot_disable) {
|
||||
if (event.pressed) {
|
||||
if (mods) {
|
||||
if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
|
||||
// e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
|
||||
// This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
|
||||
// Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
|
||||
add_mods(mods);
|
||||
} else {
|
||||
add_weak_mods(mods);
|
||||
}
|
||||
send_keyboard_report();
|
||||
}
|
||||
register_code(action.key.code);
|
||||
} else {
|
||||
register_mods(mods | get_oneshot_mods());
|
||||
unregister_code(action.key.code);
|
||||
if (mods) {
|
||||
if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
|
||||
del_mods(mods);
|
||||
} else {
|
||||
del_weak_mods(mods);
|
||||
}
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (tap_count == 0) {
|
||||
clear_oneshot_mods();
|
||||
unregister_mods(mods);
|
||||
} else if (tap_count == 1) {
|
||||
// Retain Oneshot mods
|
||||
if (event.pressed) {
|
||||
if (tap_count == 0) {
|
||||
dprint("MODS_TAP: Oneshot: 0\n");
|
||||
register_mods(mods | get_oneshot_mods());
|
||||
} else if (tap_count == 1) {
|
||||
dprint("MODS_TAP: Oneshot: start\n");
|
||||
set_oneshot_mods(mods | get_oneshot_mods());
|
||||
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
|
||||
if (mods & get_mods()) {
|
||||
clear_oneshot_locked_mods();
|
||||
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
|
||||
dprint("MODS_TAP: Toggling oneshot");
|
||||
clear_oneshot_mods();
|
||||
set_oneshot_locked_mods(mods);
|
||||
register_mods(mods);
|
||||
# endif
|
||||
} else {
|
||||
register_mods(mods | get_oneshot_mods());
|
||||
}
|
||||
} else {
|
||||
if (tap_count == 0) {
|
||||
clear_oneshot_mods();
|
||||
unregister_mods(mods);
|
||||
} else if (tap_count == 1) {
|
||||
// Retain Oneshot mods
|
||||
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
|
||||
if (mods & get_mods()) {
|
||||
clear_oneshot_locked_mods();
|
||||
clear_oneshot_mods();
|
||||
unregister_mods(mods);
|
||||
}
|
||||
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
|
||||
// Toggle Oneshot Layer
|
||||
# endif
|
||||
} else {
|
||||
clear_oneshot_mods();
|
||||
unregister_mods(mods);
|
||||
}
|
||||
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
|
||||
// Toggle Oneshot Layer
|
||||
# endif
|
||||
} else {
|
||||
clear_oneshot_mods();
|
||||
unregister_mods(mods);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -523,39 +553,47 @@ void process_action(keyrecord_t *record, action_t action) {
|
|||
# ifndef NO_ACTION_ONESHOT
|
||||
case OP_ONESHOT:
|
||||
// Oneshot modifier
|
||||
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
|
||||
do_release_oneshot = false;
|
||||
if (event.pressed) {
|
||||
del_mods(get_oneshot_locked_mods());
|
||||
if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
|
||||
reset_oneshot_layer();
|
||||
if (keymap_config.oneshot_disable) {
|
||||
if (event.pressed) {
|
||||
layer_on(action.layer_tap.val);
|
||||
} else {
|
||||
layer_off(action.layer_tap.val);
|
||||
break;
|
||||
} else if (tap_count < ONESHOT_TAP_TOGGLE) {
|
||||
}
|
||||
} else {
|
||||
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
|
||||
do_release_oneshot = false;
|
||||
if (event.pressed) {
|
||||
del_mods(get_oneshot_locked_mods());
|
||||
if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
|
||||
reset_oneshot_layer();
|
||||
layer_off(action.layer_tap.val);
|
||||
break;
|
||||
} else if (tap_count < ONESHOT_TAP_TOGGLE) {
|
||||
layer_on(action.layer_tap.val);
|
||||
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
|
||||
}
|
||||
} else {
|
||||
add_mods(get_oneshot_locked_mods());
|
||||
if (tap_count >= ONESHOT_TAP_TOGGLE) {
|
||||
reset_oneshot_layer();
|
||||
clear_oneshot_locked_mods();
|
||||
set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
|
||||
} else {
|
||||
clear_oneshot_layer_state(ONESHOT_PRESSED);
|
||||
}
|
||||
}
|
||||
# else
|
||||
if (event.pressed) {
|
||||
layer_on(action.layer_tap.val);
|
||||
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
|
||||
}
|
||||
} else {
|
||||
add_mods(get_oneshot_locked_mods());
|
||||
if (tap_count >= ONESHOT_TAP_TOGGLE) {
|
||||
reset_oneshot_layer();
|
||||
clear_oneshot_locked_mods();
|
||||
set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
|
||||
} else {
|
||||
clear_oneshot_layer_state(ONESHOT_PRESSED);
|
||||
if (tap_count > 1) {
|
||||
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
||||
}
|
||||
}
|
||||
}
|
||||
# else
|
||||
if (event.pressed) {
|
||||
layer_on(action.layer_tap.val);
|
||||
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
|
||||
} else {
|
||||
clear_oneshot_layer_state(ONESHOT_PRESSED);
|
||||
if (tap_count > 1) {
|
||||
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
||||
}
|
||||
}
|
||||
# endif
|
||||
}
|
||||
break;
|
||||
# endif
|
||||
default:
|
||||
|
|
|
@ -170,7 +170,7 @@ void reset_oneshot_layer(void) {
|
|||
void clear_oneshot_layer_state(oneshot_fullfillment_t state) {
|
||||
uint8_t start_state = oneshot_layer_data;
|
||||
oneshot_layer_data &= ~state;
|
||||
if ((!get_oneshot_layer_state() && start_state != oneshot_layer_data) || keymap_config.oneshot_disable) {
|
||||
if ((!get_oneshot_layer_state() && start_state != oneshot_layer_data) && !keymap_config.oneshot_disable) {
|
||||
layer_off(get_oneshot_layer());
|
||||
reset_oneshot_layer();
|
||||
}
|
||||
|
@ -189,6 +189,7 @@ void oneshot_set(bool active) {
|
|||
if (keymap_config.oneshot_disable != active) {
|
||||
keymap_config.oneshot_disable = active;
|
||||
eeconfig_update_keymap(keymap_config.raw);
|
||||
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
||||
dprintf("Oneshot: active: %d\n", active);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue