Add support for different encoder pinout for right half of split keyboard (#6521)

* Add support for different encoder pinouts for split keyboard

* Update documentation for new encoder pinout feature
This commit is contained in:
Danny 2019-08-16 19:46:41 -04:00 committed by Drashna Jaelre
parent 61b5914a80
commit 36dd261d06
3 changed files with 30 additions and 0 deletions

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@ -20,6 +20,15 @@ Additionally, the resolution can be specified in the same file (the default & su
#define ENCODER_RESOLUTION 4
## Split Keyboards
If you are using different pinouts for the encoders on each half of a split keyboard, you can define the pinout for the right half like this:
```c
#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
#define ENCODERS_PAD_B_RIGHT { encoder1b, encoder2b }
```
## Callbacks
The callback functions can be inserted into your `<keyboard>.c`:

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@ -166,6 +166,13 @@ This allows you to specify a different set of pins for the matrix on the right s
This allows you to specify a different set of direct pins for the right side.
```c
#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
#define ENCODERS_PAD_B_RIGHT { encoder1b, encoder2b }
```
This allows you to specify a different set of encoder pins for the right side.
```c
#define RGBLIGHT_SPLIT
```

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@ -16,6 +16,9 @@
*/
#include "encoder.h"
#ifdef SPLIT_KEYBOARD
#include "split_util.h"
#endif
// for memcpy
#include <string.h>
@ -54,6 +57,17 @@ void encoder_update_kb(int8_t index, bool clockwise) {
}
void encoder_init(void) {
#if defined(SPLIT_KEYBOARD) && defined(ENCODERS_PAD_A_RIGHT) && defined(ENCODERS_PAD_B_RIGHT)
if (!isLeftHand) {
const pin_t encoders_pad_a_right[] = ENCODERS_PAD_A_RIGHT;
const pin_t encoders_pad_b_right[] = ENCODERS_PAD_B_RIGHT;
for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
encoders_pad_a[i] = encoders_pad_a_right[i];
encoders_pad_b[i] = encoders_pad_b_right[i];
}
}
#endif
for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
setPinInputHigh(encoders_pad_a[i]);
setPinInputHigh(encoders_pad_b[i]);