Add support for different encoder pinout for right half of split keyboard (#6521)
* Add support for different encoder pinouts for split keyboard * Update documentation for new encoder pinout feature
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@ -20,6 +20,15 @@ Additionally, the resolution can be specified in the same file (the default & su
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#define ENCODER_RESOLUTION 4
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## Split Keyboards
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If you are using different pinouts for the encoders on each half of a split keyboard, you can define the pinout for the right half like this:
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```c
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#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
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#define ENCODERS_PAD_B_RIGHT { encoder1b, encoder2b }
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```
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## Callbacks
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The callback functions can be inserted into your `<keyboard>.c`:
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@ -166,6 +166,13 @@ This allows you to specify a different set of pins for the matrix on the right s
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This allows you to specify a different set of direct pins for the right side.
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```c
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#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
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#define ENCODERS_PAD_B_RIGHT { encoder1b, encoder2b }
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```
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This allows you to specify a different set of encoder pins for the right side.
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```c
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#define RGBLIGHT_SPLIT
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```
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@ -16,6 +16,9 @@
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*/
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#include "encoder.h"
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#ifdef SPLIT_KEYBOARD
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#include "split_util.h"
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#endif
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// for memcpy
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#include <string.h>
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@ -54,6 +57,17 @@ void encoder_update_kb(int8_t index, bool clockwise) {
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}
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void encoder_init(void) {
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#if defined(SPLIT_KEYBOARD) && defined(ENCODERS_PAD_A_RIGHT) && defined(ENCODERS_PAD_B_RIGHT)
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if (!isLeftHand) {
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const pin_t encoders_pad_a_right[] = ENCODERS_PAD_A_RIGHT;
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const pin_t encoders_pad_b_right[] = ENCODERS_PAD_B_RIGHT;
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for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
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encoders_pad_a[i] = encoders_pad_a_right[i];
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encoders_pad_b[i] = encoders_pad_b_right[i];
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}
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}
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#endif
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for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
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setPinInputHigh(encoders_pad_a[i]);
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setPinInputHigh(encoders_pad_b[i]);
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