Merge remote-tracking branch 'refs/remotes/jackhumbert/master'
This commit is contained in:
commit
3b1df7fb00
3 changed files with 159 additions and 3 deletions
96
keyboards/atreus/keymaps/erlandsona/config.h
Normal file
96
keyboards/atreus/keymaps/erlandsona/config.h
Normal file
|
@ -0,0 +1,96 @@
|
|||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
|
||||
/* Make Overloaded Keys switch faster */
|
||||
#define TAPPING_TERM 150
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6060
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Technomancy
|
||||
#define PRODUCT Atreus
|
||||
#define DESCRIPTION q.m.k. keyboard firmware for Atreus
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 4
|
||||
#define MATRIX_COLS 11
|
||||
|
||||
// Change this to how you wired your keyboard
|
||||
// COLS: Left to right, ROWS: Top to bottom
|
||||
#if defined(ATREUS_ASTAR)
|
||||
# define MATRIX_ROW_PINS { D0, D1, D3, D2 }
|
||||
#if defined(PCBDOWN)
|
||||
# define MATRIX_COL_PINS { B7, D6, F7, F6, B6, D4, E6, B4, B5, C6, D7 }
|
||||
#else
|
||||
# define MATRIX_COL_PINS { D7, C6, B5, B4, E6, D4, B6, F6, F7, D6, B7 }
|
||||
#endif
|
||||
# define UNUSED_PINS
|
||||
#elif defined(ATREUS_TEENSY2)
|
||||
# define MATRIX_ROW_PINS { D0, D1, D2, D3 }
|
||||
# define MATRIX_COL_PINS { F6, F5, F4, B7, B6, B5, B4, B3, B2, B1, B0 }
|
||||
# define UNUSED_PINS
|
||||
#endif
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
//#define BACKLIGHT_LEVELS 3
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
61
keyboards/atreus/keymaps/erlandsona/keymap.c
Normal file
61
keyboards/atreus/keymaps/erlandsona/keymap.c
Normal file
|
@ -0,0 +1,61 @@
|
|||
// this is the style you want to emulate.
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
|
||||
#include "atreus.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define BASE 0
|
||||
#define NUMS 1
|
||||
#define MOUS 2
|
||||
|
||||
// Some quick aliases, just to make it look pretty
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[BASE] = KEYMAP( /* Qwerty */
|
||||
KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,
|
||||
KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN ,
|
||||
SFT_T(KC_Z), KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , SFT_T(KC_QUOT),
|
||||
KC_LCTL , KC_LALT, KC_LALT, KC_LGUI, KC_BSPC, KC_ESC, KC_ENT, KC_SPC, F(NUMS), KC_RALT, KC_SLSH, KC_BSLS ),
|
||||
|
||||
[NUMS] = KEYMAP( /* Numbers / Arrows / Symbols */
|
||||
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_LPRN, KC_RPRN, KC_MINS, KC_EQL , KC_LBRC,
|
||||
KC_TAB , KC_5 , KC_6 , KC_7 , KC_8 , KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, KC_RBRC,
|
||||
_______, KC_9 , KC_0 , KC_DOT , KC_COMM, KC_HOME, KC_PGDN, KC_PGUP, KC_END , _______,
|
||||
_______, _______, _______, _______, KC_DEL , F(MOUS), _______, _______, _______, _______, _______, _______),
|
||||
|
||||
[MOUS] = KEYMAP( /* Mouse and Media Keys */
|
||||
KC_SLCK, KC_PAUSE, KC_F11 , KC_F10 , KC_F9 , KC_F8 , KC_F7 , KC_F6 , KC_F5 , KC_F4,
|
||||
KC_VOLD, KC_ACL0 , KC_ACL1, KC_ACL2, KC_VOLU, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_F3,
|
||||
KC_MUTE, KC_MPRV , KC_MPLY, KC_MNXT, KC_MUTE, KC_WH_R, KC_WH_U, KC_WH_D, KC_WH_L, KC_F2,
|
||||
_______, _______ , _______, _______, _______, _______, _______, KC_BTN1, F(BASE), RESET , KC_F12 , KC_F1)
|
||||
};
|
||||
|
||||
|
||||
// I prefer this layer switching strategy to the TG and MO functions.
|
||||
// so that I can get out of mouse mode just by tapping/holding my base layer FN key.
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[BASE] = ACTION_LAYER_OFF(2, 1), // switch back to layer 0
|
||||
[NUMS] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
|
||||
[MOUS] = ACTION_LAYER_ON(2, 1) // switch to layer 2
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
|
@ -68,9 +68,8 @@ elif [[ -n "$(type -P yum)" ]]; then
|
|||
avr-libc \
|
||||
dfu-programmer \
|
||||
dfu-util \
|
||||
gcc-arm-none-eabi \
|
||||
binutils-arm-none-eabi \
|
||||
libnewlib-arm-none-eabi \
|
||||
arm-none-eabi-gcc-cs \
|
||||
arm-none-eabi-newlib \
|
||||
git \
|
||||
diffutils
|
||||
# The listed eabi pacackes do unfortunately not exist for CentOS,
|
||||
|
|
Loading…
Reference in a new issue