skeletyl: rgb layer colors

This commit is contained in:
Michael Grote 2024-03-18 10:49:06 +01:00
parent bf29d94755
commit 422e1a1f21

View file

@ -4,30 +4,30 @@
// rgb // rgb
void keyboard_post_init_user(void) { void keyboard_post_init_user(void) {
rgblight_enable_noeeprom(); // Enables RGB, without saving settings rgblight_enable_noeeprom(); // Enables RGB, without saving settings
rgblight_sethsv(4, 75, 150); // warmweiß (werte = farbton, sättigung, helligkeit) rgblight_sethsv(4, 75, 150); // warmhite (werte = hue, saturation, value)
rgblight_mode_noeeprom(RGB_MATRIX_SOLID_COLOR); rgblight_mode_noeeprom(RGB_MATRIX_SOLID_COLOR);
} }
// Layer indicator on all keys // Layer indicator on all keys
bool rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { bool rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
for (uint8_t i = led_min; i < led_max; i++) { for (uint8_t i = led_min; i < led_max; i++) {
switch(get_highest_layer(layer_state|default_layer_state)) { switch(get_highest_layer(layer_state|default_layer_state)) {
case 5: case 1:
rgb_matrix_set_color(i, RGB_TURQUOISE); rgblight_sethsv(4, 75, 150); // warmwhite
break;
case 4:
rgb_matrix_set_color(i, RGB_GREEN);
break;
case 3:
rgb_matrix_set_color(i, RGB_BLUE);
break; break;
case 2: case 2:
rgb_matrix_set_color(i, RGB_RED); rgblight_sethsv(39, 100, 50); // orange
break; break;
case 1: case 3:
rgb_matrix_set_color(i, RGB_WHITE); rgblight_sethsv(219, 96, 41); // blue
break;
case 4:
rgblight_sethsv(120, 45, 59); // green
break;
case 5:
rgblight_sethsv(55, 80, 60); // yellow
break; break;
default: default:
rgblight_sethsv(4, 75, 150); rgblight_sethsv(4, 75, 150); // warmwhite
break; break;
} }
} }
@ -81,7 +81,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
DE_Y, LT(0,KC_X), LT(0,KC_C), LSFT_T(KC_D), LT(0,KC_V), KC_K, LSFT_T(KC_H), DE_COMM, DE_DOT, DE_MINS, DE_Y, LT(0,KC_X), LT(0,KC_C), LSFT_T(KC_D), LT(0,KC_V), KC_K, LSFT_T(KC_H), DE_COMM, DE_DOT, DE_MINS,
XXXXXXX, LT(3, KC_DEL), LT(2, KC_ENT), LT(1, KC_SPC), OSL(3), XXXXXXX XXXXXXX, LT(3, KC_DEL), LT(2, KC_ENT), LT(1, KC_SPC), OSL(3), XXXXXXX
), ),
// Zahlen - red // Zahlen - orange
[1] = LAYOUT_split_3x5_3( [1] = LAYOUT_split_3x5_3(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_BSPC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_BSPC,
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
@ -102,7 +102,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
XXXXXXX, KC_END, KC_PGDN, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, XXXXXXX, KC_END, XXXXXXX, XXXXXXX, KC_END, KC_PGDN, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, XXXXXXX, KC_END, XXXXXXX,
XXXXXXX, _______, _______, _______, _______, XXXXXXX XXXXXXX, _______, _______, _______, _______, XXXXXXX
), ),
// Media - turkis/TURQUOISE // Media - yellow
[4] = LAYOUT_split_3x5_3( [4] = LAYOUT_split_3x5_3(
RGB_TOG, RGB_HUI, RGB_HUD, KC_PSCR, KC_VOLU, KC_VOLU, XXXXXXX, XXXXXXX, XXXXXXX, QK_CAPS_WORD_TOGGLE, RGB_TOG, RGB_HUI, RGB_HUD, KC_PSCR, KC_VOLU, KC_VOLU, XXXXXXX, XXXXXXX, XXXXXXX, QK_CAPS_WORD_TOGGLE,
RGB_MOD, RGB_SAI, RGB_SAD, XXXXXXX, KC_MUTE, KC_MUTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_MOD, RGB_SAI, RGB_SAD, XXXXXXX, KC_MUTE, KC_MUTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,