skeletyl: set various rgb timeout options
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1 changed files with 3 additions and 3 deletions
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@ -10,10 +10,10 @@
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#undef MASTER_RIGHT
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#undef MASTER_RIGHT
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// rgb
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// rgb
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
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#define RGB_DISABLE_WHEN_USB_SUSPENDED false
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true
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#undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
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#undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 220
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#define SPLIT_LAYER_STATE_ENABLE // for layer indicators
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#define SPLIT_LAYER_STATE_ENABLE // for layer indicators
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#define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
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#define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
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// rgb timeout; https://gist.github.com/aashreys/01cb34605a290a7cfb94a856bdabc94c?permalink_comment_id=4520204#gistcomment-4520204
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// rgb timeout; https://gist.github.com/aashreys/01cb34605a290a7cfb94a856bdabc94c?permalink_comment_id=4520204#gistcomment-4520204
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#define RGB_MATRIX_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off
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#define RGB_MATRIX_TIMEOUT 10000 // number of milliseconds to wait until rgb automatically turns off
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