skeletyl: set various rgb timeout options

This commit is contained in:
Michael Grote 2024-03-20 18:27:01 +01:00
parent 435b69fdec
commit 4aa1d4ac9d

View file

@ -10,10 +10,10 @@
#undef MASTER_RIGHT
// rgb
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
#define RGB_DISABLE_WHEN_USB_SUSPENDED false
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 220
#define SPLIT_LAYER_STATE_ENABLE // for layer indicators
#define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
// rgb timeout; https://gist.github.com/aashreys/01cb34605a290a7cfb94a856bdabc94c?permalink_comment_id=4520204#gistcomment-4520204
#define RGB_MATRIX_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off
#define RGB_MATRIX_TIMEOUT 10000 // number of milliseconds to wait until rgb automatically turns off